Player Matchup

Merlin
Merlin
BurgerOW
Merlin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,831 Elo+
Party 1
Charybdis
Charybdis
Celepimp
Charybdis
Level 9
God Stats
3W - 7L
1,345 SR
Queue Stats
8W - 13L
1,389 Elo+
Party 1
Khepri
Khepri
finessedexe
Khepri
Level 66
God Stats
1W - 1L
1,227 SR
Queue Stats
13W - 20L
1,429 Elo+
Party 1
Team Averages
Level 46
1,357 SR
1,550 Elo+

VS

Team Averages
Level 123
1,491 SR
1,613 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlueLife22
Neith
Level 142
God Stats
4W - 6L
1,664 SR
Queue Stats
270W - 207L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
Magir0ck
Cthulhu
Level 68
God Stats
5W - 8L
1,308 SR
Queue Stats
245W - 173L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BurgerOW
Merlin
13
3 / 0 / 3
7,738
774
12,153
3,531
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Celepimp
Charybdis
12
3 / 1 / 3
7,657
766
9,343
7,124
3,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
12
0 / 0 / 6
7,746
775
3,419
9,094
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 2 / 0
6,295
630
3,253
5,114
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
1 / 3 / 0
6,684
668
6,258
10,519
3,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Magir0ck
Cthulhu
11
0 / 1 / 1
7,026
703
5,093
13,606
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
L
Neith
1
3
0
0.33
W
Merlin
BurgerOW
Merlin
3
0
3
4.5
W
Charybdis
Celepimp
Charybdis
3
1
3
4.5
L
Cthulhu
Magir0ck
Cthulhu
0
1
1
0.5
W
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
14,604
19,749
Taken
29,239
15,549
Mitigated
17,440
5,301
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,253
199
0
936
5,114
1,657
0
2,865
2,247
15,819
0
L
Neith
6,258
2,156
0
1,003
10,519
3,802
0
6,543
3,976
0
17,909
W
Merlin
BurgerOW
Merlin
12,153
512
0
597
3,531
1,713
556
1,993
1,538
41,293
0
W
Charybdis
Celepimp
Charybdis
9,343
5,295
0
613
7,124
3,706
862
2,701
4,423
0
26,387
L
Cthulhu
Magir0ck
Cthulhu
5,093
637
387
1,544
13,606
11,981
0
6,585
7,021
21,413
0
W
Khepri
3,419
233
0
4,091
9,094
10,130
144
4,010
5,084
8,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
20,005
130
Minions Killed
102
6
Camps Cleared
2
586,630
Distance Traveled
545,099
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,295
630
29
3
1
151,607
2
L
Neith
6,684
668
37
4
0
176,856
1
W
Merlin
7,738
774
75
8
3
205,232
3
W
Charybdis
7,657
766
49
5
3
183,702
0
L
Cthulhu
7,026
703
36
4
1
216,636
0
W
Khepri
7,746
775
6
1
0
197,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role