Player Matchup

Tiamat
Tiamat
DD-destroyer999
Tiamat
Level 66
God Stats
5W - 10L
1,500 SR
Queue Stats
216W - 192L
1,814 Elo+
Party 2
Fenrir
Fenrir
Mateuus_SALAH
Fenrir
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 101L
1,161 Elo+
Solo
Sol
Sol
Typcalzae
Sol
Level 67
God Stats
8W - 10L
1,500 SR
Queue Stats
124W - 141L
1,294 Elo+
Party 1
Vamana
Vamana
XxEddie_LockexX
Vamana
Level 32
God Stats
32W - 21L
1,656 SR
Queue Stats
92W - 96L
1,490 Elo+
Party 2
King Arthur
King Arthur
boboston98
King Arthur
Level 42
God Stats
1W - 3L
1,419 SR
Queue Stats
124W - 143L
1,294 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,410 Elo+

VS

Team Averages
Level 84
1,376 SR
1,297 Elo+
Atlas
Atlas
Garbs99
Atlas
Level 102
God Stats
8W - 6L
1,474 SR
Queue Stats
265W - 288L
1,331 Elo+
Solo
Chaac
Chaac
I Xudz I
Chaac
Level 24
God Stats
6W - 10L
1,140 SR
Queue Stats
225W - 199L
1,261 Elo+
Party 3
Poseidon
Poseidon
KAGGIBOI
Poseidon
Level 108
God Stats
27W - 32L
1,360 SR
Queue Stats
309W - 319L
1,248 Elo+
Party 3
Xbalanque
Xbalanque
Train0078640
Xbalanque
Level 124
God Stats
20W - 14L
1,416 SR
Queue Stats
318W - 337L
1,324 Elo+
Solo
Mercury
Mercury
YungBoiiH
Mercury
Level 61
God Stats
7W - 3L
1,493 SR
Queue Stats
123W - 124L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,347
453
4,512
10,078
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
6,085
435
782
12,460
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 3 / 0
5,980
427
5,585
8,690
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 0
7,090
506
6,519
8,488
6,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
boboston98
King Arthur
9
0 / 2 / 1
5,429
388
2,701
8,889
5,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Garbs99
Atlas
11
5 / 0 / 6
8,030
574
4,142
9,023
8,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
I Xudz I
Chaac
11
2 / 0 / 1
7,597
543
3,785
11,481
6,988
Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
KAGGIBOI
Poseidon
14
9 / 2 / 4
8,760
626
11,231
8,887
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Train0078640
Xbalanque
12
0 / 1 / 5
7,183
513
7,511
5,506
2,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
YungBoiiH
Mercury
12
2 / 3 / 2
7,434
531
2,837
12,667
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
18
19
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Atlas
Garbs99
Atlas
5
0
6
8
W
Chaac
I Xudz I
Chaac
2
0
1
2.5
W
Poseidon
KAGGIBOI
Poseidon
9
2
4
5.5
L
0
5
0
0
W
Xbalanque
Train0078640
Xbalanque
0
1
5
2.5
L
1
3
0
0.33
L
2
2
0
1
W
Mercury
YungBoiiH
Mercury
2
3
2
1
L
King Arthur
boboston98
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
29,506
48,605
Taken
47,564
28,226
Mitigated
26,230
7,923
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,512
497
0
1,268
10,078
5,646
1,210
7,953
2,125
36,745
0
W
Atlas
Garbs99
Atlas
4,142
1,646
2,180
2,516
9,023
8,233
0
3,468
5,555
21,901
0
W
Chaac
I Xudz I
Chaac
3,785
1,125
0
4,813
11,481
6,988
657
48
11,433
0
35,513
W
Poseidon
KAGGIBOI
Poseidon
11,231
1,747
0
415
8,887
3,598
1,076
3,897
4,990
60,761
0
L
782
0
0
972
12,460
7,054
0
1,910
10,550
0
40,283
W
Xbalanque
Train0078640
Xbalanque
7,511
2,229
35
1,057
5,506
2,371
2,219
2,902
2,604
0
46,755
L
5,585
3,254
0
3,275
8,690
2,847
384
2,496
6,194
31,234
0
L
6,519
3,146
0
1,483
8,488
6,688
683
0
8,488
0
46,937
W
Mercury
YungBoiiH
Mercury
2,837
1,060
0
2,793
12,667
5,040
535
320
12,347
0
45,984
L
King Arthur
boboston98
King Arthur
2,701
78
243
682
8,889
5,991
22
3,014
5,875
3,410
15,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
39,004
281
Minions Killed
363
0
Camps Cleared
0
1,279,507
Distance Traveled
1,312,249
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,347
453
58
4
0
242,875
4
W
Atlas
8,030
574
32
2
0
276,460
1
W
Chaac
7,597
543
65
5
0
246,130
3
W
Poseidon
8,760
626
109
8
0
278,008
4
L
Fenrir
6,085
435
69
5
0
238,484
0
W
Xbalanque
7,183
513
83
6
0
232,543
0
L
Sol
5,980
427
44
3
0
227,269
0
L
Vamana
7,090
506
81
6
0
291,358
0
W
Mercury
7,434
531
74
5
0
279,108
1
L
King Arthur
5,429
388
29
2
0
279,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role