Player Matchup

Thor
Thor
BabyRubber
Thor
Level 109
God Stats
4W - 0L
1,289 SR
Queue Stats
31W - 20L
1,595 Elo+
Party 3
Chiron
Chiron
MayhemBeard
Chiron
Level 69
God Stats
10W - 5L
1,595 SR
Queue Stats
196W - 153L
1,307 Elo+
Party 3
Anubis
Anubis
SurfsideMoney49
Anubis
Level 13
God Stats
5W - 2L
1,418 SR
Queue Stats
5W - 4L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
URMISSINGPP
Sylvanus
Level 100
God Stats
15W - 13L
1,298 SR
Queue Stats
78W - 62L
1,477 Elo+
Party 1
Thoth
Thoth
vhezki
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 3
Team Averages
Level 59
1,420 SR
1,456 Elo+

VS

Team Averages
Level 23
1,388 SR
1,380 Elo+
Fenrir
Fenrir
HydrA L1GHT
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,276 Elo+
Party 2
Hercules
Hercules
MyST Cloud9097
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
Odawggx1
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
V T X X C H
Tsukuyomi
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Mulan
Mulan
gsoyung23
Mulan
Level 4
God Stats
0W - 2L
1,149 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 17
10,242
1,280
11,204
8,321
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
17
10 / 0 / 22
10,937
1,367
19,907
11,303
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 1 / 16
10,616
1,327
13,253
8,046
4,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
URMISSINGPP
Sylvanus
17
5 / 0 / 28
10,679
1,335
10,224
5,735
9,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
vhezki
Thoth
17
13 / 1 / 27
11,541
1,443
30,891
8,654
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 8 / 2
8,902
1,113
12,255
19,547
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
14
0 / 9 / 4
8,537
1,067
6,172
24,701
17,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Odawggx1
Apollo
13
1 / 10 / 1
8,635
1,079
9,311
20,399
5,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
V T X X C H
Tsukuyomi
13
2 / 8 / 1
8,818
1,102
6,032
15,938
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
gsoyung23
Mulan
13
0 / 10 / 0
7,782
973
4,205
17,710
7,014
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
13
44
Kills
5
5
Deaths
45
110
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
3
17
5.83
L
Fenrir
2
8
2
0.38
W
Chiron
10
0
22
21
L
Hercules
0
9
4
0.22
L
Apollo
Odawggx1
Apollo
1
10
1
0.15
W
7
1
16
15
W
Sylvanus
URMISSINGPP
Sylvanus
5
0
28
19
L
Tsukuyomi
V T X X C H
Tsukuyomi
2
8
1
0.31
L
Mulan
gsoyung23
Mulan
0
10
0
0
W
Thoth
vhezki
Thoth
13
1
27
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,479
Damage
37,975
42,059
Taken
98,295
29,075
Mitigated
40,238
11,606
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,204
4,094
0
137
8,321
4,228
0
0
8,140
0
21,574
L
Fenrir
12,255
2,716
0
2,121
19,547
5,477
0
11,969
7,578
0
18,918
W
Chiron
19,907
12,086
852
1,771
11,303
6,567
0
0
11,163
0
35,363
L
Hercules
6,172
2,914
0
2,650
24,701
17,327
0
13,231
11,470
0
12,777
L
Apollo
Odawggx1
Apollo
9,311
5,404
0
47
20,399
5,982
0
10,429
9,970
0
28,089
W
13,253
1,157
0
2,376
8,046
4,646
0
0
7,953
29,055
0
W
Sylvanus
URMISSINGPP
Sylvanus
10,224
2,663
2,711
2,730
5,735
9,217
0
0
5,417
18,662
2,563
L
Tsukuyomi
V T X X C H
Tsukuyomi
6,032
2,305
0
1,181
15,938
4,438
0
7,996
7,942
0
20,730
L
Mulan
gsoyung23
Mulan
4,205
572
0
177
17,710
7,014
0
10,169
7,541
0
16,368
W
Thoth
vhezki
Thoth
30,891
2,639
0
1,029
8,654
4,417
0
0
8,654
42,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
42,674
156
Minions Killed
112
7
Camps Cleared
4
760,507
Distance Traveled
719,772
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,242
1,280
19
2
3
137,967
0
L
Fenrir
8,902
1,113
12
2
1
159,552
0
W
Chiron
10,937
1,367
47
6
1
161,451
0
L
Hercules
8,537
1,067
14
2
0
165,083
0
L
Apollo
8,635
1,079
27
3
2
129,606
0
W
Anubis
10,616
1,327
48
6
2
128,193
0
W
Sylvanus
10,679
1,335
25
3
1
154,755
0
L
Tsukuyomi
8,818
1,102
31
4
1
145,147
2
L
Mulan
7,782
973
28
4
0
120,384
2
W
Thoth
11,541
1,443
17
2
0
178,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role