Player Matchup

Shiva
Shiva
Gold IV
MrDOTinvade
Shiva
Gold IV
Level 103
God Stats
2W - 2L
1,700 SR
Queue Stats
17W - 25L
1,531 MMR
Party 2
Artemis
Artemis
Silver II
mike2mic
Artemis
Silver II
Level 100
God Stats
0W - 1L
1,508 SR
Queue Stats
7W - 9L
1,555 MMR
Party 2
Persephone
Persephone
Gold V
misaelol
Persephone
Gold V
Level 154
God Stats
7W - 7L
1,527 SR
Queue Stats
42W - 61L
1,412 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,579 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,389 SR
1,492 MMR
King Arthur
King Arthur
Silver IV
Ogreens
King Arthur
Silver IV
Level 125
God Stats
1W - 3L
1,294 SR
Queue Stats
10W - 25L
1,164 MMR
Solo
Danzaburou
Danzaburou
Platinum III
whazha13
Danzaburou
Platinum III
Level 137
God Stats
4W - 2L
1,581 SR
Queue Stats
38W - 35L
1,836 MMR
Party 1
Xing Tian
Xing Tian
Gold II
yxuiz
Xing Tian
Gold II
Level 65
God Stats
5W - 2L
1,293 SR
Queue Stats
46W - 47L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
15,591
780
20,558
25,037
46,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
mike2mic
Artemis
16
4 / 10 / 6
13,028
651
13,979
21,091
11,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
misaelol
Persephone
19
5 / 5 / 7
14,785
739
19,743
19,423
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
UllrAh Muzen CabGilgameshAresAtlas

VS

Bans
SobekThothArtioAphroditeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ogreens
King Arthur
18
3 / 5 / 9
13,521
676
9,591
25,695
25,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
whazha13
Danzaburou
20
14 / 7 / 4
16,130
807
30,376
20,594
12,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
yxuiz
Xing Tian
18
2 / 3 / 13
14,524
726
12,899
27,557
39,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
15
Kills
19
19
Deaths
15
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
W
King Arthur
Ogreens
King Arthur
3
5
9
1.5
L
Artemis
mike2mic
Artemis
4
10
6
0.7
L
Persephone
misaelol
Persephone
5
5
7
1.7
W
Danzaburou
whazha13
Danzaburou
14
7
4
2.29
W
Xing Tian
yxuiz
Xing Tian
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,280
Damage
52,866
65,551
Taken
73,846
67,456
Mitigated
77,226
11,575
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,558
2,824
160
4,549
25,037
46,545
379
7,393
17,644
0
39,941
W
King Arthur
Ogreens
King Arthur
9,591
504
0
509
25,695
25,102
130
7,005
18,690
6,512
30,949
L
Artemis
mike2mic
Artemis
13,979
6,474
0
1,285
21,091
11,023
404
3,970
17,121
0
58,535
L
Persephone
misaelol
Persephone
19,743
1,329
311
5,270
19,423
9,888
1,063
4,095
15,323
79,536
0
W
Danzaburou
whazha13
Danzaburou
30,376
14,173
0
2,914
20,594
12,485
3,159
5,670
14,924
0
87,115
W
Xing Tian
yxuiz
Xing Tian
12,899
1,327
0
5,611
27,557
39,639
122
8,890
18,667
33,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
44,175
207
Minions Killed
202
7
Camps Cleared
10
976,636
Distance Traveled
1,049,688
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
15,591
780
34
2
1
364,289
5
W
King Arthur
13,521
676
46
2
3
361,647
4
L
Artemis
13,028
651
66
3
2
280,192
2
L
Persephone
14,785
739
107
5
4
332,155
6
W
Danzaburou
16,130
807
132
7
5
299,729
4
W
Xing Tian
14,524
726
24
1
2
388,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role