Player Matchup

Mulan
Mulan
Digasoup25
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
FreshDavid23
Jing Wei
Level 128
God Stats
4W - 1L
1,905 SR
Queue Stats
17W - 6L
1,710 Elo+
Party 3
Nemesis
Nemesis
NickyRoll
Nemesis
Level 18
God Stats
0W - 1L
1,266 SR
Queue Stats
8W - 5L
1,620 Elo+
Party 3
Chaac
Chaac
Pure x Reach
Chaac
Level 112
God Stats
2W - 5L
1,326 SR
Queue Stats
65W - 56L
1,588 Elo+
Party 1
Poseidon
Poseidon
Sereno South15
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,554 Elo+
Party 1
Team Averages
Level 83
1,499 SR
1,619 Elo+

VS

Team Averages
Level 86
1,744 SR
1,614 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ballde
Artemis
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 2
Discordia
Discordia
FinessedFox
Discordia
Level 104
God Stats
5W - 0L
1,966 SR
Queue Stats
224W - 179L
1,678 Elo+
Party 2
Arachne
Arachne
Hejazia
Arachne
Level 106
God Stats
16W - 6L
1,701 SR
Queue Stats
271W - 247L
1,549 Elo+
Party 2
Ymir
Ymir
mattybvlogs
Ymir
Level 67
God Stats
2W - 1L
1,844 SR
Queue Stats
75W - 58L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
6
0 / 7 / 0
4,452
405
1,352
11,119
6,267
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
FreshDavid23
Jing Wei
8
3 / 4 / 2
5,509
501
5,278
8,406
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
NickyRoll
Nemesis
7
0 / 2 / 0
4,738
431
1,622
7,696
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 3
5,394
490
4,860
7,394
4,815
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
11
1 / 2 / 0
5,962
542
2,321
6,249
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
3 / 2 / 2
5,881
535
5,050
6,880
4,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Ballde
Artemis
8
1 / 3 / 3
5,304
482
4,412
7,705
2,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
FinessedFox
Discordia
12
1 / 0 / 0
6,848
623
3,839
5,267
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Hejazia
Arachne
11
3 / 0 / 1
6,565
597
5,378
9,086
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 0 / 0
8,167
742
8,394
5,731
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
15
15
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
2
2
W
Artemis
Ballde
Artemis
1
3
3
0.83
L
Mulan
0
7
0
0
W
Discordia
FinessedFox
Discordia
1
0
0
1
L
Jing Wei
FreshDavid23
Jing Wei
3
4
2
1
W
Arachne
Hejazia
Arachne
3
0
1
3.5
L
Nemesis
NickyRoll
Nemesis
0
2
0
0
L
1
0
3
2.5
L
Poseidon
1
2
0
0.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
27,073
40,864
Taken
34,669
18,468
Mitigated
16,997
6,032
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,050
1,527
146
2,212
6,880
4,896
0
418
6,462
0
27,184
W
Artemis
Ballde
Artemis
4,412
2,430
0
1,480
7,705
2,327
90
166
7,539
0
16,537
L
Mulan
1,352
166
0
999
11,119
6,267
0
7,988
3,131
0
15,336
W
Discordia
FinessedFox
Discordia
3,839
571
0
632
5,267
1,915
0
1,226
4,041
61,063
0
L
Jing Wei
FreshDavid23
Jing Wei
5,278
3,765
0
1,505
8,406
2,392
0
0
8,406
0
28,866
W
Arachne
Hejazia
Arachne
5,378
3,475
0
4,647
9,086
4,152
0
511
8,575
0
50,032
L
Nemesis
NickyRoll
Nemesis
1,622
779
0
629
7,696
2,627
0
1,280
6,416
0
22,292
L
4,860
988
80
1,944
7,394
4,815
180
833
6,561
0
30,268
L
Poseidon
2,321
542
0
875
6,249
2,367
0
2,132
4,117
50,885
0
W
8,394
3,071
0
2,012
5,731
3,707
448
0
5,731
58,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
32,765
251
Minions Killed
370
0
Camps Cleared
0
1,108,559
Distance Traveled
1,137,785
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,881
535
44
4
0
209,959
3
W
Artemis
5,304
482
18
2
0
220,341
2
L
Mulan
4,452
405
22
2
0
178,614
2
W
Discordia
6,848
623
110
10
0
222,002
5
L
Jing Wei
5,509
501
48
4
0
229,918
4
W
Arachne
6,565
597
94
9
0
271,573
2
L
Nemesis
4,738
431
46
4
0
250,432
1
L
Chaac
5,394
490
45
4
0
237,433
2
L
Poseidon
5,962
542
90
8
0
212,162
5
W
Ymir
8,167
742
104
9
0
213,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role