Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
fransensual
Artemis
Level 26
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
pinopiplo
Gilgamesh
Level 29
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,348 SR
1,500 Elo+

VS

Team Averages
Level 81
1,402 SR
1,435 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DrMoustaches
Loki
Level 106
God Stats
27W - 16L
1,583 SR
Queue Stats
815W - 857L
1,507 Elo+
Solo
Discordia
Discordia
Greinth
Discordia
Level 32
God Stats
5W - 7L
1,124 SR
Queue Stats
85W - 132L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 5 / 0
6,912
576
5,034
12,278
6,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
fransensual
Artemis
11
0 / 4 / 1
7,247
604
3,750
10,915
4,203
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
pinopiplo
Gilgamesh
11
1 / 5 / 0
7,158
597
4,706
16,419
8,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 11
8,219
685
8,171
10,879
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 0 / 4
9,544
795
8,452
4,998
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Greinth
Discordia
15
4 / 0 / 8
9,255
771
17,822
4,786
1,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
W
Geb
 
Geb
1
1
11
6.5
W
9
0
4
11
W
Discordia
Greinth
Discordia
4
0
8
8
L
Artemis
fransensual
Artemis
0
4
1
0.13
L
Gilgamesh
pinopiplo
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
34,445
39,612
Taken
20,663
18,561
Mitigated
13,403
5,127
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,034
524
0
1,933
12,278
6,157
0
7,773
4,239
24,415
0
W
Geb
 
Geb
8,171
750
0
4,288
10,879
9,260
136
1,979
8,484
16,578
0
W
8,452
1,989
0
2,088
4,998
2,305
388
1,447
3,416
0
41,563
W
Discordia
Greinth
Discordia
17,822
1,247
0
2,460
4,786
1,838
1,085
1,407
3,145
45,529
0
L
Artemis
fransensual
Artemis
3,750
2,249
0
1,096
10,915
4,203
0
8,697
2,094
0
13,940
L
Gilgamesh
pinopiplo
Gilgamesh
4,706
1,502
0
2,098
16,419
8,201
0
9,068
6,986
0
19,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,317
Gold Earned
27,018
98
Minions Killed
146
3
Camps Cleared
9
587,004
Distance Traveled
707,708
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,912
576
39
3
2
200,930
2
W
Geb
8,219
685
21
2
1
234,451
3
W
Loki
9,544
795
66
6
7
259,492
3
W
Discordia
9,255
771
59
5
1
213,765
2
L
Artemis
7,247
604
28
2
1
160,921
1
L
Gilgamesh
7,158
597
31
3
0
225,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role