Player Matchup

Gilgamesh
Gilgamesh
ChRoNiCxHaVoC
Gilgamesh
Level 158
God Stats
3W - 5L
1,289 SR
Queue Stats
533W - 554L
1,530 Elo+
Solo
Achilles
Achilles
SaintViceroy
Achilles
Level 157
God Stats
6W - 4L
1,543 SR
Queue Stats
442W - 471L
1,543 Elo+
Solo
Kukulkan
Kukulkan
SnorkleDwarf
Kukulkan
Level 139
God Stats
4W - 9L
1,422 SR
Queue Stats
526W - 566L
1,515 Elo+
Solo
The Morrigan
The Morrigan
TheSauuuce
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
The_Qaurz
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 112L
1,686 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,555 Elo+

VS

Team Averages
Level 66
1,501 SR
1,705 Elo+
Geb
Geb
QawPanda
Geb
Level 142
God Stats
3W - 1L
1,704 SR
Queue Stats
149W - 117L
1,657 Elo+
Party 1
Janus
Janus
TheLegendKakarot
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,819 Elo+
Solo
Xbalanque
Xbalanque
VulcansLeg
Xbalanque
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 24L
1,689 Elo+
Party 1
Nox
Nox
ZeussRod
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 25L
1,698 Elo+
Party 1
Cabrakan
Cabrakan
mexicansoldier6
Cabrakan
Level 107
God Stats
1W - 2L
1,304 SR
Queue Stats
107W - 67L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChRoNiCxHaVoC
Gilgamesh
14
2 / 5 / 2
7,565
757
5,158
12,851
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
SaintViceroy
Achilles
13
1 / 5 / 4
7,433
743
6,159
12,453
8,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
SnorkleDwarf
Kukulkan
15
3 / 6 / 3
8,298
830
14,573
9,203
4,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
TheSauuuce
The Morrigan
11
1 / 5 / 5
6,828
683
4,699
6,895
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
The_Qaurz
Hun Batz
12
2 / 8 / 2
7,237
724
4,711
11,886
5,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 15
9,591
959
6,613
10,476
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 13
8,207
821
5,789
6,840
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
VulcansLeg
Xbalanque
16
9 / 1 / 13
9,459
946
11,960
7,547
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 20
9,644
964
15,176
9,051
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
14
4 / 4 / 21
9,278
928
8,833
16,097
23,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
9
Kills
29
29
Deaths
9
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChRoNiCxHaVoC
Gilgamesh
2
5
2
0.6
W
9
0
15
16.5
L
Achilles
SaintViceroy
Achilles
1
5
4
0.6
L
Kukulkan
SnorkleDwarf
Kukulkan
3
6
3
0.75
W
1
3
13
2.5
L
The Morrigan
TheSauuuce
The Morrigan
1
5
5
0.7
L
Hun Batz
The_Qaurz
Hun Batz
2
8
2
0.38
W
Xbalanque
VulcansLeg
Xbalanque
9
1
13
15.5
W
6
1
20
16
W
Cabrakan
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
48,371
53,288
Taken
50,011
34,999
Mitigated
50,386
7,335
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChRoNiCxHaVoC
Gilgamesh
5,158
1,038
0
2,434
12,851
13,362
0
8,923
3,785
0
10,844
W
6,613
397
276
2,017
10,476
12,995
0
4,635
5,841
14,595
0
L
Achilles
SaintViceroy
Achilles
6,159
1,349
475
1,322
12,453
8,131
0
7,887
4,485
0
10,679
L
Kukulkan
SnorkleDwarf
Kukulkan
14,573
1,163
601
280
9,203
4,829
0
6,019
3,109
31,049
0
W
5,789
2,099
159
179
6,840
3,521
1,773
2,200
4,640
19,919
0
L
The Morrigan
TheSauuuce
The Morrigan
4,699
670
365
1,267
6,895
3,198
0
5,371
1,431
7,677
0
L
Hun Batz
The_Qaurz
Hun Batz
4,711
232
176
415
11,886
5,479
0
7,713
4,067
0
12,195
W
Xbalanque
VulcansLeg
Xbalanque
11,960
7,445
2,051
2,041
7,547
4,888
4,022
3,242
4,305
0
20,079
W
15,176
977
1,645
2,380
9,051
5,895
1,927
3,624
5,427
30,226
0
W
Cabrakan
8,833
1,374
1,870
3,222
16,097
23,087
0
5,571
10,526
16,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
46,179
85
Minions Killed
107
0
Camps Cleared
0
792,948
Distance Traveled
829,294
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,565
757
8
1
0
157,978
0
W
Geb
9,591
959
11
1
0
157,664
5
L
Achilles
7,433
743
15
2
0
158,028
2
L
Kukulkan
8,298
830
41
4
0
170,884
1
W
Janus
8,207
821
28
3
0
153,200
0
L
The Morrigan
6,828
683
4
0
0
132,358
0
L
Hun Batz
7,237
724
17
2
0
173,700
1
W
Xbalanque
9,459
946
19
2
0
149,979
3
W
Nox
9,644
964
42
4
0
188,910
2
W
Cabrakan
9,278
928
7
1
0
179,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role