Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DEMON WARRIOR34
Ah Muzen Cab
Level 128
God Stats
5W - 2L
1,685 SR
Queue Stats
57W - 56L
1,424 Elo+
Party 3
Sobek
Sobek
DieAvoider
Sobek
Level 28
God Stats
1W - 0L
1,418 SR
Queue Stats
20W - 23L
1,247 Elo+
Party 3
Artemis
Artemis
GodofAsh
Artemis
Level 49
God Stats
1W - 0L
1,559 SR
Queue Stats
11W - 10L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
HereBeMimix
Baron Samedi
Level 83
God Stats
4W - 1L
1,454 SR
Queue Stats
36W - 51L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
clawface1
Cthulhu
Level 28
God Stats
1W - 0L
1,506 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 1
Team Averages
Level 63
1,525 SR
1,409 Elo+

VS

Team Averages
Level 72
1,616 SR
1,496 Elo+
Ares
Ares
Cla1rv0yant
Ares
Level 19
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 2
Chang'e
Chang'e
Lachyrd
Chang'e
Level 148
God Stats
1W - 1L
1,732 SR
Queue Stats
58W - 58L
1,517 Elo+
Party 2
Hel
Hel
Narnar525
Hel
Level 16
God Stats
4W - 4L
1,599 SR
Queue Stats
27W - 33L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
RaazorBlaade
Danzaburou
Level 75
God Stats
5W - 4L
1,490 SR
Queue Stats
81W - 68L
1,500 Elo+
Solo
Bakasura
Bakasura
SemiticAsh
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEMON WARRIOR34
Ah Muzen Cab
16
1 / 1 / 5
8,920
811
10,408
11,181
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
0 / 1 / 10
7,808
710
4,401
12,794
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
GodofAsh
Artemis
15
3 / 1 / 7
8,459
769
11,767
7,395
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
HereBeMimix
Baron Samedi
15
4 / 0 / 7
8,870
806
13,201
6,932
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
clawface1
Cthulhu
15
5 / 0 / 6
8,615
783
9,362
10,881
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,378
671
7,142
15,646
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Lachyrd
Chang'e
14
1 / 2 / 0
7,353
668
8,869
13,300
8,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 2 / 1
7,436
676
7,571
11,893
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RaazorBlaade
Danzaburou
15
1 / 3 / 0
7,863
715
9,194
9,695
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SemiticAsh
Bakasura
13
0 / 3 / 1
7,348
668
3,177
11,369
5,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
13
Kills
2
3
Deaths
13
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ah Muzen Cab
DEMON WARRIOR34
Ah Muzen Cab
1
1
5
3.5
W
Sobek
0
1
10
5
W
Artemis
GodofAsh
Artemis
3
1
7
6.5
W
Baron Samedi
HereBeMimix
Baron Samedi
4
0
7
7.5
L
Chang'e
Lachyrd
Chang'e
1
2
0
0.5
L
0
2
1
0.25
L
Danzaburou
RaazorBlaade
Danzaburou
1
3
0
0.33
L
Bakasura
SemiticAsh
Bakasura
0
3
1
0.17
W
Cthulhu
clawface1
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
35,953
49,183
Taken
61,903
37,006
Mitigated
38,870
18,532
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,142
214
0
1,705
15,646
13,842
0
7,749
7,391
8,791
0
W
Ah Muzen Cab
DEMON WARRIOR34
Ah Muzen Cab
10,408
3,468
0
5,601
11,181
5,440
314
4,584
6,597
0
54,641
W
Sobek
4,401
637
573
2,889
12,794
13,533
0
6,499
6,220
9,179
0
W
Artemis
GodofAsh
Artemis
11,767
6,520
0
1,142
7,395
3,338
1,647
3,140
4,167
0
24,342
W
Baron Samedi
HereBeMimix
Baron Samedi
13,201
1,871
3,793
2,682
6,932
3,860
56
3,422
3,510
45,421
0
L
Chang'e
Lachyrd
Chang'e
8,869
547
1,777
3,280
13,300
8,026
0
3,953
9,030
24,930
0
L
7,571
0
4,742
5,438
11,893
6,416
0
5,114
6,556
25,566
0
L
Danzaburou
RaazorBlaade
Danzaburou
9,194
2,874
0
1,890
9,695
4,844
0
4,848
4,677
0
32,666
L
Bakasura
SemiticAsh
Bakasura
3,177
2,416
0
2,074
11,369
5,742
0
3,909
7,285
0
17,204
W
Cthulhu
clawface1
Cthulhu
9,362
1,114
1,129
723
10,881
10,835
360
5,937
4,944
16,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
37,378
221
Minions Killed
180
0
Camps Cleared
0
1,104,824
Distance Traveled
1,080,495
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,378
671
2
0
0
208,875
2
W
Ah Muzen Cab
8,920
811
84
8
0
211,325
1
W
Sobek
7,808
710
11
1
0
216,807
1
W
Artemis
8,459
769
43
4
0
200,839
3
W
Baron Samedi
8,870
806
65
6
0
226,602
0
L
Chang'e
7,353
668
36
3
0
201,845
0
L
Hel
7,436
676
62
6
0
231,598
0
L
Danzaburou
7,863
715
44
4
0
191,951
0
L
Bakasura
7,348
668
36
3
0
246,226
0
W
Cthulhu
8,615
783
18
2
0
249,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role