Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Blayencio
Hera
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
217W - 214L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Jurdz x
Jing Wei
Level 116
God Stats
0W - 2L
1,338 SR
Queue Stats
64W - 65L
1,485 Elo+
Solo
Thor
Thor
byMolone
Thor
Level 86
God Stats
5W - 8L
1,392 SR
Queue Stats
110W - 108L
1,456 Elo+
Party 1
Chaac
Chaac
criolimez
Chaac
Level 46
God Stats
6W - 9L
1,362 SR
Queue Stats
205W - 196L
1,477 Elo+
Party 1
Team Averages
Level 94
1,418 SR
1,473 Elo+

VS

Team Averages
Level 134
1,417 SR
1,472 Elo+
Baba Yaga
Baba Yaga
Sayan050
Baba Yaga
Level 126
God Stats
6W - 8L
1,354 SR
Queue Stats
34W - 38L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Silver_25bcn
Heimdallr
Level 137
God Stats
7W - 8L
1,320 SR
Queue Stats
161W - 171L
1,454 Elo+
Party 2
Arachne
Arachne
VeCtRaEsPiRiT
Arachne
Level 119
God Stats
30W - 9L
1,761 SR
Queue Stats
156W - 126L
1,502 Elo+
Party 2
Osiris
Osiris
carletes1234
Osiris
Level 160
God Stats
5W - 4L
1,472 SR
Queue Stats
381W - 374L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
newbeginings777
Baron Samedi
Level 126
God Stats
13W - 14L
1,179 SR
Queue Stats
305W - 318L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 2
6,352
454
5,042
10,930
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
11
0 / 1 / 0
6,414
458
4,281
6,950
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jurdz x
Jing Wei
11
3 / 4 / 0
6,760
483
8,547
11,148
3,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
10
0 / 4 / 1
6,093
435
4,409
14,558
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
criolimez
Chaac
9
0 / 5 / 0
5,958
426
8,899
17,965
13,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Sayan050
Baba Yaga
13
2 / 0 / 2
7,492
535
5,246
5,463
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Silver_25bcn
Heimdallr
10
3 / 3 / 1
6,358
454
8,907
11,936
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
4 / 0 / 4
7,552
539
8,019
13,741
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
5 / 0 / 3
8,353
597
17,013
13,393
11,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
newbeginings777
Baron Samedi
11
1 / 0 / 4
7,071
505
5,573
8,223
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Hera
0
1
0
0
L
Jing Wei
Jurdz x
Jing Wei
3
4
0
0.75
W
Baba Yaga
Sayan050
Baba Yaga
2
0
2
3
W
Heimdallr
Silver_25bcn
Heimdallr
3
3
1
1.17
W
Arachne
4
0
4
6
L
Thor
0
4
1
0.13
W
Osiris
5
0
3
6.5
L
Chaac
criolimez
Chaac
0
5
0
0
W
Baron Samedi
newbeginings777
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,178
Damage
44,758
61,551
Taken
52,756
34,847
Mitigated
30,144
21,300
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,042
2,087
1,520
3,599
10,930
8,832
0
2,850
8,080
22,525
0
L
Hera
4,281
835
0
2,301
6,950
2,615
0
3,364
3,586
45,239
0
L
Jing Wei
Jurdz x
Jing Wei
8,547
6,808
0
3,551
11,148
3,926
0
3,172
7,976
0
48,037
W
Baba Yaga
Sayan050
Baba Yaga
5,246
286
0
2,654
5,463
2,313
325
2,218
3,245
52,038
0
W
Heimdallr
Silver_25bcn
Heimdallr
8,907
4,612
0
3,349
11,936
4,631
0
2,880
9,056
0
39,643
W
Arachne
8,019
6,186
0
5,835
13,741
5,497
218
2,608
11,133
0
60,676
L
Thor
4,409
1,658
0
4,558
14,558
6,205
0
1,134
13,424
0
42,575
W
Osiris
17,013
8,753
0
4,661
13,393
11,566
72
1,804
11,589
0
61,402
L
Chaac
criolimez
Chaac
8,899
2,683
0
5,771
17,965
13,269
160
299
17,666
4,218
32,673
W
Baron Samedi
newbeginings777
Baron Samedi
5,573
557
1,548
4,580
8,223
6,137
0
1,405
6,818
23,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
36,826
354
Minions Killed
356
0
Camps Cleared
0
1,423,100
Distance Traveled
1,437,883
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,352
454
38
3
0
229,553
5
L
Hera
6,414
458
88
6
0
289,092
8
L
Jing Wei
6,760
483
94
7
0
333,088
5
W
Baba Yaga
7,492
535
86
6
0
289,097
4
W
Heimdallr
6,358
454
45
3
0
249,195
3
W
Arachne
7,552
539
96
7
0
338,617
1
L
Thor
6,093
435
76
5
0
291,576
2
W
Osiris
8,353
597
98
7
0
298,000
1
L
Chaac
5,958
426
58
4
0
279,791
1
W
Baron Samedi
7,071
505
31
2
0
262,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role