Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
McatTheLegend
Yemoja
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,536 Elo+
Party 1
Medusa
Medusa
Swarmoflemmings
Medusa
Level 158
God Stats
1W - 1L
1,696 SR
Queue Stats
75W - 75L
1,526 Elo+
Party 1
Scylla
Scylla
iReactiionzi1
Scylla
Level 86
God Stats
150W - 130L
1,552 SR
Queue Stats
151W - 131L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
vFireDvF
Kuzenbo
Level 68
God Stats
6W - 6L
1,614 SR
Queue Stats
402W - 350L
1,613 Elo+
Solo
Team Averages
Level 123
1,572 SR
1,544 Elo+

VS

Team Averages
Level 128
1,561 SR
1,552 Elo+
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GodProspectz
Fenrir
Level 160
God Stats
48W - 26L
1,739 SR
Queue Stats
372W - 306L
1,633 Elo+
Party 2
Skadi
Skadi
WillRapture
Skadi
Level 69
God Stats
28W - 32L
1,492 SR
Queue Stats
118W - 120L
1,563 Elo+
Solo
Zeus
Zeus
adriannight
Zeus
Level 160
God Stats
186W - 139L
1,573 SR
Queue Stats
833W - 850L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,531
922
1,618
2,372
1,019
Mace

Mace

+10
Physical Power

11
0 / 2 / 4
6,351
1,059
1,787
8,409
8,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 5 / 2
6,865
1,144
7,930
8,689
2,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,566
1,094
3,142
4,807
1,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
vFireDvF
Kuzenbo
11
1 / 0 / 2
6,933
1,156
2,905
5,428
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

322

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 8
7,258
1,210
2,163
4,938
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
 
Aphrodite
11
3 / 0 / 6
7,168
1,195
7,554
4,781
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
5 / 3 / 4
7,400
1,233
8,920
10,086
6,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 0
6,991
1,165
3,362
2,017
755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 7
6,413
1,069
4,992
805
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
4
Kills
10
10
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Ganesha
 
Ganesha
0
0
8
4
W
Aphrodite
 
Aphrodite
3
0
6
6
W
Fenrir
5
3
4
2.33
L
0
2
4
1
L
2
5
2
0.6
W
2
1
0
2
W
0
0
7
3.5
L
1
1
1
1.5
L
Kuzenbo
vFireDvF
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,382
Damage
26,991
29,705
Taken
22,627
19,664
Mitigated
14,196
1,521
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,618
498
0
25
2,372
1,019
0
1,600
772
0
1,779
W
Ganesha
 
Ganesha
2,163
144
0
962
4,938
4,144
0
2,300
2,638
8,316
0
W
Aphrodite
 
Aphrodite
7,554
539
2,515
3,073
4,781
2,863
0
1,836
2,945
17,579
0
W
Fenrir
8,920
2,775
0
589
10,086
6,148
0
2,903
6,775
0
14,498
L
1,787
86
150
163
8,409
8,129
0
3,990
4,419
5,450
0
L
7,930
3,197
0
684
8,689
2,949
0
3,652
5,037
0
23,439
W
3,362
1,464
0
0
2,017
755
0
443
1,574
0
22,090
W
4,992
512
0
146
805
286
0
352
453
13,796
0
L
3,142
52
0
0
4,807
1,633
0
2,564
2,243
21,956
0
L
Kuzenbo
vFireDvF
Kuzenbo
2,905
961
0
499
5,428
5,934
0
2,903
2,525
9,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
35,230
103
Minions Killed
120
3
Camps Cleared
7
436,329
Distance Traveled
587,983
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,531
922
1
0
0
38,933
1
W
Ganesha
7,258
1,210
0
0
0
124,058
0
W
Aphrodite
7,168
1,195
38
6
1
129,801
0
W
Fenrir
7,400
1,233
4
1
1
112,890
0
L
Yemoja
6,351
1,059
12
2
0
121,167
1
L
Medusa
6,865
1,144
28
5
1
99,594
0
W
Skadi
6,991
1,165
48
8
5
108,762
0
W
Zeus
6,413
1,069
30
5
0
112,472
2
L
Scylla
6,566
1,094
52
9
0
94,155
0
L
Kuzenbo
6,933
1,156
10
2
2
82,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role