Player Matchup

Anubis
Anubis
ALIREZATHEKING
Anubis
Level 16
God Stats
1W - 3L
1,457 SR
Queue Stats
16W - 20L
1,508 Elo+
Party 2
Khepri
Khepri
MadKnight___
Khepri
Level 85
God Stats
6W - 12L
1,500 SR
Queue Stats
102W - 162L
1,360 Elo+
Party 2
Hades
Hades
Shahryar-_-NRG
Hades
Level 26
God Stats
19W - 26L
1,370 SR
Queue Stats
30W - 36L
1,405 Elo+
Party 2
Chernobog
Chernobog
itsAR3NA
Chernobog
Level 85
God Stats
5W - 12L
1,500 SR
Queue Stats
124W - 161L
1,432 Elo+
Party 2
Mercury
Mercury
unknown_YJ_
Mercury
Level 106
God Stats
10W - 11L
1,661 SR
Queue Stats
258W - 332L
1,431 Elo+
Party 2
Team Averages
Level 64
1,498 SR
1,427 Elo+

VS

Team Averages
Level 96
1,479 SR
1,435 Elo+
Apollo
Apollo
JxViii99
Apollo
Level 36
God Stats
19W - 28L
1,361 SR
Queue Stats
26W - 35L
1,443 Elo+
Party 1
Mercury
Mercury
jlh02
Mercury
Level 128
God Stats
4W - 6L
1,548 SR
Queue Stats
105W - 119L
1,424 Elo+
Party 1
Ymir
Ymir
nandojilo
Ymir
Level 83
God Stats
43W - 34L
1,515 SR
Queue Stats
115W - 132L
1,419 Elo+
Party 1
King Arthur
King Arthur
xX_sergio79_Xx
King Arthur
Level 106
God Stats
6W - 3L
1,499 SR
Queue Stats
148W - 155L
1,426 Elo+
Party 1
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 129
God Stats
228W - 240L
1,470 SR
Queue Stats
348W - 375L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,067
471
5,576
10,174
5,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
1 / 0 / 1
7,290
486
3,821
6,175
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
7,381
492
3,545
10,105
5,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
itsAR3NA
Chernobog
12
0 / 1 / 4
6,870
458
7,702
7,406
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
unknown_YJ_
Mercury
11
1 / 2 / 2
6,966
464
3,843
11,832
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JxViii99
Apollo
12
1 / 0 / 1
6,838
456
2,742
5,149
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
jlh02
Mercury
13
4 / 2 / 1
7,915
528
6,726
11,627
4,604
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
0 / 1 / 4
7,128
475
3,509
11,322
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
xX_sergio79_Xx
King Arthur
15
2 / 1 / 3
8,969
598
10,695
12,994
11,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 1
8,693
580
5,527
4,466
2,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
10
10
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Apollo
JxViii99
Apollo
1
0
1
1.5
L
Khepri
1
0
1
1.5
L
1
3
0
0.33
L
Chernobog
itsAR3NA
Chernobog
0
1
4
2
W
Mercury
jlh02
Mercury
4
2
1
2.25
W
Ymir
0
1
4
2
L
Mercury
unknown_YJ_
Mercury
1
2
2
1
W
King Arthur
xX_sergio79_Xx
King Arthur
2
1
3
3.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
29,199
45,692
Taken
45,558
23,441
Mitigated
29,858
13,508
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,576
725
0
3,622
10,174
5,584
0
0
10,174
39,105
0
W
Apollo
JxViii99
Apollo
2,742
1,748
0
1,976
5,149
1,866
0
1,392
3,757
0
35,056
L
Khepri
3,821
495
321
1,631
6,175
4,596
400
2,167
4,008
25,471
0
L
3,545
167
0
3,868
10,105
5,454
0
4,116
5,989
48,665
0
L
Chernobog
itsAR3NA
Chernobog
7,702
4,728
502
2,964
7,406
3,356
848
1,219
6,187
0
56,610
W
Mercury
jlh02
Mercury
6,726
3,008
0
4,732
11,627
4,604
0
1,920
9,707
0
51,769
W
Ymir
3,509
549
0
2,584
11,322
9,507
0
2,677
8,645
39,001
0
L
Mercury
unknown_YJ_
Mercury
3,843
1,944
0
600
11,832
4,451
0
1,534
10,298
0
52,369
W
King Arthur
xX_sergio79_Xx
King Arthur
10,695
1,589
0
2,000
12,994
11,231
292
5,153
7,841
0
74,133
W
5,527
443
349
3,046
4,466
2,650
0
1,800
2,666
85,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
39,543
369
Minions Killed
465
0
Camps Cleared
0
1,392,397
Distance Traveled
1,456,518
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,067
471
64
4
0
245,168
0
W
Apollo
6,838
456
71
5
0
279,122
1
L
Khepri
7,290
486
43
3
0
274,795
1
L
Hades
7,381
492
92
6
0
260,107
0
L
Chernobog
6,870
458
85
6
0
272,074
5
W
Mercury
7,915
528
82
5
0
335,055
3
W
Ymir
7,128
475
43
3
0
281,542
4
L
Mercury
6,966
464
85
6
0
340,253
3
W
King Arthur
8,969
598
139
9
0
307,186
0
W
Anubis
8,693
580
130
9
0
253,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role