Player Matchup

Cerberus
Cerberus
Nadenet
Cerberus
Level 126
God Stats
6W - 3L
1,396 SR
Queue Stats
298W - 278L
1,536 Elo+
Solo
Hel
Hel
PanHaoRan
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 152L
1,430 Elo+
Solo
Merlin
Merlin
TheBetterDhivyan
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,670 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iBJoshyy
Tsukuyomi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 52L
1,578 Elo+
Party 3
Achilles
Achilles
styax_
Achilles
Level 155
God Stats
27W - 14L
1,635 SR
Queue Stats
688W - 696L
1,562 Elo+
Solo
Team Averages
Level 122
1,506 SR
1,555 Elo+

VS

Team Averages
Level 97
1,539 SR
1,462 Elo+
Thanatos
Thanatos
BlueRangerLee
Thanatos
Level 154
God Stats
4W - 6L
1,582 SR
Queue Stats
497W - 528L
1,458 Elo+
Party 2
Atlas
Atlas
CrazyRangerDave
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 254L
1,489 Elo+
Party 2
Sol
Sol
EnviMascott
Sol
Level 67
God Stats
7W - 6L
1,873 SR
Queue Stats
346W - 306L
1,514 Elo+
Party 1
Hel
Hel
Erronox
Hel
Level 139
God Stats
5W - 8L
1,239 SR
Queue Stats
284W - 275L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
Sttiiyx
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nadenet
Cerberus
20
3 / 1 / 15
13,467
641
14,754
29,322
36,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 2 / 11
12,292
585
7,007
18,548
15,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 8
14,054
669
36,901
20,592
13,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
iBJoshyy
Tsukuyomi
20
4 / 4 / 13
13,153
626
29,278
26,999
17,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
styax_
Achilles
20
10 / 5 / 9
13,874
661
42,406
48,409
59,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueRangerLee
Thanatos
20
3 / 6 / 7
11,861
565
21,107
25,144
16,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
1 / 7 / 10
11,725
558
19,255
46,018
50,632
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 6
11,913
567
14,565
16,628
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
20
4 / 5 / 8
12,885
614
25,975
34,784
32,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Sttiiyx
Heimdallr
19
4 / 3 / 6
11,821
563
16,998
20,764
12,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
25
Kills
14
14
Deaths
25
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlueRangerLee
Thanatos
3
6
7
1.08
L
1
7
10
0.86
L
2
4
6
1.25
L
Hel
4
5
8
1.6
W
Cerberus
Nadenet
Cerberus
3
1
15
10.5
W
2
2
11
3.75
L
Heimdallr
Sttiiyx
Heimdallr
4
3
6
2.33
W
6
2
8
5
W
Tsukuyomi
iBJoshyy
Tsukuyomi
4
4
13
2.63
W
Achilles
styax_
Achilles
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,346
Damage
97,900
143,870
Taken
143,338
143,462
Mitigated
120,913
96,096
Healing
77,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlueRangerLee
Thanatos
21,107
3,298
2,000
11,568
25,144
16,376
0
9,220
15,924
0
32,499
L
19,255
7,583
1,268
9,370
46,018
50,632
451
18,747
27,271
40,971
0
L
14,565
2,671
1,116
3,265
16,628
8,781
926
7,226
9,402
24,296
0
L
Hel
25,975
696
24,853
20,354
34,784
32,483
178
13,401
21,383
61,241
0
W
Cerberus
Nadenet
Cerberus
14,754
644
1,360
10,645
29,322
36,974
682
11,838
17,484
32,655
0
W
7,007
353
30,156
12,294
18,548
15,602
1,616
10,985
7,563
18,213
0
L
Heimdallr
Sttiiyx
Heimdallr
16,998
6,422
1,739
1,805
20,764
12,641
1,494
10,068
10,696
0
33,113
W
36,901
1,173
3,459
5,220
20,592
13,569
1,676
12,582
8,010
72,426
0
W
Tsukuyomi
iBJoshyy
Tsukuyomi
29,278
5,306
2,014
8,352
26,999
17,370
2,729
9,932
17,067
0
57,488
W
Achilles
styax_
Achilles
42,406
4,556
2,554
20,042
48,409
59,947
1,949
14,458
32,841
0
64,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,840
Gold Earned
60,205
230
Minions Killed
186
0
Camps Cleared
0
2,031,774
Distance Traveled
1,591,345
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,861
565
27
1
0
346,993
0
L
Atlas
11,725
558
30
1
0
278,829
4
L
Sol
11,913
567
11
1
0
245,667
0
L
Hel
12,885
614
80
4
0
368,008
1
W
Cerberus
13,467
641
41
2
0
329,277
1
W
Hel
12,292
585
36
2
0
408,822
7
L
Heimdallr
11,821
563
38
2
0
351,848
0
W
Merlin
14,054
669
72
3
0
386,122
2
W
Tsukuyomi
13,153
626
40
2
0
442,704
3
W
Achilles
13,874
661
41
2
0
464,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role