Player Matchup

Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
JZ_5-0
Hera
Level 63
God Stats
23W - 20L
1,480 SR
Queue Stats
217W - 223L
1,413 Elo+
Party 1
Bellona
Bellona
RAG Rose
Bellona
Level 25
God Stats
11W - 4L
1,447 SR
Queue Stats
64W - 80L
1,355 Elo+
Party 2
Ymir
Ymir
TeachMeHow2Qs-
Ymir
Level 24
God Stats
3W - 4L
1,402 SR
Queue Stats
231W - 270L
1,230 Elo+
Party 1
Team Averages
Level 68
1,466 SR
1,400 Elo+

VS

Team Averages
Level 51
1,475 SR
1,352 Elo+
Vulcan
Vulcan
DevontheKid10
Vulcan
Level 32
God Stats
4W - 4L
1,588 SR
Queue Stats
197W - 214L
1,351 Elo+
Party 3
Chernobog
Chernobog
Phantom Wolf399
Chernobog
Level 27
God Stats
2W - 5L
1,371 SR
Queue Stats
63W - 86L
1,187 Elo+
Party 3
Chang'e
Chang'e
Zila1
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 157L
1,392 Elo+
Party 4
Geb
Geb
phoenixmpr
Geb
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
urmom47
Gilgamesh
Level 102
God Stats
4W - 12L
1,414 SR
Queue Stats
261W - 290L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
9 / 1 / 5
10,680
509
23,597
13,356
6,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
 
Pele
15
3 / 4 / 5
10,208
486
11,421
22,867
9,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
JZ_5-0
Hera
19
12 / 3 / 4
13,174
627
24,279
10,212
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RAG Rose
Bellona
15
0 / 2 / 6
10,030
478
6,361
16,401
15,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 3 / 13
10,172
484
4,661
18,820
23,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
9,377
447
16,522
15,732
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Phantom Wolf399
Chernobog
11
0 / 12 / 3
7,332
349
7,980
18,480
7,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Zila1
Chang'e
16
0 / 3 / 5
8,894
424
8,370
16,118
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 2
8,518
406
5,758
20,823
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
urmom47
Gilgamesh
15
5 / 3 / 5
9,968
475
14,509
23,470
14,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
24
Kills
13
13
Deaths
24
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
5
11.5
W
Pele
 
Pele
3
4
5
1.38
L
6
4
1
1.63
W
Hera
JZ_5-0
Hera
12
3
4
4.67
L
Chernobog
Phantom Wolf399
Chernobog
0
12
3
0.13
W
Bellona
RAG Rose
Bellona
0
2
6
1.5
W
0
3
13
2.17
L
Chang'e
Zila1
Chang'e
0
3
5
0.83
L
2
2
2
1.5
L
Gilgamesh
urmom47
Gilgamesh
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,319
Damage
53,139
81,656
Taken
94,623
60,023
Mitigated
57,595
16,718
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
23,597
10,642
636
1,360
13,356
6,549
264
4,718
8,638
0
77,953
W
Pele
 
Pele
11,421
2,956
0
5,859
22,867
9,367
0
6,645
16,222
0
95,438
L
16,522
4,517
0
0
15,732
6,008
352
8,808
6,924
56,780
0
W
Hera
JZ_5-0
Hera
24,279
5,030
0
2,228
10,212
4,983
3,829
5,932
4,280
118,743
0
L
Chernobog
Phantom Wolf399
Chernobog
7,980
5,254
0
906
18,480
7,572
294
5,140
13,340
0
33,624
W
Bellona
RAG Rose
Bellona
6,361
1,671
0
4,478
16,401
15,395
659
8,674
7,727
0
62,293
W
4,661
1,579
0
2,157
18,820
23,729
0
5,234
13,586
33,192
0
L
Chang'e
Zila1
Chang'e
8,370
1,633
1,500
5,567
16,118
6,632
0
3,558
12,560
63,847
0
L
5,758
643
0
2,899
20,823
22,483
0
4,633
16,190
29,134
0
L
Gilgamesh
urmom47
Gilgamesh
14,509
6,771
0
9,136
23,470
14,900
0
6,801
16,669
0
83,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,264
Gold Earned
44,089
549
Minions Killed
358
0
Camps Cleared
0
2,048,276
Distance Traveled
1,927,744
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,680
509
78
4
0
389,461
1
W
Pele
10,208
486
121
6
0
457,420
8
L
Vulcan
9,377
447
68
3
0
416,231
0
W
Hera
13,174
627
192
9
0
417,179
4
L
Chernobog
7,332
349
52
2
0
318,604
0
W
Bellona
10,030
478
103
5
0
406,252
1
W
Ymir
10,172
484
55
3
0
377,964
4
L
Chang'e
8,894
424
98
5
0
354,753
3
L
Geb
8,518
406
31
1
0
385,228
0
L
Gilgamesh
9,968
475
109
5
0
452,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role