Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
DonPep1to
Anhur
Platinum II
Level 154
God Stats
4W - 4L
1,435 SR
Queue Stats
90W - 80L
2,107 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,487 SR
1,621 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,524 SR
2,190 MMR
Xbalanque
Xbalanque
Diamond II
ET3R10N
Xbalanque
Diamond II
Level 67
God Stats
43W - 45L
1,425 SR
Queue Stats
475W - 483L
2,158 MMR
Solo
King Arthur
King Arthur
Diamond I
Faykz
King Arthur
Diamond I
Level 160
God Stats
27W - 27L
1,424 SR
Queue Stats
236W - 224L
2,523 MMR
Solo
Susano
Susano
Diamond II
KalzitoBroxa
Susano
Diamond II
Level 109
God Stats
6W - 8L
1,424 SR
Queue Stats
54W - 45L
2,250 MMR
Solo
Ullr
Ullr
Platinum II
Stormes
Ullr
Platinum II
Level 125
God Stats
10W - 9L
1,705 SR
Queue Stats
76W - 54L
2,030 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
tomas8790
Baron Samedi
Platinum II
Level 158
God Stats
15W - 16L
1,643 SR
Queue Stats
621W - 630L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 1 / 0
3,345
669
1,461
2,633
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
6
0 / 0 / 0
3,173
635
836
2,682
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
 
Mercury
5
0 / 2 / 0
3,054
611
1,503
4,150
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
 
Merlin
5
0 / 2 / 0
3,043
609
917
2,681
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DonPep1to
Anhur
1
0 / 0 / 0
2,403
481
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioNemesisCliodhnaLoki

VS

Bans
KaliBakasuraGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ET3R10N
Xbalanque
5
0 / 0 / 0
3,078
616
314
1,522
383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Faykz
King Arthur
6
0 / 0 / 1
3,718
744
1,452
3,245
1,542
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
6
2 / 0 / 2
3,792
758
2,188
3,090
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Stormes
Ullr
6
3 / 0 / 1
3,857
771
2,281
2,128
740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
tomas8790
Baron Samedi
5
0 / 0 / 0
3,293
659
508
2,166
1,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Ares
 
Ares
0
0
0
0
L
Mercury
 
Mercury
0
2
0
0
L
Merlin
 
Merlin
0
2
0
0
L
Anhur
DonPep1to
Anhur
0
0
0
0
W
Xbalanque
ET3R10N
Xbalanque
0
0
0
0
W
King Arthur
Faykz
King Arthur
0
0
1
0.5
W
Susano
2
0
2
3
W
Ullr
Stormes
Ullr
3
0
1
3.5
W
Baron Samedi
tomas8790
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,717
Damage
6,743
12,146
Taken
12,151
3,938
Mitigated
4,673
2,151
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,461
885
0
456
2,633
965
0
0
2,633
0
18,601
L
Ares
 
Ares
836
0
0
1,125
2,682
1,289
0
508
2,174
13,299
0
L
Mercury
 
Mercury
1,503
763
0
130
4,150
1,105
0
0
4,150
0
15,546
L
Merlin
 
Merlin
917
213
0
440
2,681
579
0
0
2,681
13,022
0
L
Anhur
DonPep1to
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
ET3R10N
Xbalanque
314
204
0
1,138
1,522
383
0
144
1,378
0
17,234
W
King Arthur
Faykz
King Arthur
1,452
249
0
1,170
3,245
1,542
0
0
3,245
0
21,151
W
Susano
2,188
725
0
1,455
3,090
984
0
474
2,616
0
10,076
W
Ullr
Stormes
Ullr
2,281
1,319
0
296
2,128
740
0
443
1,685
0
18,773
W
Baron Samedi
tomas8790
Baron Samedi
508
180
46
781
2,166
1,024
188
692
1,474
7,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,018
Gold Earned
17,738
95
Minions Killed
150
0
Camps Cleared
0
392,509
Distance Traveled
452,787
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,345
669
28
6
0
93,333
0
L
Ares
3,173
635
20
4
0
93,735
1
L
Mercury
3,054
611
28
6
0
115,824
1
L
Merlin
3,043
609
19
4
0
84,331
0
L
Anhur
2,403
481
0
0
0
5,286
0
W
Xbalanque
3,078
616
35
7
0
79,742
0
W
King Arthur
3,718
744
45
9
0
96,758
0
W
Susano
3,792
758
26
5
0
106,453
1
W
Ullr
3,857
771
33
7
0
85,119
0
W
Baron Samedi
3,293
659
11
2
0
84,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role