Player Matchup

Shiva
Shiva
BigBoulQC
Shiva
Level 80
God Stats
1W - 1L
1,277 SR
Queue Stats
151W - 156L
1,568 Elo+
Solo
Ymir
Ymir
DaReallest24
Ymir
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 44L
1,297 Elo+
Party 1
Heimdallr
Heimdallr
J3didiah_89
Heimdallr
Level 120
God Stats
3W - 3L
1,237 SR
Queue Stats
158W - 169L
1,341 Elo+
Solo
Izanami
Izanami
LazKake
Izanami
Level 48
God Stats
3W - 1L
1,327 SR
Queue Stats
73W - 105L
1,344 Elo+
Solo
Nu Wa
Nu Wa
Nebraska1989
Nu Wa
Level 120
God Stats
12W - 5L
1,580 SR
Queue Stats
62W - 44L
1,422 Elo+
Party 1
Team Averages
Level 95
1,384 SR
1,395 Elo+

VS

Team Averages
Level 57
1,433 SR
1,313 Elo+
Shiva
Shiva
CAlexander04
Shiva
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 132L
1,287 Elo+
Party 2
Discordia
Discordia
Da_Kaiser_Killa
Discordia
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 268L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
Damarcuzzo
Danzaburou
Level 124
God Stats
0W - 1L
1,283 SR
Queue Stats
33W - 43L
1,320 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PaulStillWalkin
Tsukuyomi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 197L
1,327 Elo+
Party 2
Mulan
Mulan
SmokeADaKush
Mulan
Level 41
God Stats
1W - 2L
1,381 SR
Queue Stats
27W - 39L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigBoulQC
Shiva
19
7 / 1 / 6
12,797
512
13,211
20,072
18,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 12
11,838
474
11,710
31,866
37,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
J3didiah_89
Heimdallr
17
4 / 9 / 11
11,592
464
23,607
21,546
9,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LazKake
Izanami
20
14 / 2 / 6
15,398
616
20,508
21,310
8,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 12
12,889
516
28,646
14,622
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
9,593
384
7,128
22,609
15,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Da_Kaiser_Killa
Discordia
17
1 / 6 / 1
10,337
413
15,703
20,899
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Damarcuzzo
Danzaburou
17
8 / 6 / 5
11,945
478
24,332
27,488
13,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
PaulStillWalkin
Tsukuyomi
15
3 / 9 / 5
9,941
398
16,240
26,884
11,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 11
9,975
399
6,472
28,752
39,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
33
Kills
16
17
Deaths
33
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
BigBoulQC
Shiva
7
1
6
10
L
2
5
2
0.6
W
4
3
12
3.33
L
Discordia
Da_Kaiser_Killa
Discordia
1
6
1
0.25
L
Danzaburou
Damarcuzzo
Danzaburou
8
6
5
1.75
W
Heimdallr
J3didiah_89
Heimdallr
4
9
11
1.06
W
Izanami
LazKake
Izanami
14
2
6
8.5
W
4
2
12
5
L
Tsukuyomi
PaulStillWalkin
Tsukuyomi
3
9
5
0.61
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,682
Damage
69,875
109,416
Taken
126,632
80,326
Mitigated
87,852
33,097
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BigBoulQC
Shiva
13,211
2,940
501
5,333
20,072
18,609
2,494
2,096
17,976
0
86,163
L
7,128
1,565
427
4,281
22,609
15,258
0
4,820
17,789
0
59,958
W
11,710
2,449
217
8,138
31,866
37,570
0
3,404
28,462
47,421
0
L
Discordia
Da_Kaiser_Killa
Discordia
15,703
837
131
3,208
20,899
7,584
216
9,830
11,069
110,136
0
L
Danzaburou
Damarcuzzo
Danzaburou
24,332
10,960
0
8,488
27,488
13,861
1,205
8,834
18,651
0
104,628
W
Heimdallr
J3didiah_89
Heimdallr
23,607
10,265
0
4,883
21,546
9,158
2,576
1,824
19,722
0
103,749
W
Izanami
LazKake
Izanami
20,508
14,112
0
10,641
21,310
8,882
2,507
2,117
19,193
0
166,951
W
28,646
8,787
218
3,166
14,622
6,107
1,097
6,651
7,971
117,267
0
L
Tsukuyomi
PaulStillWalkin
Tsukuyomi
16,240
5,737
643
8,041
26,884
11,703
0
7,488
19,396
0
79,149
L
6,472
1,355
1,240
3,468
28,752
39,446
0
9,384
19,368
0
24,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,514
Gold Earned
51,791
654
Minions Killed
470
0
Camps Cleared
0
2,184,301
Distance Traveled
2,326,155
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,797
512
113
5
0
453,466
2
L
Shiva
9,593
384
74
3
0
427,316
0
W
Ymir
11,838
474
46
2
0
437,666
5
L
Discordia
10,337
413
151
6
0
432,603
6
L
Danzaburou
11,945
478
126
5
0
461,952
0
W
Heimdallr
11,592
464
107
4
0
422,630
1
W
Izanami
15,398
616
242
10
0
457,419
0
W
Nu Wa
12,889
516
146
6
0
413,120
0
L
Tsukuyomi
9,941
398
101
4
0
524,466
0
L
Mulan
9,975
399
18
1
0
479,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role