Player Matchup

Chaac
Chaac
CylindricStorm
Chaac
Level 49
God Stats
13W - 13L
1,349 SR
Queue Stats
97W - 97L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pepe Ie PewPew
Tsukuyomi
Level 29
God Stats
0W - 3L
1,275 SR
Queue Stats
12W - 35L
1,195 Elo+
Party 1
Zhong Kui
Zhong Kui
PewPew la Panda
Zhong Kui
Level 35
God Stats
1W - 6L
1,199 SR
Queue Stats
12W - 34L
1,179 Elo+
Party 1
Pele
Pele
ShioFoxx
Pele
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,287 Elo+
Party 1
Arachne
Arachne
VILE206
Arachne
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,417 Elo+
Solo
Team Averages
Level 48
1,365 SR
1,289 Elo+

VS

Team Averages
Level 55
1,395 SR
1,431 Elo+
Ah Puch
Ah Puch
Enduring4ever
Ah Puch
Level 66
God Stats
50W - 38L
1,480 SR
Queue Stats
155W - 181L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
GORBTheAllmighty
Gilgamesh
Level 68
God Stats
1W - 0L
1,286 SR
Queue Stats
17W - 19L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Montezuma___
Kukulkan
Level 29
God Stats
1W - 1L
1,211 SR
Queue Stats
13W - 14L
1,420 Elo+
Party 2
King Arthur
King Arthur
WinterEclispe
King Arthur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,396 Elo+
Party 2
Apollo
Apollo
mclovinyomama
Apollo
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
62W - 58L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
12,021
1,002
5,412
11,517
10,483
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Pepe Ie PewPew
Tsukuyomi
19
4 / 13 / 11
13,173
1,098
15,414
28,860
13,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
PewPew la Panda
Zhong Kui
19
1 / 5 / 12
12,988
1,082
20,545
20,187
21,654
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
19
7 / 10 / 10
14,450
1,204
26,979
28,873
14,929
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
VILE206
Arachne
20
9 / 11 / 9
14,681
1,223
18,099
27,641
14,827
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
1 / 7 / 22
12,655
1,055
13,791
16,189
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
20
7 / 5 / 25
14,948
1,246
15,719
20,555
16,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Montezuma___
Kukulkan
20
6 / 2 / 19
13,997
1,166
18,994
8,901
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
WinterEclispe
King Arthur
20
5 / 4 / 26
14,231
1,186
18,202
24,157
12,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
22 / 5 / 11
17,701
1,475
40,273
22,077
11,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
144
23
Kills
41
41
Deaths
23
49
Assists
103
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Ah Puch
1
7
22
1.71
W
Gilgamesh
7
5
25
3.9
W
Kukulkan
Montezuma___
Kukulkan
6
2
19
7.75
L
Tsukuyomi
Pepe Ie PewPew
Tsukuyomi
4
13
11
0.73
L
Zhong Kui
PewPew la Panda
Zhong Kui
1
5
12
1.4
L
Pele
7
10
10
1.2
L
Arachne
VILE206
Arachne
9
11
9
1.23
W
King Arthur
WinterEclispe
King Arthur
5
4
26
4.5
W
22
5
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,449
Damage
106,979
117,078
Taken
91,879
75,732
Mitigated
51,947
21,374
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,412
1,444
463
3,046
11,517
10,483
0
3,558
7,959
0
18,011
W
Ah Puch
13,791
2,155
0
2,116
16,189
7,097
0
5,902
10,287
51,112
0
W
Gilgamesh
15,719
5,858
0
470
20,555
16,612
0
4,492
16,063
0
26,934
W
Kukulkan
Montezuma___
Kukulkan
18,994
2,881
716
778
8,901
4,093
0
1,506
7,395
47,401
0
L
Tsukuyomi
Pepe Ie PewPew
Tsukuyomi
15,414
4,114
0
1,965
28,860
13,839
0
9,324
18,944
0
29,404
L
Zhong Kui
PewPew la Panda
Zhong Kui
20,545
3,574
0
6,864
20,187
21,654
0
7,549
12,638
51,535
0
L
Pele
26,979
7,269
28
5,459
28,873
14,929
0
5,462
23,411
0
53,878
L
Arachne
VILE206
Arachne
18,099
13,683
0
3,549
27,641
14,827
0
6,892
20,749
0
28,673
W
King Arthur
WinterEclispe
King Arthur
18,202
3,160
358
5,006
24,157
12,882
0
5,732
18,425
0
27,844
W
40,273
32,910
0
6,695
22,077
11,263
0
2,913
19,164
0
69,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,313
Gold Earned
73,532
238
Minions Killed
275
8
Camps Cleared
7
999,044
Distance Traveled
1,120,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,021
1,002
17
1
1
172,671
0
W
Ah Puch
12,655
1,055
89
7
0
182,826
1
W
Gilgamesh
14,948
1,246
33
3
0
230,804
0
W
Kukulkan
13,997
1,166
59
5
2
222,724
0
L
Tsukuyomi
13,173
1,098
44
4
1
203,462
0
L
Zhong Kui
12,988
1,082
76
6
1
177,377
0
L
Pele
14,450
1,204
57
5
1
215,565
0
L
Arachne
14,681
1,223
44
4
4
229,969
0
W
King Arthur
14,231
1,186
25
2
0
251,543
0
W
Apollo
17,701
1,475
69
6
5
232,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role