Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CalixM99
Kali
Level 108
God Stats
51W - 38L
1,535 SR
Queue Stats
474W - 473L
1,436 Elo+
Solo
Scylla
Scylla
Claiborne0424
Scylla
Level 37
God Stats
0W - 4L
1,150 SR
Queue Stats
35W - 42L
1,224 Elo+
Solo
Sol
Sol
CorpusLignum
Sol
Level 143
God Stats
10W - 11L
1,486 SR
Queue Stats
215W - 209L
1,434 Elo+
Solo
Cerberus
Cerberus
MidsizeAnt9
Cerberus
Level 79
God Stats
0W - 1L
1,707 SR
Queue Stats
16W - 9L
1,481 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,415 Elo+

VS

Team Averages
Level 58
1,588 SR
1,474 Elo+
Tiamat
Tiamat
AtlasSoldierDTS
Tiamat
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,665 Elo+
Party 1
Chaac
Chaac
D0ughMaker
Chaac
Level 25
God Stats
4W - 1L
1,720 SR
Queue Stats
4W - 2L
1,442 Elo+
Party 1
Hera
Hera
Dragon5layer60
Hera
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,442 Elo+
Party 1
Izanami
Izanami
NightHawk404128
Izanami
Level 49
God Stats
3W - 2L
1,720 SR
Queue Stats
15W - 25L
1,442 Elo+
Party 1
Cabrakan
Cabrakan
asdkofjalkfj
Cabrakan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 2 / 0
5,473
547
5,089
5,658
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kali
7
0 / 2 / 0
4,800
480
3,189
8,424
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,929
493
598
4,231
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,786
579
3,031
7,375
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MidsizeAnt9
Cerberus
8
0 / 2 / 3
5,086
509
3,174
9,776
5,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,451
445
2,316
4,640
1,835
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
10
1 / 0 / 1
5,707
571
2,881
5,133
2,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
5 / 0 / 2
6,827
683
6,887
4,057
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 1 / 2
5,268
527
3,776
5,853
1,842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
asdkofjalkfj
Cabrakan
10
2 / 0 / 1
5,933
593
3,728
8,994
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
0
1.5
W
0
2
0
0
L
Kali
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
Chaac
1
0
1
1.5
W
5
0
2
6
L
Cerberus
MidsizeAnt9
Cerberus
0
2
3
0.75
W
1
1
2
2
W
Cabrakan
asdkofjalkfj
Cabrakan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,081
Damage
19,588
35,464
Taken
28,677
14,835
Mitigated
13,577
10,591
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,089
3,011
0
1,000
5,658
1,933
236
2,721
2,937
0
34,023
W
2,316
517
389
1,066
4,640
1,835
38
836
3,804
13,189
0
L
Kali
3,189
1,041
0
2,715
8,424
3,531
0
3,607
4,817
0
25,228
L
598
114
0
500
4,231
1,399
0
1,545
2,686
23,462
0
L
3,031
839
0
4,161
7,375
2,216
1,413
991
6,384
36,202
0
W
Chaac
2,881
155
0
2,644
5,133
2,570
0
2,826
2,307
0
25,195
W
6,887
2,058
0
0
4,057
1,717
1,442
1,031
3,026
40,652
0
L
Cerberus
MidsizeAnt9
Cerberus
3,174
399
255
1,960
9,776
5,756
138
4,067
5,709
15,654
0
W
3,776
3,318
0
1,502
5,853
1,842
267
1,906
3,947
0
26,212
W
Cabrakan
asdkofjalkfj
Cabrakan
3,728
571
0
4,428
8,994
5,613
0
204
8,790
44,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
28,186
254
Minions Killed
267
0
Camps Cleared
0
983,817
Distance Traveled
974,310
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,473
547
60
6
0
176,781
1
W
Tiamat
4,451
445
27
3
0
178,347
0
L
Kali
4,800
480
47
5
0
210,565
0
L
Scylla
4,929
493
39
4
0
200,050
4
L
Sol
5,786
579
66
7
0
184,151
3
W
Chaac
5,707
571
51
5
0
213,410
0
W
Hera
6,827
683
69
7
0
201,135
2
L
Cerberus
5,086
509
42
4
0
212,270
1
W
Izanami
5,268
527
39
4
0
174,562
0
W
Cabrakan
5,933
593
81
8
0
206,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role