Player Matchup

Ullr
Ullr
AntiCheatBot
Ullr
Level 147
God Stats
3W - 4L
1,369 SR
Queue Stats
138W - 144L
1,564 Elo+
Solo
Bellona
Bellona
MiKaali
Bellona
Level 52
God Stats
4W - 1L
1,682 SR
Queue Stats
141W - 102L
1,594 Elo+
Solo
Fenrir
Fenrir
Verrack
Fenrir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,506 Elo+
Solo
Zeus
Zeus
andigo99
Zeus
Level 152
God Stats
5W - 5L
1,492 SR
Queue Stats
61W - 80L
1,516 Elo+
Solo
Nu Wa
Nu Wa
loloqzz
Nu Wa
Level 145
God Stats
2W - 7L
1,210 SR
Queue Stats
155W - 164L
1,569 Elo+
Solo
Team Averages
Level 124
1,451 SR
1,550 Elo+

VS

Team Averages
Level 100
1,559 SR
1,548 Elo+
Sol
Sol
BadShooter
Sol
Level 160
God Stats
7W - 9L
1,433 SR
Queue Stats
463W - 504L
1,560 Elo+
Solo
Thanatos
Thanatos
DiAelter
Thanatos
Level 48
God Stats
0W - 1L
1,859 SR
Queue Stats
5W - 3L
1,596 Elo+
Solo
Discordia
Discordia
GawrGuwa
Discordia
Level 49
God Stats
4W - 8L
1,500 SR
Queue Stats
80W - 80L
1,509 Elo+
Solo
Cerberus
Cerberus
Helgan
Cerberus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Tallanel
Sun Wukong
Level 157
God Stats
3W - 11L
1,504 SR
Queue Stats
22W - 25L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
8,021
1,003
3,870
6,625
2,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MiKaali
Bellona
14
2 / 0 / 4
8,345
1,043
6,992
9,406
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Verrack
Fenrir
14
3 / 1 / 3
8,509
1,064
5,636
6,558
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
14
1 / 1 / 6
8,327
1,041
11,827
3,905
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
loloqzz
Nu Wa
15
3 / 0 / 6
9,384
1,173
10,395
2,280
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

317

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,074
884
83
816
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
DiAelter
Thanatos
13
2 / 4 / 2
8,314
1,039
4,679
9,293
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
GawrGuwa
Discordia
14
1 / 1 / 3
8,376
1,047
9,440
6,903
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Helgan
Cerberus
14
0 / 2 / 3
7,943
993
3,978
13,642
14,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Tallanel
Sun Wukong
13
1 / 2 / 3
8,210
1,026
8,841
12,306
12,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
9
Kills
4
4
Deaths
9
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
0
0
0
0
L
Thanatos
DiAelter
Thanatos
2
4
2
0.75
L
Discordia
GawrGuwa
Discordia
1
1
3
2.5
L
Cerberus
Helgan
Cerberus
0
2
3
0.75
W
Bellona
MiKaali
Bellona
2
0
4
4
L
Sun Wukong
Tallanel
Sun Wukong
1
2
3
1.25
W
Fenrir
Verrack
Fenrir
3
1
3
4.5
W
Zeus
1
1
6
4
W
Nu Wa
loloqzz
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
27,021
28,774
Taken
42,960
17,068
Mitigated
33,348
2,667
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,870
2,231
0
40
6,625
2,593
0
3,392
3,131
0
18,503
L
83
0
0
37
816
269
0
638
78
5,494
0
L
Thanatos
DiAelter
Thanatos
4,679
683
0
4,351
9,293
3,901
0
4,200
4,715
0
23,228
L
Discordia
GawrGuwa
Discordia
9,440
366
0
129
6,903
2,493
0
3,528
3,110
32,238
0
L
Cerberus
Helgan
Cerberus
3,978
108
0
753
13,642
14,078
0
5,934
7,098
15,807
0
W
Bellona
MiKaali
Bellona
6,992
2,300
0
1,384
9,406
8,317
0
5,049
4,097
0
13,878
L
Sun Wukong
Tallanel
Sun Wukong
8,841
1,024
0
1,435
12,306
12,607
0
6,296
5,466
0
24,745
W
Fenrir
Verrack
Fenrir
5,636
739
0
622
6,558
3,884
0
2,585
3,830
0
11,455
W
Zeus
11,827
1,089
0
0
3,905
1,455
0
1,553
2,224
20,553
0
W
Nu Wa
loloqzz
Nu Wa
10,395
3,683
84
537
2,280
819
0
922
1,295
41,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
39,917
162
Minions Killed
184
8
Camps Cleared
4
814,753
Distance Traveled
691,475
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,021
1,003
42
5
0
159,802
1
L
Sol
7,074
884
14
2
0
31,284
1
L
Thanatos
8,314
1,039
39
5
1
167,591
3
L
Discordia
8,376
1,047
59
7
1
151,207
1
L
Cerberus
7,943
993
43
5
1
159,991
0
W
Bellona
8,345
1,043
16
2
1
166,991
0
L
Sun Wukong
8,210
1,026
29
4
1
181,402
2
W
Fenrir
8,509
1,064
9
1
4
165,734
2
W
Zeus
8,327
1,041
32
4
3
150,282
1
W
Nu Wa
9,384
1,173
63
8
0
171,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role