Player Matchup

Bellona
Bellona
D3 Donut
Bellona
Level 64
God Stats
7W - 3L
1,769 SR
Queue Stats
109W - 118L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Frostystarts
Danzaburou
Level 100
God Stats
142W - 118L
1,454 SR
Queue Stats
276W - 273L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
K0X Kommando
Cthulhu
Level 108
God Stats
6W - 6L
1,307 SR
Queue Stats
120W - 108L
1,372 Elo+
Party 2
Mercury
Mercury
xDwill21
Mercury
Level 82
God Stats
10W - 10L
1,330 SR
Queue Stats
220W - 238L
1,285 Elo+
Solo
Kukulkan
Kukulkan
xTOXIC STARx
Kukulkan
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,192 Elo+
Party 2
Team Averages
Level 76
1,472 SR
1,312 Elo+

VS

Team Averages
Level 84
1,397 SR
1,349 Elo+
Sobek
Sobek
BlueRetriever17
Sobek
Level 103
God Stats
5W - 8L
1,554 SR
Queue Stats
75W - 84L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Maury Austin
Gilgamesh
Level 53
God Stats
13W - 18L
1,045 SR
Queue Stats
560W - 658L
1,333 Elo+
Solo
Arachne
Arachne
Psych0Renegade
Arachne
Level 45
God Stats
0W - 5L
1,500 SR
Queue Stats
348W - 357L
1,414 Elo+
Solo
Charybdis
Charybdis
TTXZ Voltage
Charybdis
Level 106
God Stats
5W - 7L
1,472 SR
Queue Stats
42W - 42L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
correia2292
Nu Wa
Level 113
God Stats
8W - 14L
1,412 SR
Queue Stats
293W - 320L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D3 Donut
Bellona
14
1 / 0 / 0
7,895
564
7,053
9,571
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Frostystarts
Danzaburou
12
5 / 1 / 3
7,771
555
6,532
9,116
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
K0X Kommando
Cthulhu
12
4 / 1 / 6
8,303
593
6,668
10,879
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
xDwill21
Mercury
13
1 / 1 / 4
7,448
532
4,228
11,433
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xTOXIC STARx
Kukulkan
13
1 / 2 / 1
7,430
531
5,053
5,949
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,918
423
2,666
9,238
7,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Maury Austin
Gilgamesh
12
0 / 1 / 0
6,041
432
4,130
12,598
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
4,538
324
497
3,189
768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
TTXZ Voltage
Charybdis
9
3 / 4 / 0
5,913
422
6,140
10,594
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 0
7,490
535
8,670
8,898
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Bellona
D3 Donut
Bellona
1
0
0
1
W
Danzaburou
Frostystarts
Danzaburou
5
1
3
6.5
W
Cthulhu
K0X Kommando
Cthulhu
4
1
6
7
L
Gilgamesh
Maury Austin
Gilgamesh
0
1
0
0
L
0
1
0
0
L
Charybdis
TTXZ Voltage
Charybdis
3
4
0
0.75
L
2
2
0
1
W
Mercury
xDwill21
Mercury
1
1
4
3
W
Kukulkan
xTOXIC STARx
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
22,103
46,948
Taken
44,517
27,990
Mitigated
24,088
11,371
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,666
434
296
3,265
9,238
7,986
319
2,487
6,751
15,231
0
W
Bellona
D3 Donut
Bellona
7,053
2,097
0
3,781
9,571
8,566
137
587
8,288
0
56,747
W
Danzaburou
Frostystarts
Danzaburou
6,532
3,249
308
4,097
9,116
3,290
1,068
1,685
7,329
0
48,889
W
Cthulhu
K0X Kommando
Cthulhu
6,668
514
162
2,273
10,879
9,815
140
1,834
8,961
34,631
0
L
Gilgamesh
Maury Austin
Gilgamesh
4,130
562
0
5,977
12,598
7,735
0
395
12,203
0
36,806
L
497
300
0
659
3,189
768
0
294
2,895
0
7,831
L
Charybdis
TTXZ Voltage
Charybdis
6,140
3,217
284
3,126
10,594
3,654
433
3,420
7,174
0
29,133
L
8,670
1,937
16
2,557
8,898
3,945
0
5,125
3,773
62,888
0
W
Mercury
xDwill21
Mercury
4,228
2,140
0
500
11,433
4,318
439
2,488
8,699
0
63,672
W
Kukulkan
xTOXIC STARx
Kukulkan
5,053
1,482
0
250
5,949
2,001
0
3,969
1,703
47,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
29,900
411
Minions Killed
253
0
Camps Cleared
0
1,309,534
Distance Traveled
1,087,259
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,918
423
23
2
0
278,932
0
W
Bellona
7,895
564
87
6
0
263,720
2
W
Danzaburou
7,771
555
66
5
0
255,378
9
W
Cthulhu
8,303
593
62
4
0
285,597
1
L
Gilgamesh
6,041
432
55
4
0
278,620
3
L
Arachne
4,538
324
16
1
0
77,836
0
L
Charybdis
5,913
422
51
4
0
227,680
1
L
Nu Wa
7,490
535
108
8
0
224,191
1
W
Mercury
7,448
532
107
8
0
302,547
0
W
Kukulkan
7,430
531
89
6
0
202,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role