Player Matchup

Kumbhakarna
Kumbhakarna
GUNCHETE
Kumbhakarna
Level 102
God Stats
3W - 2L
1,573 SR
Queue Stats
75W - 52L
1,415 Elo+
Party 3
He Bo
He Bo
IFxtalI
He Bo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 129L
1,096 Elo+
Party 1
Charybdis
Charybdis
NA_Donut
Charybdis
Level 34
God Stats
6W - 15L
1,777 SR
Queue Stats
165W - 193L
1,232 Elo+
Party 1
Bakasura
Bakasura
ZerO___Skies
Bakasura
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 136L
1,252 Elo+
Party 1
Hercules
Hercules
llicapill
Hercules
Level 27
God Stats
3W - 1L
1,769 SR
Queue Stats
48W - 22L
1,529 Elo+
Party 3
Team Averages
Level 44
1,624 SR
1,305 Elo+

VS

Team Averages
Level 70
1,520 SR
1,345 Elo+
Erlang Shen
Erlang Shen
Bioshark5689
Erlang Shen
Level 26
God Stats
2W - 4L
1,451 SR
Queue Stats
33W - 60L
1,065 Elo+
Party 4
Cerberus
Cerberus
Remmilicious
Cerberus
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
38W - 46L
1,372 Elo+
Party 2
Bastet
Bastet
Zach70707
Bastet
Level 107
God Stats
6W - 7L
1,749 SR
Queue Stats
36W - 47L
1,372 Elo+
Party 2
Ra
Ra
darksword0
Ra
Level 142
God Stats
0W - 3L
1,605 SR
Queue Stats
110W - 114L
1,419 Elo+
Party 4
Danzaburou
Danzaburou
therobertc
Danzaburou
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GUNCHETE
Kumbhakarna
17
1 / 1 / 10
12,286
491
7,253
19,105
24,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
IFxtalI
He Bo
16
1 / 5 / 3
10,892
436
8,809
13,518
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NA_Donut
Charybdis
17
6 / 4 / 7
12,081
483
20,814
16,042
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ZerO___Skies
Bakasura
20
9 / 2 / 4
13,588
544
18,404
20,959
11,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
llicapill
Hercules
17
3 / 1 / 5
11,522
461
6,096
15,287
10,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bioshark5689
Erlang Shen
10
1 / 0 / 0
8,420
337
3,847
7,812
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Remmilicious
Cerberus
14
1 / 6 / 4
9,590
384
3,494
27,821
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Zach70707
Bastet
16
5 / 6 / 2
10,813
433
10,153
19,763
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 4 / 2
12,755
510
14,251
18,292
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
therobertc
Danzaburou
15
2 / 4 / 3
9,487
379
5,719
10,985
4,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
20
Kills
13
13
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bioshark5689
Erlang Shen
1
0
0
1
W
Kumbhakarna
GUNCHETE
Kumbhakarna
1
1
10
6
W
He Bo
IFxtalI
He Bo
1
5
3
0.5
W
Charybdis
NA_Donut
Charybdis
6
4
7
2.38
L
Cerberus
Remmilicious
Cerberus
1
6
4
0.5
L
Bastet
Zach70707
Bastet
5
6
2
1
W
Bakasura
ZerO___Skies
Bakasura
9
2
4
5.5
L
4
4
2
1.25
W
Hercules
llicapill
Hercules
3
1
5
5.5
L
Danzaburou
therobertc
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,376
Damage
37,464
84,911
Taken
84,673
59,002
Mitigated
45,323
24,171
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bioshark5689
Erlang Shen
3,847
1,735
0
5,115
7,812
4,629
212
0
7,500
0
28,777
W
Kumbhakarna
GUNCHETE
Kumbhakarna
7,253
314
3,300
5,532
19,105
24,762
416
2,798
16,003
52,784
0
W
He Bo
IFxtalI
He Bo
8,809
253
175
2,699
13,518
5,637
0
3,613
9,905
88,050
0
W
Charybdis
NA_Donut
Charybdis
20,814
9,435
0
3,869
16,042
6,641
2,608
3,581
12,461
0
84,279
L
Cerberus
Remmilicious
Cerberus
3,494
286
0
6,067
27,821
18,403
51
4,419
22,758
44,626
0
L
Bastet
Zach70707
Bastet
10,153
2,674
0
5,077
19,763
8,050
285
4,414
15,272
0
56,462
W
Bakasura
ZerO___Skies
Bakasura
18,404
12,621
0
6,259
20,959
11,090
2,645
5,289
15,670
0
122,062
L
14,251
38
266
6,822
18,292
9,394
2,654
5,592
12,470
118,668
0
W
Hercules
llicapill
Hercules
6,096
1,947
0
2,337
15,287
10,872
2,190
2,612
12,371
0
58,435
L
Danzaburou
therobertc
Danzaburou
5,719
2,211
0
422
10,985
4,847
1,192
1,637
9,194
0
50,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,369
Gold Earned
51,065
545
Minions Killed
529
0
Camps Cleared
0
2,381,393
Distance Traveled
2,022,353
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,420
337
44
2
0
194,873
0
W
Kumbhakarna
12,286
491
65
3
0
474,074
3
W
He Bo
10,892
436
106
4
0
422,883
8
W
Charybdis
12,081
483
111
4
0
424,227
3
L
Cerberus
9,590
384
112
4
0
417,827
6
L
Bastet
10,813
433
107
4
0
479,755
4
W
Bakasura
13,588
544
178
7
0
573,717
2
L
Ra
12,755
510
186
7
0
525,469
4
W
Hercules
11,522
461
85
3
0
486,492
1
L
Danzaburou
9,487
379
80
3
0
404,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role