Player Matchup

Horus
Horus
Brachialmazor
Horus
Level 150
God Stats
2W - 0L
1,737 SR
Queue Stats
259W - 242L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 43
God Stats
63W - 78L
1,403 SR
Queue Stats
76W - 82L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
Sic Shady
Ne Zha
Level 160
God Stats
2W - 2L
1,716 SR
Queue Stats
276W - 198L
1,642 Elo+
Party 1
Sol
Sol
ZaileXzayvier
Sol
Level 25
God Stats
33W - 39L
1,337 SR
Queue Stats
34W - 41L
1,317 Elo+
Party 1
Medusa
Medusa
sirbonkerss
Medusa
Level 149
God Stats
6W - 1L
1,786 SR
Queue Stats
255W - 198L
1,654 Elo+
Party 1
Team Averages
Level 105
1,596 SR
1,531 Elo+

VS

Team Averages
Level 68
1,449 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BluePraetor
Ares
Level 28
God Stats
4W - 4L
1,710 SR
Queue Stats
255W - 136L
1,605 Elo+
Party 2
Awilix
Awilix
BlvckNova
Awilix
Level 17
God Stats
1W - 2L
1,442 SR
Queue Stats
13W - 14L
1,503 Elo+
Solo
Chaac
Chaac
Mendeleev21
Chaac
Level 34
God Stats
0W - 2L
1,284 SR
Queue Stats
39W - 48L
1,551 Elo+
Solo
Hachiman
Hachiman
Spartanrlz666
Hachiman
Level 157
God Stats
11W - 14L
1,308 SR
Queue Stats
209W - 224L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 22
10,924
780
11,107
19,273
20,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Jack29Jack
Cthulhu
17
0 / 3 / 15
10,090
721
12,336
18,521
21,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Sic Shady
Ne Zha
19
5 / 2 / 15
11,685
835
20,049
17,028
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 1 / 7
10,766
769
5,712
8,290
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
20
15 / 4 / 8
12,849
918
28,759
15,321
7,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
2 / 6 / 7
10,479
749
16,988
14,620
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 4 / 4
11,024
787
13,394
23,912
26,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
BlvckNova
Awilix
18
5 / 5 / 2
11,351
811
11,954
20,285
9,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 5
8,907
636
10,695
21,812
16,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Spartanrlz666
Hachiman
19
1 / 2 / 0
10,938
781
6,559
9,976
4,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
26
Kills
11
12
Deaths
26
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
7
0.92
L
3
4
4
1.25
L
Awilix
BlvckNova
Awilix
5
5
2
1.2
W
3
2
22
7
W
Cthulhu
Jack29Jack
Cthulhu
0
3
15
2.5
L
0
9
5
0.28
W
Ne Zha
Sic Shady
Ne Zha
5
2
15
6.25
L
Hachiman
Spartanrlz666
Hachiman
1
2
0
0.5
W
3
1
7
6.5
W
Medusa
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,963
Damage
59,590
78,433
Taken
90,605
64,090
Mitigated
62,475
20,478
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
16,988
3,043
0
343
14,620
5,522
92
2,230
12,026
57,701
0
L
13,394
819
0
4,026
23,912
26,827
731
5,830
17,318
23,792
0
L
Awilix
BlvckNova
Awilix
11,954
5,098
0
1,352
20,285
9,543
1,769
4,088
15,718
0
38,295
W
11,107
4,914
4,911
5,868
19,273
20,302
486
9,469
9,804
0
16,298
W
Cthulhu
Jack29Jack
Cthulhu
12,336
911
257
1,904
18,521
21,566
388
6,684
11,837
26,947
0
L
10,695
1,946
0
1,928
21,812
16,316
0
3,554
17,770
0
18,074
W
Ne Zha
Sic Shady
Ne Zha
20,049
3,078
0
6,273
17,028
10,581
2,700
5,105
11,923
0
60,577
L
Hachiman
Spartanrlz666
Hachiman
6,559
3,067
0
1,608
9,976
4,267
2,613
2,346
7,516
0
52,604
W
5,712
1,578
0
765
8,290
3,860
1,456
1,859
6,431
43,674
0
W
Medusa
28,759
11,838
0
500
15,321
7,781
5,726
7,265
8,056
0
71,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
52,699
295
Minions Killed
278
0
Camps Cleared
0
1,500,072
Distance Traveled
1,358,632
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,479
749
91
7
0
272,266
0
L
Ares
11,024
787
16
1
0
292,154
1
L
Awilix
11,351
811
44
3
0
300,657
2
W
Horus
10,924
780
15
1
0
298,422
0
W
Cthulhu
10,090
721
42
3
0
314,914
1
L
Chaac
8,907
636
16
1
0
241,546
1
W
Ne Zha
11,685
835
74
5
0
341,905
0
L
Hachiman
10,938
781
111
8
0
252,009
4
W
Sol
10,766
769
89
6
0
285,012
0
W
Medusa
12,849
918
75
5
0
259,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role