Player Matchup

Sol
Sol
Duddo Uzumaki
Sol
Level 83
God Stats
2W - 1L
1,691 SR
Queue Stats
35W - 36L
1,369 Elo+
Solo
Chaac
Chaac
Klluttz
Chaac
Level 107
God Stats
4W - 3L
1,244 SR
Queue Stats
86W - 92L
1,412 Elo+
Solo
Ra
Ra
MoejoeSayson
Ra
Level 105
God Stats
125W - 137L
1,494 SR
Queue Stats
241W - 260L
1,519 Elo+
Party 1
Neith
Neith
XSunnyHeartsX
Neith
Level 59
God Stats
41W - 42L
1,490 SR
Queue Stats
248W - 248L
1,483 Elo+
Solo
Artemis
Artemis
xovodrizzy
Artemis
Level 120
God Stats
5W - 2L
1,626 SR
Queue Stats
310W - 316L
1,491 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,455 Elo+

VS

Team Averages
Level 70
1,507 SR
1,488 Elo+
Izanami
Izanami
Beltrx08
Izanami
Level 67
God Stats
12W - 10L
1,516 SR
Queue Stats
33W - 33L
1,503 Elo+
Solo
Chaac
Chaac
MR_WILLIAMZ_
Chaac
Level 62
God Stats
2W - 3L
1,452 SR
Queue Stats
30W - 47L
1,340 Elo+
Solo
Baba Yaga
Baba Yaga
ssas23
Baba Yaga
Level 72
God Stats
3W - 6L
1,340 SR
Queue Stats
372W - 381L
1,510 Elo+
Party 2
Hera
Hera
theonlyhuman
Hera
Level 86
God Stats
35W - 28L
1,608 SR
Queue Stats
181W - 174L
1,568 Elo+
Party 2
Fenrir
Fenrir
xl DARCHE
Fenrir
Level 64
God Stats
8W - 8L
1,619 SR
Queue Stats
53W - 67L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
13,867
1,067
12,865
9,793
3,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Klluttz
Chaac
18
1 / 1 / 8
12,432
956
12,495
20,186
26,378
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 3 / 6
12,766
982
9,557
13,791
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 0 / 9
13,497
1,038
21,207
8,265
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
xovodrizzy
Artemis
18
3 / 4 / 7
12,331
949
22,503
14,069
5,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

172

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beltrx08
Izanami
18
1 / 1 / 3
12,625
971
10,561
13,058
6,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 1 / 1
10,909
839
5,731
13,557
9,734
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
ssas23
Baba Yaga
19
6 / 3 / 3
13,903
1,069
15,852
20,102
9,539
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 5 / 5
11,852
912
16,603
14,970
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xl DARCHE
Fenrir
18
3 / 5 / 5
13,258
1,020
13,729
22,376
11,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
15
Kills
10
10
Deaths
15
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Beltrx08
Izanami
1
1
3
2.5
W
4
2
10
4.5
W
Chaac
Klluttz
Chaac
1
1
8
5
L
0
1
1
0.5
W
3
3
6
2
W
4
0
9
8.5
L
Baba Yaga
ssas23
Baba Yaga
6
3
3
2.5
L
0
5
5
0.5
L
Fenrir
xl DARCHE
Fenrir
3
5
5
1.1
W
Artemis
xovodrizzy
Artemis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,627
Damage
62,476
66,104
Taken
84,063
45,565
Mitigated
43,333
17,353
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Beltrx08
Izanami
10,561
5,837
0
2,005
13,058
6,157
0
2,847
10,177
0
53,285
W
12,865
2,184
0
2,930
9,793
3,832
0
6,383
3,410
48,356
0
W
Chaac
Klluttz
Chaac
12,495
2,218
0
4,823
20,186
26,378
0
8,822
11,364
0
25,359
L
5,731
1,257
0
2,366
13,557
9,734
0
3,404
9,965
0
8,289
W
9,557
1,244
1,638
4,471
13,791
6,662
0
6,052
7,739
39,371
0
W
21,207
8,039
0
2,917
8,265
3,423
0
4,919
3,346
0
46,799
L
Baba Yaga
ssas23
Baba Yaga
15,852
539
0
2,573
20,102
9,539
0
4,457
15,547
43,900
0
L
16,603
4,074
73
1,374
14,970
6,003
0
5,342
9,522
32,966
0
L
Fenrir
xl DARCHE
Fenrir
13,729
2,207
0
1,190
22,376
11,900
0
5,768
16,430
0
29,904
W
Artemis
xovodrizzy
Artemis
22,503
10,839
0
574
14,069
5,270
0
6,279
7,790
0
30,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,893
Gold Earned
62,547
260
Minions Killed
249
9
Camps Cleared
9
1,258,469
Distance Traveled
1,136,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,625
971
113
9
1
226,499
0
W
Sol
13,867
1,067
98
8
3
226,668
0
W
Chaac
12,432
956
20
2
0
273,433
0
L
Chaac
10,909
839
5
0
0
138,665
0
W
Ra
12,766
982
72
6
3
265,139
1
W
Neith
13,497
1,038
54
4
3
275,819
0
L
Baba Yaga
13,903
1,069
72
6
0
259,452
0
L
Hera
11,852
912
33
3
1
244,347
0
L
Fenrir
13,258
1,020
26
2
7
267,554
0
W
Artemis
12,331
949
16
1
0
217,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role