Player Matchup

Chang'e
Chang'e
ToxicTeddy23
Chang'e
Level 37
God Stats
16W - 23L
1,016 SR
Queue Stats
37W - 64L
1,222 Elo+
Solo
Olorun
Olorun
cchance1
Olorun
Level 48
God Stats
215W - 248L
1,524 SR
Queue Stats
219W - 252L
1,458 Elo+
Solo
Thanatos
Thanatos
deadshotchoppa
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo
Chaac
Chaac
joker5520
Chaac
Level 38
God Stats
2W - 2L
1,503 SR
Queue Stats
45W - 52L
1,410 Elo+
Solo
Jing Wei
Jing Wei
śìck
Jing Wei
Level 68
God Stats
4W - 8L
1,486 SR
Queue Stats
78W - 80L
1,477 Elo+
Solo
Team Averages
Level 47
1,406 SR
1,452 Elo+

VS

Team Averages
Level 91
1,587 SR
1,454 Elo+
Hou Yi
Hou Yi
BlackJefe87
Hou Yi
Level 64
God Stats
332W - 333L
1,406 SR
Queue Stats
332W - 334L
1,359 Elo+
Solo
Anubis
Anubis
Destruction1297
Anubis
Level 155
God Stats
2W - 1L
1,820 SR
Queue Stats
82W - 55L
1,558 Elo+
Party 1
Ganesha
Ganesha
Ejrjcr047405
Ganesha
Level 104
God Stats
2W - 2L
1,672 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 1
Agni
Agni
GrimSlayer89
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
RatedXSniper362
Neith
Level 127
God Stats
42W - 46L
1,537 SR
Queue Stats
62W - 64L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ToxicTeddy23
Chang'e
16
0 / 6 / 3
10,250
932
11,003
21,082
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
cchance1
Olorun
17
0 / 7 / 5
10,949
995
10,180
20,691
9,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
16
3 / 5 / 0
10,462
951
5,302
7,885
3,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
joker5520
Chaac
16
0 / 7 / 3
10,141
922
10,655
20,571
17,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
śìck
Jing Wei
16
2 / 7 / 3
10,767
979
17,882
22,308
9,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

105

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
7 / 1 / 16
12,158
1,105
8,641
8,470
6,102
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 0 / 18
13,403
1,218
22,210
13,742
8,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Ejrjcr047405
Ganesha
18
0 / 2 / 27
11,289
1,026
9,935
17,157
19,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 2 / 20
12,396
1,127
29,402
9,234
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 0 / 14
12,759
1,160
15,574
10,044
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
127
5
Kills
32
32
Deaths
5
14
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
16
15
W
12
0
18
21
W
Ganesha
Ejrjcr047405
Ganesha
0
2
27
6.75
W
6
2
20
8
W
7
0
14
14
L
Chang'e
ToxicTeddy23
Chang'e
0
6
3
0.25
L
Olorun
cchance1
Olorun
0
7
5
0.36
L
Thanatos
3
5
0
0.6
L
Chaac
joker5520
Chaac
0
7
3
0.21
L
Jing Wei
śìck
Jing Wei
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,022
Damage
85,762
92,537
Taken
58,647
46,504
Mitigated
43,802
19,055
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,641
4,450
0
142
8,470
6,102
0
3,158
5,245
0
11,646
W
22,210
251
605
7,343
13,742
8,213
0
5,540
8,092
38,514
0
W
Ganesha
Ejrjcr047405
Ganesha
9,935
1,680
497
1,920
17,157
19,807
0
4,794
12,089
18,703
0
W
29,402
1,991
466
2,244
9,234
4,354
0
3,993
5,128
61,903
0
W
15,574
8,452
0
4,276
10,044
5,326
0
3,698
6,204
0
42,056
L
Chang'e
ToxicTeddy23
Chang'e
11,003
398
2,832
4,282
21,082
7,752
0
15,453
5,629
34,614
0
L
Olorun
cchance1
Olorun
10,180
5,174
1,759
4,355
20,691
9,221
0
14,471
6,220
38,258
0
L
Thanatos
5,302
901
0
2,751
7,885
3,376
0
4,764
3,121
0
14,510
L
Chaac
joker5520
Chaac
10,655
2,824
0
3,076
20,571
17,004
0
13,846
6,725
0
28,993
L
Jing Wei
śìck
Jing Wei
17,882
10,093
0
0
22,308
9,151
0
13,013
9,295
0
36,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
62,005
207
Minions Killed
217
4
Camps Cleared
11
954,332
Distance Traveled
1,024,308
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,158
1,105
12
1
1
201,866
1
W
Anubis
13,403
1,218
52
5
2
206,049
2
W
Ganesha
11,289
1,026
0
0
0
210,806
1
W
Agni
12,396
1,127
93
8
0
195,412
0
W
Neith
12,759
1,160
60
5
8
210,175
1
L
Chang'e
10,250
932
55
5
2
211,551
0
L
Olorun
10,949
995
55
5
1
187,335
3
L
Thanatos
10,462
951
20
2
1
131,656
1
L
Chaac
10,141
922
44
4
0
190,335
2
L
Jing Wei
10,767
979
33
3
0
233,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role