Player Matchup

Athena
Athena
Leo_Mayweather
Athena
Level 156
God Stats
0W - 2L
1,325 SR
Queue Stats
476W - 390L
1,635 Elo+
Party 2
Agni
Agni
Tootymcdeath
Agni
Level 69
God Stats
14W - 14L
1,597 SR
Queue Stats
294W - 232L
1,600 Elo+
Party 2
Artemis
Artemis
mango_manila
Artemis
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,410 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,548 Elo+

VS

Team Averages
Level 121
1,612 SR
1,721 Elo+
Bakasura
Bakasura
Floodforce
Bakasura
Level 159
God Stats
9W - 1L
1,771 SR
Queue Stats
339W - 89L
1,949 Elo+
Party 1
Vulcan
Vulcan
RomanToaster653
Vulcan
Level 47
God Stats
1W - 4L
1,113 SR
Queue Stats
8W - 22L
1,253 Elo+
Solo
Jormungandr
Jormungandr
UnleashedChaos
Jormungandr
Level 157
God Stats
4W - 0L
1,951 SR
Queue Stats
207W - 66L
1,961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,945
695
2,889
12,992
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 11 / 1
6,351
635
6,485
10,942
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
mango_manila
Artemis
10
1 / 5 / 3
6,754
675
6,510
9,656
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Floodforce
Bakasura
13
9 / 1 / 9
8,789
879
8,260
10,215
5,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 2 / 14
7,624
762
6,425
5,430
2,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
UnleashedChaos
Jormungandr
14
9 / 1 / 9
9,022
902
13,931
10,833
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
20
20
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Floodforce
Bakasura
9
1
9
13.5
L
1
4
0
0.25
W
2
2
14
4.5
L
1
11
1
0.14
W
Jormungandr
UnleashedChaos
Jormungandr
9
1
9
13.5
L
Artemis
mango_manila
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
28,616
33,590
Taken
26,478
17,839
Mitigated
16,923
1,580
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Floodforce
Bakasura
8,260
5,463
0
3,492
10,215
5,232
1,153
4,291
5,924
0
22,970
L
2,889
907
0
384
12,992
10,249
0
7,078
5,011
11,971
0
W
6,425
2,813
0
82
5,430
2,245
443
1,861
3,569
15,317
0
L
6,485
695
0
240
10,942
3,578
0
6,383
3,685
16,673
0
W
Jormungandr
UnleashedChaos
Jormungandr
13,931
3,829
0
1,862
10,833
9,446
5
3,929
6,904
36,073
0
L
Artemis
mango_manila
Artemis
6,510
3,087
0
956
9,656
4,012
0
6,384
2,734
0
21,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,050
Gold Earned
25,435
76
Minions Killed
116
1
Camps Cleared
8
512,447
Distance Traveled
593,679
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,789
879
41
4
4
199,913
3
L
Athena
6,945
695
25
3
0
198,370
1
W
Vulcan
7,624
762
20
2
0
202,658
4
L
Agni
6,351
635
18
2
0
144,408
1
W
Jormungandr
9,022
902
55
6
4
191,108
0
L
Artemis
6,754
675
33
3
1
169,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role