Player Matchup

Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bullseye Pig
Ah Muzen Cab
Level 138
God Stats
35W - 29L
1,674 SR
Queue Stats
230W - 233L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Flebber
Baron Samedi
Level 120
God Stats
3W - 5L
1,807 SR
Queue Stats
149W - 138L
1,645 Elo+
Party 2
King Arthur
King Arthur
WavierNinja
King Arthur
Level 56
God Stats
2W - 2L
1,544 SR
Queue Stats
28W - 40L
1,628 Elo+
Party 2
Bacchus
Bacchus
imabot
Bacchus
Level 53
God Stats
2W - 0L
1,626 SR
Queue Stats
10W - 6L
1,755 Elo+
Party 2
Team Averages
Level 89
1,630 SR
1,598 Elo+

VS

Team Averages
Level 134
1,572 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FinalHope923
Izanami
Level 151
God Stats
12W - 15L
1,524 SR
Queue Stats
237W - 264L
1,487 Elo+
Party 1
Chaac
Chaac
GIRLBUNDY
Chaac
Level 149
God Stats
0W - 1L
1,731 SR
Queue Stats
95W - 103L
1,507 Elo+
Solo
Arachne
Arachne
KnightLight8659
Arachne
Level 89
God Stats
3W - 4L
1,607 SR
Queue Stats
57W - 75L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 0 / 1
7,465
679
2,551
4,304
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Bullseye Pig
Ah Muzen Cab
14
1 / 0 / 1
7,721
702
7,204
8,607
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Flebber
Baron Samedi
15
0 / 0 / 4
7,634
694
12,189
7,470
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
WavierNinja
King Arthur
13
1 / 0 / 1
7,155
650
2,151
5,984
5,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
imabot
Bacchus
15
2 / 0 / 1
8,137
740
3,994
8,493
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 0
7,363
669
6,021
2,955
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
 
Eset
13
0 / 1 / 0
7,014
638
5,504
5,786
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
FinalHope923
Izanami
14
0 / 1 / 0
7,248
659
5,739
9,022
4,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
GIRLBUNDY
Chaac
13
0 / 1 / 0
7,371
670
5,205
8,471
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 0
7,114
647
2,902
7,608
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Eset
 
Eset
0
1
0
0
W
Ah Muzen Cab
Bullseye Pig
Ah Muzen Cab
1
0
1
1.5
L
Izanami
FinalHope923
Izanami
0
1
0
0
W
Baron Samedi
Flebber
Baron Samedi
0
0
4
2
L
Chaac
GIRLBUNDY
Chaac
0
1
0
0
L
0
1
0
0
W
King Arthur
WavierNinja
King Arthur
1
0
1
1.5
W
Bacchus
imabot
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
25,371
34,858
Taken
33,842
23,564
Mitigated
23,093
15,035
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,551
711
0
2,592
4,304
1,692
0
2,419
1,885
38,036
0
L
Nu Wa
 
Nu Wa
6,021
3,744
0
1,340
2,955
1,229
163
927
2,028
24,843
0
L
Eset
 
Eset
5,504
35
363
209
5,786
2,571
0
3,598
2,188
23,002
0
W
Ah Muzen Cab
Bullseye Pig
Ah Muzen Cab
7,204
3,224
117
3,496
8,607
3,864
1,130
2,980
5,627
0
47,577
L
Izanami
FinalHope923
Izanami
5,739
3,045
0
300
9,022
4,370
656
5,099
3,923
0
26,868
W
Baron Samedi
Flebber
Baron Samedi
12,189
1,129
2,284
4,319
7,470
4,673
320
1,603
5,867
38,957
0
L
Chaac
GIRLBUNDY
Chaac
5,205
740
0
2,972
8,471
10,590
0
4,104
4,367
0
21,046
L
2,902
2,270
0
859
7,608
4,333
0
5,006
2,602
0
17,686
W
King Arthur
WavierNinja
King Arthur
2,151
216
0
83
5,984
5,469
0
2,543
3,441
0
16,647
W
Bacchus
imabot
Bacchus
3,994
659
0
2,144
8,493
7,866
165
1,980
5,433
21,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
36,110
293
Minions Killed
242
0
Camps Cleared
0
1,034,570
Distance Traveled
1,072,365
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,465
679
73
7
0
201,892
3
L
Nu Wa
7,363
669
66
6
0
174,024
0
L
Eset
7,014
638
38
3
0
220,968
4
W
Ah Muzen Cab
7,721
702
84
8
0
205,969
2
L
Izanami
7,248
659
62
6
0
214,260
0
W
Baron Samedi
7,634
694
72
7
0
225,492
0
L
Chaac
7,371
670
38
3
0
212,106
3
L
Arachne
7,114
647
38
3
0
251,007
0
W
King Arthur
7,155
650
20
2
0
131,769
1
W
Bacchus
8,137
740
44
4
0
269,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role