Player Matchup

Heimdallr
Heimdallr
DR uzumaki
Heimdallr
Level 26
God Stats
1W - 2L
1,412 SR
Queue Stats
12W - 13L
1,318 Elo+
Party 1
Charybdis
Charybdis
NexoMaster3
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
Striker14569
Ao Kuang
Level 117
God Stats
1W - 1L
1,720 SR
Queue Stats
153W - 144L
1,497 Elo+
Party 1
Bellona
Bellona
Vault101waster
Bellona
Level 33
God Stats
11W - 8L
1,573 SR
Queue Stats
41W - 55L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
mewfive2
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,449 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,428 Elo+

VS

Team Averages
Level 49
1,509 SR
1,416 Elo+
Merlin
Merlin
Chipil0n
Merlin
Level 29
God Stats
10W - 9L
1,704 SR
Queue Stats
189W - 178L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Romeyy Rome
Cthulhu
Level 43
God Stats
3W - 2L
1,524 SR
Queue Stats
44W - 47L
1,358 Elo+
Solo
Bellona
Bellona
v DestroyerZ
Bellona
Level 41
God Stats
9W - 3L
1,622 SR
Queue Stats
151W - 137L
1,476 Elo+
Party 2
Nemesis
Nemesis
vKingFish
Nemesis
Level 104
God Stats
4W - 1L
1,350 SR
Queue Stats
158W - 133L
1,489 Elo+
Party 2
Apollo
Apollo
xXxSentinel1xXx
Apollo
Level 28
God Stats
36W - 32L
1,347 SR
Queue Stats
41W - 43L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DR uzumaki
Heimdallr
12
2 / 7 / 1
8,521
387
8,867
15,644
7,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
NexoMaster3
Charybdis
17
2 / 3 / 2
10,670
485
14,425
18,987
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Striker14569
Ao Kuang
18
8 / 5 / 2
12,141
552
17,540
26,172
12,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 12 / 1
8,162
371
8,179
22,961
22,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
mewfive2
Sylvanus
13
0 / 5 / 4
8,563
389
9,632
19,404
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chipil0n
Merlin
18
5 / 4 / 6
11,263
512
13,365
15,067
6,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Romeyy Rome
Cthulhu
16
3 / 1 / 13
10,492
477
13,612
14,397
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
v DestroyerZ
Bellona
18
9 / 4 / 9
11,996
545
15,858
21,049
18,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
vKingFish
Nemesis
20
13 / 2 / 8
13,149
598
26,379
23,085
12,122
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 10
9,973
453
10,323
17,115
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
12
Kills
31
32
Deaths
12
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chipil0n
Merlin
5
4
6
2
L
Heimdallr
DR uzumaki
Heimdallr
2
7
1
0.36
L
Charybdis
NexoMaster3
Charybdis
2
3
2
1
W
Cthulhu
Romeyy Rome
Cthulhu
3
1
13
9.5
L
Ao Kuang
Striker14569
Ao Kuang
8
5
2
1.8
L
0
12
1
0.04
L
Sylvanus
mewfive2
Sylvanus
0
5
4
0.4
W
Bellona
v DestroyerZ
Bellona
9
4
9
3.38
W
Nemesis
vKingFish
Nemesis
13
2
8
8.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,643
Damage
79,537
103,168
Taken
90,713
62,092
Mitigated
60,852
28,797
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chipil0n
Merlin
13,365
342
0
3,636
15,067
6,536
154
5,000
10,067
91,205
0
L
Heimdallr
DR uzumaki
Heimdallr
8,867
4,180
0
1,257
15,644
7,338
720
5,102
10,478
0
42,870
L
Charybdis
NexoMaster3
Charybdis
14,425
7,463
0
7,053
18,987
8,764
626
6,423
12,136
0
88,160
W
Cthulhu
Romeyy Rome
Cthulhu
13,612
721
452
2,868
14,397
16,132
130
4,515
9,882
47,447
0
L
Ao Kuang
Striker14569
Ao Kuang
17,540
4,200
0
9,071
26,172
12,176
0
4,051
22,001
97,979
0
L
8,179
3,847
0
1,675
22,961
22,147
460
2,706
20,215
0
38,319
L
Sylvanus
mewfive2
Sylvanus
9,632
2,973
3,551
6,190
19,404
11,667
98
7,873
11,361
38,504
9,284
W
Bellona
v DestroyerZ
Bellona
15,858
6,842
0
5,321
21,049
18,655
82
5,496
15,553
0
105,968
W
Nemesis
vKingFish
Nemesis
26,379
13,592
0
2,688
23,085
12,122
894
7,218
15,867
0
126,756
W
10,323
7,078
0
8,045
17,115
7,407
1,520
3,655
13,460
0
84,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
56,873
456
Minions Killed
655
0
Camps Cleared
0
1,888,016
Distance Traveled
2,305,484
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,263
512
148
7
0
409,339
5
L
Heimdallr
8,521
387
65
3
0
328,388
0
L
Charybdis
10,670
485
150
7
0
394,737
1
W
Cthulhu
10,492
477
62
3
0
451,803
8
L
Ao Kuang
12,141
552
108
5
0
428,114
0
L
Bellona
8,162
371
42
2
0
366,951
0
L
Sylvanus
8,563
389
91
4
0
369,826
1
W
Bellona
11,996
545
166
8
0
461,613
0
W
Nemesis
13,149
598
162
7
0
522,589
0
W
Apollo
9,973
453
117
5
0
460,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role