Player Matchup

Rama
Rama
BussyBopper
Rama
Level 58
God Stats
8W - 0L
1,867 SR
Queue Stats
52W - 24L
1,757 Elo+
Party 2
Thanatos
Thanatos
FeAR n0 eviL23
Thanatos
Level 43
God Stats
20W - 30L
1,431 SR
Queue Stats
161W - 168L
1,471 Elo+
Party 1
Anubis
Anubis
KindaQuirky69
Anubis
Level 21
God Stats
5W - 0L
1,813 SR
Queue Stats
196W - 21L
2,029 Elo+
Party 2
Cerberus
Cerberus
bahena
Cerberus
Level 117
God Stats
5W - 5L
1,513 SR
Queue Stats
359W - 398L
1,457 Elo+
Party 1
Chang'e
Chang'e
lilshay
Chang'e
Level 141
God Stats
2W - 2L
1,570 SR
Queue Stats
276W - 326L
1,386 Elo+
Party 1
Team Averages
Level 76
1,639 SR
1,620 Elo+

VS

Team Averages
Level 62
1,537 SR
1,465 Elo+
Chronos
Chronos
CommanderSushi1
Chronos
Level 108
God Stats
2W - 1L
1,798 SR
Queue Stats
161W - 162L
1,466 Elo+
Party 3
Medusa
Medusa
Hardcoregames15
Medusa
Level 29
God Stats
4W - 7L
1,520 SR
Queue Stats
5W - 9L
1,437 Elo+
Party 3
Da Ji
Da Ji
WillisPinillis
Da Ji
Level 67
God Stats
1W - 1L
1,700 SR
Queue Stats
17W - 26L
1,415 Elo+
Solo
Rama
Rama
howareyouloosing
Rama
Level 68
God Stats
2W - 12L
1,196 SR
Queue Stats
144W - 124L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
thestormer82
Baron Samedi
Level 38
God Stats
3W - 4L
1,472 SR
Queue Stats
20W - 25L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 2
12,267
646
16,983
19,080
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
9 / 4 / 2
10,354
545
5,857
16,136
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 3 / 5
11,393
600
21,061
22,079
12,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
bahena
Cerberus
14
2 / 4 / 15
10,303
542
10,594
28,889
26,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
lilshay
Chang'e
14
0 / 2 / 10
8,619
454
10,254
11,433
4,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,973
472
15,088
15,753
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 6
8,436
444
8,942
13,447
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 6
8,187
431
7,987
17,350
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 3
10,210
537
12,587
15,937
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
thestormer82
Baron Samedi
14
7 / 8 / 2
9,385
494
15,216
21,079
6,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
29
Kills
16
16
Deaths
30
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
3
2
3.67
L
3
3
4
1.67
W
Thanatos
9
4
2
2.5
L
1
7
6
0.57
W
8
3
5
3.5
L
2
6
6
0.83
W
Cerberus
bahena
Cerberus
2
4
15
2.38
L
3
6
3
0.75
W
Chang'e
lilshay
Chang'e
0
2
10
2.5
L
Baron Samedi
thestormer82
Baron Samedi
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,749
Damage
59,820
97,617
Taken
83,566
59,892
Mitigated
28,139
57,125
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,983
14,147
0
10,647
19,080
9,006
3,226
4,448
14,632
0
120,798
L
15,088
4,405
0
2,684
15,753
5,625
545
10,844
4,909
76,407
0
W
Thanatos
5,857
1,521
0
14,339
16,136
7,276
800
2,558
13,578
0
63,721
L
8,942
4,945
0
1,997
13,447
3,254
0
2,740
10,707
0
48,549
W
21,061
1,907
0
12,854
22,079
12,164
1,627
11,936
10,143
113,623
0
L
7,987
1,877
0
4,370
17,350
6,592
280
6,936
10,414
0
52,660
W
Cerberus
bahena
Cerberus
10,594
740
2,706
9,521
28,889
26,672
196
10,406
18,483
40,289
0
L
12,587
10,832
0
4,662
15,937
5,850
180
10,330
5,607
0
85,133
W
Chang'e
lilshay
Chang'e
10,254
229
2,293
4,765
11,433
4,774
1,093
1,266
10,167
50,161
0
L
Baron Samedi
thestormer82
Baron Samedi
15,216
2,354
2,288
6,571
21,079
6,818
432
11,059
10,020
42,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,936
Gold Earned
45,191
601
Minions Killed
468
0
Camps Cleared
0
1,718,784
Distance Traveled
1,620,414
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,267
646
180
9
0
297,425
4
L
Chronos
8,973
472
115
6
0
334,462
4
W
Thanatos
10,354
545
110
6
0
421,227
2
L
Medusa
8,436
444
68
4
0
349,876
0
W
Anubis
11,393
600
169
9
0
294,506
1
L
Da Ji
8,187
431
68
4
0
347,811
8
W
Cerberus
10,303
542
76
4
0
348,479
1
L
Rama
10,210
537
162
9
0
288,138
4
W
Chang'e
8,619
454
66
3
0
357,147
5
L
Baron Samedi
9,385
494
55
3
0
300,127
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role