Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
LookStrikee
Vamana
Level 26
God Stats
1W - 0L
1,681 SR
Queue Stats
53W - 13L
1,696 Elo+
Party 1
Hera
Hera
animus_necandi
Hera
Level 156
God Stats
1W - 1L
1,413 SR
Queue Stats
57W - 41L
1,563 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,586 Elo+

VS

Team Averages
Level 90
1,488 SR
1,569 Elo+
Bellona
Bellona
SirCattums
Bellona
Level 124
God Stats
0W - 3L
1,381 SR
Queue Stats
233W - 201L
1,688 Elo+
Party 2
Merlin
Merlin
adontonio
Merlin
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 202L
1,555 Elo+
Party 2
Skadi
Skadi
danicocs
Skadi
Level 120
God Stats
21W - 16L
1,584 SR
Queue Stats
463W - 549L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 5
10,479
655
12,187
14,827
5,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
17
7 / 0 / 2
11,610
726
12,718
21,386
15,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 7
10,643
665
13,052
7,041
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SirCattums
Bellona
14
2 / 1 / 2
9,506
594
14,898
21,627
22,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
adontonio
Merlin
14
1 / 6 / 2
9,326
583
7,055
11,555
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
danicocs
Skadi
14
3 / 4 / 2
9,758
610
9,194
11,547
4,843

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
6
5
0.92
W
Vamana
7
0
2
8
L
Bellona
SirCattums
Bellona
2
1
2
3
L
Merlin
adontonio
Merlin
1
6
2
0.33
W
1
0
7
4.5
L
Skadi
danicocs
Skadi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,957
Damage
31,147
43,254
Taken
44,729
23,521
Mitigated
31,940
7,289
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,187
8,131
0
1,456
14,827
5,563
972
1,977
12,850
0
47,245
W
Vamana
12,718
5,681
0
5,323
21,386
15,046
682
5,055
16,331
0
32,291
L
Bellona
SirCattums
Bellona
14,898
4,158
0
1,129
21,627
22,690
0
7,271
14,356
0
39,690
L
Merlin
adontonio
Merlin
7,055
231
0
452
11,555
4,407
0
3,760
7,795
29,746
0
W
13,052
3,188
0
510
7,041
2,912
884
423
6,618
50,657
0
L
Skadi
danicocs
Skadi
9,194
4,034
0
340
11,547
4,843
0
2,392
9,155
0
40,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
28,590
195
Minions Killed
167
8
Camps Cleared
5
896,014
Distance Traveled
814,023
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,479
655
66
4
2
235,908
3
W
Vamana
11,610
726
43
3
3
352,744
4
L
Bellona
9,506
594
58
4
4
325,296
2
L
Merlin
9,326
583
53
3
1
253,498
0
W
Hera
10,643
665
86
5
3
307,362
3
L
Skadi
9,758
610
56
4
0
235,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role