Player Matchup

Erlang Shen
Erlang Shen
DepressedRhino
Erlang Shen
Level 153
God Stats
1W - 1L
1,775 SR
Queue Stats
35W - 36L
1,400 Elo+
Party 1
Chang'e
Chang'e
Ticitac
Chang'e
Level 149
God Stats
0W - 1L
1,735 SR
Queue Stats
35W - 45L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
nedarimnoder
Baron Samedi
Level 27
God Stats
9W - 7L
1,469 SR
Queue Stats
34W - 39L
1,382 Elo+
Party 1
Team Averages
Level 110
1,660 SR
1,388 Elo+

VS

Team Averages
Level 100
1,312 SR
1,398 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FussiFuu
Hel
Level 99
God Stats
1W - 3L
1,255 SR
Queue Stats
196W - 236L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
einfachnuraddi
Guan Yu
Level 45
God Stats
38W - 39L
1,180 SR
Queue Stats
97W - 152L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DepressedRhino
Erlang Shen
10
0 / 3 / 1
7,237
603
4,525
15,370
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Ticitac
Chang'e
13
2 / 3 / 0
8,043
670
9,642
10,237
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
nedarimnoder
Baron Samedi
12
0 / 4 / 1
6,924
577
3,955
8,087
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 4
9,190
766
11,107
6,973
3,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 1 / 5
8,724
727
9,829
8,993
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 7
7,613
634
6,475
8,612
7,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
4
8
L
Erlang Shen
DepressedRhino
Erlang Shen
0
3
1
0.17
W
4
1
5
6.5
L
Chang'e
Ticitac
Chang'e
2
3
0
0.67
W
0
0
7
3.5
L
Baron Samedi
nedarimnoder
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
27,411
33,694
Taken
24,578
23,580
Mitigated
16,397
12,877
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,107
5,014
0
1,786
6,973
3,315
488
4,322
2,651
0
28,419
L
Erlang Shen
DepressedRhino
Erlang Shen
4,525
1,889
0
4,309
15,370
15,354
1
4,903
10,467
0
15,494
W
9,829
956
2,931
4,145
8,993
5,247
272
5,340
3,653
40,242
0
L
Chang'e
Ticitac
Chang'e
9,642
684
2,141
4,369
10,237
4,323
0
2,984
7,253
32,454
0
W
6,475
1,172
864
1,071
8,612
7,835
212
4,256
4,356
0
14,344
L
Baron Samedi
nedarimnoder
Baron Samedi
3,955
231
704
1,354
8,087
3,903
0
2,981
5,106
22,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,204
Gold Earned
25,527
114
Minions Killed
135
5
Camps Cleared
6
653,154
Distance Traveled
692,793
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,190
766
43
4
1
228,629
5
L
Erlang Shen
7,237
603
21
2
2
223,755
2
W
Hel
8,724
727
82
7
5
218,638
4
L
Chang'e
8,043
670
72
6
3
220,246
5
W
Guan Yu
7,613
634
10
1
0
245,526
2
L
Baron Samedi
6,924
577
21
2
0
209,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role