Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Iantumarido
Yu Huang
Level 61
God Stats
2W - 7L
1,327 SR
Queue Stats
185W - 299L
1,277 Elo+
Solo
Artemis
Artemis
LetterMagus
Artemis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,168 Elo+
Party 1
Team Averages
Level 83
1,442 SR
1,315 Elo+

VS

Team Averages
Level 125
1,677 SR
1,696 Elo+
Atlas
Atlas
Carlitox
Atlas
Level 143
God Stats
13W - 0L
1,793 SR
Queue Stats
55W - 21L
1,716 Elo+
Party 2
Ares
Ares
JösephJöestar
Ares
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 14L
1,750 Elo+
Party 2
Sylvanus
Sylvanus
Outler
Sylvanus
Level 125
God Stats
4W - 0L
1,738 SR
Queue Stats
62W - 37L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 1
6,413
641
5,696
13,281
9,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Iantumarido
Yu Huang
10
0 / 5 / 2
6,358
636
8,664
9,096
3,684
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LetterMagus
Artemis
11
1 / 5 / 0
6,621
662
8,833
10,352
4,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Carlitox
Atlas
14
5 / 1 / 7
8,736
874
9,352
11,216
12,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
5 / 0 / 7
8,860
886
8,280
11,072
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Outler
Sylvanus
13
2 / 1 / 9
7,837
784
8,771
11,454
8,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
1
0.75
W
Atlas
Carlitox
Atlas
5
1
7
8.5
L
Yu Huang
Iantumarido
Yu Huang
0
5
2
0.2
W
5
0
7
8.5
L
Artemis
LetterMagus
Artemis
1
5
0
0.2
W
Sylvanus
Outler
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
26,403
32,729
Taken
33,742
17,646
Mitigated
32,773
4,190
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,696
2,584
576
1,166
13,281
9,392
0
10,282
2,999
0
12,865
W
Atlas
Carlitox
Atlas
9,352
3,847
867
1,026
11,216
12,713
390
2,397
8,819
29,829
0
L
Yu Huang
Iantumarido
Yu Huang
8,664
1,089
0
1,192
9,096
3,684
0
7,080
2,016
25,978
0
W
8,280
424
0
1,647
11,072
11,784
857
2,251
8,821
15,958
0
L
Artemis
LetterMagus
Artemis
8,833
3,078
0
1,256
10,352
4,570
0
8,872
1,480
0
25,406
W
Sylvanus
Outler
Sylvanus
8,771
2,364
4,264
3,764
11,454
8,276
1,122
4,232
7,222
27,021
5,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,392
Gold Earned
25,433
94
Minions Killed
96
4
Camps Cleared
5
505,252
Distance Traveled
606,556
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,413
641
16
2
1
177,093
2
W
Atlas
8,736
874
32
3
2
210,706
2
L
Yu Huang
6,358
636
30
3
1
165,555
4
W
Ares
8,860
886
16
2
2
210,094
2
L
Artemis
6,621
662
48
5
2
162,604
6
W
Sylvanus
7,837
784
48
5
1
185,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role