Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DraxMonkey
Fenrir
Level 100
God Stats
1W - 3L
1,499 SR
Queue Stats
52W - 62L
1,341 Elo+
Solo
Danzaburou
Danzaburou
iShugah
Danzaburou
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,411 Elo+
Solo
Achilles
Achilles
kalbayoumi
Achilles
Level 42
God Stats
2W - 1L
1,682 SR
Queue Stats
75W - 100L
1,352 Elo+
Solo
Guan Yu
Guan Yu
thejovialjester
Guan Yu
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
24W - 63L
1,132 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,347 Elo+

VS

Team Averages
Level 119
1,455 SR
1,380 Elo+
Arachne
Arachne
CamagareX12
Arachne
Level 113
God Stats
1W - 0L
1,494 SR
Queue Stats
70W - 75L
1,367 Elo+
Solo
Ganesha
Ganesha
OneSkunkFunk
Ganesha
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 251L
1,383 Elo+
Party 1
Horus
Horus
RigorV
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,464 Elo+
Party 1
Merlin
Merlin
S1mccabelife
Merlin
Level 72
God Stats
2W - 1L
1,283 SR
Queue Stats
78W - 82L
1,403 Elo+
Solo
Hera
Hera
Samurai Kitsune
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
1 / 5 / 6
10,435
652
8,871
28,001
23,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DraxMonkey
Fenrir
15
2 / 10 / 6
9,600
600
15,955
24,506
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Danzaburou
iShugah
Danzaburou
18
3 / 5 / 5
10,814
676
14,426
19,241
9,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
kalbayoumi
Achilles
18
4 / 5 / 4
10,336
646
10,787
22,928
23,093
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 7 / 5
9,359
585
7,588
24,013
31,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CamagareX12
Arachne
18
12 / 3 / 13
12,199
762
23,378
23,990
12,947
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
OneSkunkFunk
Ganesha
19
0 / 2 / 27
10,724
670
10,446
18,471
26,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
RigorV
Horus
18
5 / 3 / 22
11,323
708
11,581
21,274
56,904
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
20
7 / 1 / 21
12,375
773
32,088
12,954
7,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 19
12,375
773
27,270
8,952
4,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
11
Kills
32
32
Deaths
11
26
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
6
0.8
W
Arachne
CamagareX12
Arachne
12
3
13
6.17
L
Fenrir
DraxMonkey
Fenrir
2
10
6
0.5
W
Ganesha
OneSkunkFunk
Ganesha
0
2
27
6.75
W
Horus
RigorV
Horus
5
3
22
5.33
W
Merlin
7
1
21
17.5
W
8
2
19
8.75
L
Danzaburou
iShugah
Danzaburou
3
5
5
1.1
L
Achilles
kalbayoumi
Achilles
4
5
4
1.2
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,627
Damage
104,763
118,689
Taken
85,641
104,535
Mitigated
107,757
32,789
Healing
35,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,871
2,467
1,916
8,072
28,001
23,600
150
17,579
10,422
0
20,720
W
Arachne
CamagareX12
Arachne
23,378
15,876
1,143
9,309
23,990
12,947
917
0
23,695
0
29,328
L
Fenrir
DraxMonkey
Fenrir
15,955
1,984
454
2,319
24,506
16,452
0
11,067
13,439
0
26,240
W
Ganesha
OneSkunkFunk
Ganesha
10,446
1,844
1,126
1,310
18,471
26,053
1,059
0
18,251
15,709
0
W
Horus
RigorV
Horus
11,581
5,607
9,524
6,850
21,274
56,904
559
0
21,006
376
18,768
W
Merlin
32,088
5,089
2,437
2,660
12,954
7,325
2,670
0
12,774
63,848
0
W
27,270
10,127
817
702
8,952
4,528
2,866
0
8,919
62,399
0
L
Danzaburou
iShugah
Danzaburou
14,426
6,409
3,088
3,640
19,241
9,547
0
12,545
6,696
0
38,150
L
Achilles
kalbayoumi
Achilles
10,787
1,853
333
3,528
22,928
23,093
0
14,928
8,000
0
30,203
L
7,588
255
3,773
5,666
24,013
31,843
0
14,056
9,957
0
22,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
58,996
167
Minions Killed
166
0
Camps Cleared
0
1,329,677
Distance Traveled
1,436,283
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,435
652
28
2
0
278,845
1
W
Arachne
12,199
762
11
1
0
322,458
1
L
Fenrir
9,600
600
26
2
0
237,947
0
W
Ganesha
10,724
670
2
0
0
278,249
1
W
Horus
11,323
708
11
1
0
296,214
0
W
Merlin
12,375
773
62
4
0
273,891
0
W
Hera
12,375
773
80
5
0
265,471
0
L
Danzaburou
10,814
676
49
3
0
274,375
0
L
Achilles
10,336
646
34
2
0
283,991
6
L
Guan Yu
9,359
585
30
2
0
254,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role