Player Matchup

Pele
Pele
HaiHai22_SHARP
Pele
Level 94
God Stats
1W - 2L
1,675 SR
Queue Stats
31W - 37L
1,369 Elo+
Solo
Eset
Eset
LouisG789
Eset
Level 107
God Stats
2W - 1L
1,701 SR
Queue Stats
96W - 123L
1,437 Elo+
Party 1
King Arthur
King Arthur
TCgamer29
King Arthur
Level 99
God Stats
0W - 3L
1,208 SR
Queue Stats
198W - 221L
1,448 Elo+
Party 1
Anubis
Anubis
spoonfree
Anubis
Level 58
God Stats
9W - 8L
1,577 SR
Queue Stats
82W - 120L
1,400 Elo+
Solo
Danzaburou
Danzaburou
stefanorc8
Danzaburou
Level 40
God Stats
50W - 55L
1,382 SR
Queue Stats
105W - 121L
1,403 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,412 Elo+

VS

Team Averages
Level 104
1,614 SR
1,473 Elo+
Jormungandr
Jormungandr
BigBroRow
Jormungandr
Level 31
God Stats
76W - 71L
1,521 SR
Queue Stats
79W - 77L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
Daydelosmuertos1
Ratatoskr
Level 84
God Stats
4W - 1L
1,792 SR
Queue Stats
12W - 11L
1,464 Elo+
Solo
Cupid
Cupid
acepubcrawler
Cupid
Level 138
God Stats
2W - 1L
1,664 SR
Queue Stats
70W - 69L
1,545 Elo+
Solo
Hel
Hel
charterzz
Hel
Level 122
God Stats
8W - 2L
1,567 SR
Queue Stats
33W - 32L
1,472 Elo+
Solo
Zeus
Zeus
m0n0xcide
Zeus
Level 146
God Stats
25W - 13L
1,528 SR
Queue Stats
175W - 188L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
12,659
745
14,784
15,142
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
19
2 / 8 / 7
12,209
718
20,809
19,492
13,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
TCgamer29
King Arthur
18
1 / 4 / 6
11,406
671
15,497
24,777
28,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
spoonfree
Anubis
19
4 / 5 / 6
12,022
707
14,007
17,796
10,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
stefanorc8
Danzaburou
19
6 / 9 / 4
12,374
728
15,453
22,484
10,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBroRow
Jormungandr
20
8 / 2 / 17
13,187
776
20,406
22,079
18,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
20
7 / 3 / 14
12,885
758
21,230
23,065
19,564
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 2 / 8
13,460
792
21,090
22,635
12,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 8 / 12
11,694
688
5,135
19,838
13,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
20
6 / 5 / 12
12,813
754
19,523
16,480
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
19
Kills
29
29
Deaths
20
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigBroRow
Jormungandr
8
2
17
8.25
W
Ratatoskr
7
3
14
4.67
L
6
3
6
3
L
Eset
2
8
7
0.69
L
King Arthur
TCgamer29
King Arthur
1
4
6
1
W
6
2
8
5
W
2
8
12
1
W
Zeus
6
5
12
2.4
L
Anubis
spoonfree
Anubis
4
5
6
1.4
L
Danzaburou
stefanorc8
Danzaburou
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,550
Damage
87,384
99,691
Taken
104,097
70,237
Mitigated
70,033
13,840
Healing
32,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigBroRow
Jormungandr
20,406
4,486
1,113
3,959
22,079
18,303
176
7,148
14,931
61,866
0
W
Ratatoskr
21,230
5,472
0
6,600
23,065
19,564
471
7,141
15,924
0
39,443
L
14,784
2,588
0
496
15,142
7,337
527
6,707
8,435
0
32,688
L
Eset
20,809
1,532
579
2,343
19,492
13,270
92
11,418
8,054
47,196
0
L
King Arthur
TCgamer29
King Arthur
15,497
1,654
0
672
24,777
28,507
66
9,161
15,556
0
50,730
W
21,090
12,710
657
9,947
22,635
12,668
923
8,437
14,198
0
78,680
W
5,135
536
6,055
4,376
19,838
13,101
1,289
6,596
13,242
21,461
0
W
Zeus
19,523
3,309
0
0
16,480
6,397
1,187
5,494
9,786
60,704
0
L
Anubis
spoonfree
Anubis
14,007
429
0
6,939
17,796
10,337
774
9,033
8,713
44,894
0
L
Danzaburou
stefanorc8
Danzaburou
15,453
2,462
0
2,811
22,484
10,786
0
8,745
13,684
0
38,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,670
Gold Earned
64,039
268
Minions Killed
328
0
Camps Cleared
0
1,624,819
Distance Traveled
1,672,975
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,187
776
54
3
0
370,136
1
W
Ratatoskr
12,885
758
34
2
0
381,968
3
L
Pele
12,659
745
44
3
0
360,017
3
L
Eset
12,209
718
60
4
0
298,160
2
L
King Arthur
11,406
671
63
4
0
326,914
0
W
Cupid
13,460
792
119
7
0
307,999
0
W
Hel
11,694
688
43
3
0
302,723
0
W
Zeus
12,813
754
78
5
0
310,149
2
L
Anubis
12,022
707
66
4
0
302,803
3
L
Danzaburou
12,374
728
35
2
0
336,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role