Player Matchup

Cupid
Cupid
Jonytm
Cupid
Level 87
God Stats
8W - 6L
1,519 SR
Queue Stats
94W - 116L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UtmostFlame
Morgan Le Fay
Level 125
God Stats
1W - 7L
1,292 SR
Queue Stats
293W - 317L
1,436 Elo+
Solo
King Arthur
King Arthur
kanashiipapi
King Arthur
Level 89
God Stats
13W - 17L
1,463 SR
Queue Stats
318W - 305L
1,432 Elo+
Solo
Thor
Thor
maniacpainter
Thor
Level 89
God Stats
16W - 43L
1,302 SR
Queue Stats
1,359W - 1,377L
1,431 Elo+
Solo
Ymir
Ymir
zozzachespin93
Ymir
Level 119
God Stats
92W - 79L
1,553 SR
Queue Stats
360W - 372L
1,501 Elo+
Party 2
Team Averages
Level 102
1,426 SR
1,444 Elo+

VS

Team Averages
Level 95
1,535 SR
1,470 Elo+
Pele
Pele
RoboticSniper102
Pele
Level 69
God Stats
9W - 6L
1,517 SR
Queue Stats
57W - 49L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
ariel-026
Xbalanque
Level 103
God Stats
8W - 5L
1,703 SR
Queue Stats
212W - 199L
1,467 Elo+
Party 3
Ymir
Ymir
gabkiller99
Ymir
Level 86
God Stats
8W - 7L
1,373 SR
Queue Stats
165W - 161L
1,462 Elo+
Party 3
Ra
Ra
redwards2004
Ra
Level 121
God Stats
46W - 36L
1,520 SR
Queue Stats
218W - 212L
1,449 Elo+
Party 1
Anubis
Anubis
wonderbreadman11
Anubis
Level 97
God Stats
24W - 24L
1,563 SR
Queue Stats
375W - 371L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jonytm
Cupid
14
1 / 4 / 1
8,753
417
4,589
11,362
4,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
UtmostFlame
Morgan Le Fay
13
0 / 9 / 0
8,624
411
14,961
13,964
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
kanashiipapi
King Arthur
17
0 / 2 / 0
10,353
493
7,464
15,904
14,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 0
8,570
408
4,168
15,789
6,046
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 6 / 1
8,820
420
5,313
17,848
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 8
12,104
576
13,990
19,322
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
ariel-026
Xbalanque
18
2 / 0 / 8
11,313
539
9,647
10,196
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 6
10,890
519
6,570
15,282
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 1 / 10
12,484
594
9,615
9,286
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 0 / 2
10,722
511
4,792
10,480
6,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
26
26
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
Jonytm
Cupid
1
4
1
0.38
W
11
1
8
15
L
Morgan Le Fay
UtmostFlame
Morgan Le Fay
0
9
0
0
W
Xbalanque
ariel-026
Xbalanque
2
0
8
6
W
5
1
6
8
L
King Arthur
kanashiipapi
King Arthur
0
2
0
0
L
1
5
0
0.2
W
8
1
10
13
W
0
0
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,495
Damage
44,614
74,867
Taken
64,566
42,027
Mitigated
39,091
11,519
Healing
33,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Jonytm
Cupid
4,589
2,334
358
3,679
11,362
4,174
1,968
1,693
9,669
0
59,927
W
13,990
3,150
0
10,527
19,322
8,684
378
7,716
11,606
0
100,900
L
Morgan Le Fay
UtmostFlame
Morgan Le Fay
14,961
2,417
0
1,022
13,964
4,869
88
5,816
7,943
73,950
0
W
Xbalanque
ariel-026
Xbalanque
9,647
4,676
0
5,981
10,196
4,447
1,189
2,390
7,806
0
112,808
W
6,570
757
329
4,611
15,282
15,071
180
6,482
8,800
42,710
0
L
King Arthur
kanashiipapi
King Arthur
7,464
210
0
2,530
15,904
14,318
0
5,385
10,498
0
80,332
L
4,168
601
265
1,495
15,789
6,046
0
3,174
12,498
0
67,131
W
9,615
1,348
1,981
3,573
9,286
4,594
510
6,276
3,010
91,364
0
W
4,792
377
245
6,346
10,480
6,295
596
2,246
8,234
69,159
0
L
5,313
1,133
0
2,170
17,848
12,620
409
4,678
13,042
41,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
57,513
523
Minions Killed
596
0
Camps Cleared
0
1,826,180
Distance Traveled
2,001,745
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,753
417
99
5
0
368,615
4
W
Pele
12,104
576
103
5
0
451,357
1
L
Morgan Le Fay
8,624
411
104
5
0
335,841
3
W
Xbalanque
11,313
539
151
7
0
380,013
1
W
Ymir
10,890
519
61
3
0
411,885
2
L
King Arthur
10,353
493
161
8
0
376,612
2
L
Thor
8,570
408
103
5
0
400,424
9
W
Ra
12,484
594
164
8
0
392,764
1
W
Anubis
10,722
511
117
6
0
365,726
3
L
Ymir
8,820
420
56
3
0
344,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role