Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LeonZephyrus
Cliodhna
Level 156
God Stats
15W - 13L
1,498 SR
Queue Stats
319W - 335L
1,432 Elo+
Solo
Anhur
Anhur
TELECO1008
Anhur
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,668 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,533 Elo+

VS

Team Averages
Level 84
1,324 SR
1,377 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
castilhokronnos
Olorun
Level 27
God Stats
1W - 5L
1,235 SR
Queue Stats
1W - 6L
1,338 Elo+
Party 1
Ymir
Ymir
phxvtor001
Ymir
Level 68
God Stats
1W - 3L
1,236 SR
Queue Stats
1W - 7L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 17
10,017
716
16,013
10,153
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
LeonZephyrus
Cliodhna
17
17 / 0 / 7
12,021
859
18,236
10,646
4,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
16
5 / 2 / 17
10,751
768
13,718
10,382
4,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 7 / 0
9,677
691
8,306
18,026
7,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 9 / 2
7,845
560
3,100
13,730
5,171
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 8 / 2
7,963
569
4,578
23,148
19,670
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
24
Kills
3
3
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
17
10.5
L
Da Ji
 
Da Ji
3
7
0
0.43
W
Cliodhna
LeonZephyrus
Cliodhna
17
0
7
20.5
W
Anhur
5
2
17
6.75
L
0
9
2
0.11
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,967
Damage
15,984
31,181
Taken
54,904
14,079
Mitigated
32,261
12,831
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,013
593
614
5,225
10,153
4,929
300
3,959
6,194
45,927
0
L
Da Ji
 
Da Ji
8,306
1,570
0
0
18,026
7,420
0
3,735
13,958
0
26,839
W
Cliodhna
LeonZephyrus
Cliodhna
18,236
1,761
0
5,587
10,646
4,970
0
2,746
7,900
0
36,985
W
Anhur
13,718
6,131
0
1,405
10,382
4,180
1,464
1,916
8,466
0
44,368
L
3,100
1,225
494
621
13,730
5,171
0
5,705
7,786
16,559
0
L
4,578
483
0
576
23,148
19,670
0
5,681
17,065
15,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
25,485
175
Minions Killed
88
9
Camps Cleared
3
782,683
Distance Traveled
592,042
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,017
716
60
4
3
233,010
4
L
Da Ji
9,677
691
38
3
2
221,848
3
W
Cliodhna
12,021
859
47
3
2
304,841
3
W
Anhur
10,751
768
68
5
4
244,832
3
L
Olorun
7,845
560
26
2
0
150,267
0
L
Ymir
7,963
569
24
2
1
219,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role