Player Matchup

He Bo
He Bo
Hiteza
He Bo
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
89W - 86L
1,607 Elo+
Solo
Bastet
Bastet
JohnWongBong
Bastet
Level 108
God Stats
4W - 3L
1,657 SR
Queue Stats
346W - 348L
1,561 Elo+
Solo
Achilles
Achilles
NfiniteStratos
Achilles
Level 104
God Stats
16W - 13L
1,333 SR
Queue Stats
349W - 347L
1,555 Elo+
Solo
Artemis
Artemis
isZaya
Artemis
Level 137
God Stats
18W - 19L
1,797 SR
Queue Stats
102W - 78L
1,695 Elo+
Party 2
Athena
Athena
βaguette
Athena
Level 127
God Stats
1W - 0L
1,895 SR
Queue Stats
90W - 68L
1,677 Elo+
Party 2
Team Averages
Level 121
1,679 SR
1,619 Elo+

VS

Team Averages
Level 121
1,592 SR
1,617 Elo+
Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Decisions
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,768 Elo+
Party 1
Artio
Artio
Jaxster12
Artio
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 223L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
KamiZonbi
Baron Samedi
Level 141
God Stats
1W - 1L
1,702 SR
Queue Stats
18W - 13L
1,633 Elo+
Party 1
Serqet
Serqet
MyBussy
Serqet
Level 155
God Stats
0W - 2L
1,760 SR
Queue Stats
89W - 52L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hiteza
He Bo
19
4 / 4 / 15
12,195
762
21,658
14,821
7,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
20
9 / 1 / 19
13,161
823
21,389
11,092
5,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
9 / 2 / 15
13,271
829
21,257
19,457
23,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
isZaya
Artemis
20
11 / 1 / 11
14,042
878
26,775
11,692
6,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
βaguette
Athena
20
2 / 0 / 25
13,908
869
12,757
19,232
27,090
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 4 / 5
10,973
686
6,507
25,657
33,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Decisions
Scylla
17
1 / 7 / 4
10,489
656
10,236
16,269
5,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Jaxster12
Artio
18
1 / 7 / 4
11,189
699
10,892
30,702
41,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
KamiZonbi
Baron Samedi
18
1 / 8 / 2
10,667
667
11,360
22,806
12,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
MyBussy
Serqet
17
3 / 9 / 3
10,792
675
11,078
22,664
11,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
26
35
Kills
8
8
Deaths
35
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
5
1.13
L
Scylla
Decisions
Scylla
1
7
4
0.43
W
He Bo
Hiteza
He Bo
4
4
15
2.88
L
Artio
Jaxster12
Artio
1
7
4
0.43
W
Bastet
9
1
19
18.5
L
Baron Samedi
KamiZonbi
Baron Samedi
1
8
2
0.25
L
Serqet
MyBussy
Serqet
3
9
3
0.5
W
Achilles
9
2
15
8.25
W
Artemis
isZaya
Artemis
11
1
11
16.5
W
Athena
βaguette
Athena
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,836
Damage
50,073
76,294
Taken
118,098
69,410
Mitigated
104,837
22,756
Healing
31,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,507
3,927
6,156
9,121
25,657
33,210
31
8,620
16,751
0
12,875
L
Scylla
Decisions
Scylla
10,236
629
0
0
16,269
5,686
0
2,732
13,456
31,898
0
W
He Bo
Hiteza
He Bo
21,658
1,661
0
4,121
14,821
7,121
288
6,343
8,157
56,241
0
L
Artio
Jaxster12
Artio
10,892
613
3,682
6,467
30,702
41,380
0
9,584
20,983
34,693
0
W
Bastet
21,389
7,025
0
4,159
11,092
5,588
745
4,242
6,782
0
55,482
L
Baron Samedi
KamiZonbi
Baron Samedi
11,360
520
1,666
3,124
22,806
12,760
0
7,102
15,636
44,855
0
L
Serqet
MyBussy
Serqet
11,078
2,122
0
945
22,664
11,801
46
6,037
16,609
0
37,662
W
Achilles
21,257
6,308
0
3,785
19,457
23,367
1,375
7,788
11,669
0
52,305
W
Artemis
isZaya
Artemis
26,775
14,255
0
3,731
11,692
6,244
7,069
6,196
5,280
0
73,699
W
Athena
βaguette
Athena
12,757
4,020
0
6,960
19,232
27,090
744
7,919
11,103
38,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,577
Gold Earned
54,110
332
Minions Killed
223
0
Camps Cleared
0
1,822,937
Distance Traveled
1,530,655
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,973
686
15
1
0
328,405
1
L
Scylla
10,489
656
58
4
0
292,735
0
W
He Bo
12,195
762
71
4
0
333,618
1
L
Artio
11,189
699
37
2
0
298,847
0
W
Bastet
13,161
823
58
4
0
398,934
4
L
Baron Samedi
10,667
667
69
4
0
286,005
0
L
Serqet
10,792
675
44
3
0
324,663
1
W
Achilles
13,271
829
65
4
0
362,664
1
W
Artemis
14,042
878
93
6
0
331,790
0
W
Athena
13,908
869
45
3
0
395,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role