Player Matchup

Loki
Loki
Duckyy-MF-MoMo
Loki
Level 35
God Stats
15W - 16L
1,468 SR
Queue Stats
168W - 172L
1,317 Elo+
Party 1
King Arthur
King Arthur
INCREDIBLEKI1131
King Arthur
Level 47
God Stats
22W - 20L
1,688 SR
Queue Stats
172W - 174L
1,372 Elo+
Party 1
Poseidon
Poseidon
Paallmoo3336
Poseidon
Level 46
God Stats
5W - 9L
1,317 SR
Queue Stats
243W - 257L
1,398 Elo+
Solo
Nike
Nike
awesomegirl9098
Nike
Level 103
God Stats
3W - 3L
1,483 SR
Queue Stats
147W - 141L
1,388 Elo+
Party 3
Danzaburou
Danzaburou
rubic rocket
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 180L
1,355 Elo+
Party 3
Team Averages
Level 68
1,491 SR
1,366 Elo+

VS

Team Averages
Level 71
1,621 SR
1,402 Elo+
King Arthur
King Arthur
Arkan06
King Arthur
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 169L
1,385 Elo+
Party 2
Bacchus
Bacchus
DemYTriLouis
Bacchus
Level 78
God Stats
1W - 0L
1,729 SR
Queue Stats
13W - 15L
1,461 Elo+
Solo
Nemesis
Nemesis
Fishboyz07
Nemesis
Level 69
God Stats
14W - 4L
1,904 SR
Queue Stats
119W - 124L
1,426 Elo+
Party 2
Izanami
Izanami
LightingSpeed12
Izanami
Level 88
God Stats
14W - 16L
1,471 SR
Queue Stats
156W - 165L
1,380 Elo+
Party 2
Vulcan
Vulcan
NotWendel
Vulcan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 4
15,591
472
23,221
36,999
19,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
INCREDIBLEKI1131
King Arthur
20
2 / 3 / 9
13,347
404
24,243
39,562
52,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
Paallmoo3336
Poseidon
20
3 / 4 / 7
15,623
473
15,618
20,619
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 10 / 7
12,834
389
16,848
35,996
28,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
rubic rocket
Danzaburou
20
10 / 7 / 3
14,231
431
20,284
33,754
14,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkan06
King Arthur
19
4 / 8 / 7
14,447
438
28,017
40,379
67,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
DemYTriLouis
Bacchus
20
4 / 4 / 17
15,492
469
17,802
33,767
65,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Fishboyz07
Nemesis
20
9 / 7 / 13
17,087
518
30,689
34,284
26,917
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 6 / 9
16,746
507
25,824
25,457
13,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
NotWendel
Vulcan
20
2 / 2 / 5
14,884
451
30,213
17,225
10,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
25
Kills
29
30
Deaths
27
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arkan06
King Arthur
4
8
7
0.94
W
Bacchus
DemYTriLouis
Bacchus
4
4
17
3.13
L
9
6
4
1.83
W
Nemesis
Fishboyz07
Nemesis
9
7
13
2.21
L
King Arthur
INCREDIBLEKI1131
King Arthur
2
3
9
2.17
W
10
6
9
2.42
W
Vulcan
NotWendel
Vulcan
2
2
5
2.25
L
Poseidon
Paallmoo3336
Poseidon
3
4
7
1.63
L
1
10
7
0.45
L
Danzaburou
rubic rocket
Danzaburou
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,214
Damage
132,545
166,930
Taken
151,112
124,824
Mitigated
183,472
23,335
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arkan06
King Arthur
28,017
2,710
0
325
40,379
67,470
94
5,532
34,847
0
112,760
W
Bacchus
DemYTriLouis
Bacchus
17,802
2,203
0
1,704
33,767
65,080
1,023
4,955
28,812
75,406
0
L
23,221
3,818
0
8,627
36,999
19,797
0
6,934
30,065
0
150,976
W
Nemesis
Fishboyz07
Nemesis
30,689
11,114
0
9,335
34,284
26,917
4,866
2,082
32,202
0
161,956
L
King Arthur
INCREDIBLEKI1131
King Arthur
24,243
2,800
0
2,747
39,562
52,799
324
9,446
30,116
0
97,008
W
25,824
13,761
0
6,820
25,457
13,052
5,790
2,169
23,288
0
150,071
W
Vulcan
NotWendel
Vulcan
30,213
11,671
43
4,663
17,225
10,953
1,767
3,694
13,531
154,609
0
L
Poseidon
Paallmoo3336
Poseidon
15,618
1,170
0
1,360
20,619
8,813
942
10,739
9,880
136,737
0
L
16,848
1,949
436
2,018
35,996
28,544
500
12,118
23,878
17,138
93,330
L
Danzaburou
rubic rocket
Danzaburou
20,284
8,931
0
8,147
33,754
14,871
742
8,778
24,976
0
85,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,626
Gold Earned
78,656
774
Minions Killed
826
0
Camps Cleared
0
3,050,272
Distance Traveled
3,107,888
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,447
438
140
4
0
561,408
4
W
Bacchus
15,492
469
80
2
0
633,812
4
L
Loki
15,591
472
188
6
0
671,593
5
W
Nemesis
17,087
518
166
5
0
691,075
5
L
King Arthur
13,347
404
120
4
0
590,370
5
W
Izanami
16,746
507
228
7
0
575,556
4
W
Vulcan
14,884
451
212
6
0
646,037
13
L
Poseidon
15,623
473
230
7
0
658,439
3
L
Nike
12,834
389
123
4
0
598,966
2
L
Danzaburou
14,231
431
113
3
0
530,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role