Player Matchup

Sobek
Sobek
BeIIicose
Sobek
Level 156
God Stats
2W - 2L
1,510 SR
Queue Stats
577W - 395L
1,751 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Speck_mea
Ah Muzen Cab
Level 154
God Stats
2W - 2L
1,676 SR
Queue Stats
22W - 22L
1,603 Elo+
Party 2
Thoth
Thoth
find_stork
Thoth
Level 160
God Stats
9W - 8L
1,550 SR
Queue Stats
95W - 104L
1,611 Elo+
Party 2
Team Averages
Level 157
1,579 SR
1,655 Elo+

VS

Team Averages
Level 105
1,473 SR
1,631 Elo+
Cabrakan
Cabrakan
Ace Aidan03
Cabrakan
Level 104
God Stats
0W - 2L
1,322 SR
Queue Stats
363W - 254L
1,699 Elo+
Party 1
King Arthur
King Arthur
KRIZZLYCUB420
King Arthur
Level 61
God Stats
0W - 2L
1,341 SR
Queue Stats
32W - 37L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Nash9660
Danzaburou
Level 150
God Stats
26W - 13L
1,755 SR
Queue Stats
497W - 370L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BeIIicose
Sobek
18
5 / 0 / 14
12,942
761
11,468
26,885
42,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Speck_mea
Ah Muzen Cab
17
10 / 4 / 8
12,489
735
28,219
16,034
7,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
17
4 / 1 / 15
12,005
706
15,854
10,690
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ace Aidan03
Cabrakan
15
2 / 9 / 3
11,254
662
11,013
22,007
18,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
KRIZZLYCUB420
King Arthur
15
1 / 7 / 2
10,259
603
8,513
23,487
18,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
Nash9660
Danzaburou
17
2 / 3 / 3
11,571
681
19,937
19,945
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
19
Kills
5
5
Deaths
19
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ace Aidan03
Cabrakan
2
9
3
0.39
W
Sobek
BeIIicose
Sobek
5
0
14
12
L
King Arthur
KRIZZLYCUB420
King Arthur
1
7
2
0.29
L
Danzaburou
Nash9660
Danzaburou
2
3
3
1.17
W
Ah Muzen Cab
Speck_mea
Ah Muzen Cab
10
4
8
3.5
W
Thoth
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,541
Damage
39,463
53,609
Taken
65,439
55,762
Mitigated
51,082
14,289
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ace Aidan03
Cabrakan
11,013
1,639
0
963
22,007
18,943
0
8,205
13,526
22,162
0
W
Sobek
BeIIicose
Sobek
11,468
2,048
0
10,416
26,885
42,979
165
3,735
21,987
26,399
0
L
King Arthur
KRIZZLYCUB420
King Arthur
8,513
1,203
0
480
23,487
18,156
0
8,691
14,302
0
36,768
L
Danzaburou
Nash9660
Danzaburou
19,937
5,530
0
6,077
19,945
13,983
0
9,678
9,801
0
68,627
W
Ah Muzen Cab
Speck_mea
Ah Muzen Cab
28,219
10,020
0
1,961
16,034
7,702
1,635
5,167
10,209
0
75,213
W
Thoth
15,854
411
208
1,704
10,690
5,081
1,221
1,586
8,665
46,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
33,084
213
Minions Killed
224
8
Camps Cleared
7
959,417
Distance Traveled
846,746
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,254
662
39
2
1
262,104
6
W
Sobek
12,942
761
17
1
0
350,825
1
L
King Arthur
10,259
603
69
4
1
287,327
2
L
Danzaburou
11,571
681
116
7
5
297,315
4
W
Ah Muzen Cab
12,489
735
106
6
4
289,713
3
W
Thoth
12,005
706
90
5
4
318,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role