Player Matchup

Scylla
Scylla
Mgriffin210503
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,546 Elo+
Party 2
Fenrir
Fenrir
r2o6762
Fenrir
Level 154
God Stats
51W - 39L
1,547 SR
Queue Stats
236W - 265L
1,490 Elo+
Solo
Ullr
Ullr
tomm_bomb04
Ullr
Level 125
God Stats
10W - 14L
1,540 SR
Queue Stats
153W - 141L
1,563 Elo+
Party 2
Team Averages
Level 102
1,529 SR
1,533 Elo+

VS

Team Averages
Level 110
1,620 SR
1,542 Elo+
Zeus
Zeus
ERICMAGNUS
Zeus
Level 147
God Stats
147W - 72L
1,797 SR
Queue Stats
319W - 217L
1,697 Elo+
Party 1
Fenrir
Fenrir
SatsumaInsel244
Fenrir
Level 63
God Stats
5W - 6L
1,562 SR
Queue Stats
98W - 148L
1,478 Elo+
Party 1
Ymir
Ymir
SirPlayerKill
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 272L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,153
615
2,842
6,438
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
r2o6762
Fenrir
11
2 / 1 / 1
6,724
672
4,011
7,705
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 3 / 1
7,465
747
3,969
7,461
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,474
847
10,970
5,295
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 4
7,520
752
4,302
9,987
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 0 / 7
7,736
774
2,353
7,231
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
9
9
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
0
5
2
0.2
W
3
3
4
1.67
W
0
0
7
3.5
L
Fenrir
r2o6762
Fenrir
2
1
1
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,822
Damage
17,625
21,604
Taken
22,513
10,030
Mitigated
16,543
2,584
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,970
1,970
0
1,098
5,295
2,152
883
491
4,708
41,376
0
L
2,842
188
0
0
6,438
2,109
0
4,235
1,946
8,483
0
W
4,302
397
0
1,314
9,987
5,544
0
1,286
8,612
0
16,043
W
2,353
359
0
2,332
7,231
8,847
387
1,807
5,344
13,865
0
L
Fenrir
r2o6762
Fenrir
4,011
1,065
0
1,950
7,705
5,200
0
4,683
2,743
0
9,181
L
3,969
1,112
0
634
7,461
2,721
161
4,101
3,012
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
23,730
105
Minions Killed
124
2
Camps Cleared
8
559,831
Distance Traveled
532,449
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,474
847
83
8
6
157,061
0
L
Scylla
6,153
615
20
2
0
172,735
0
W
Fenrir
7,520
752
23
2
1
182,989
4
W
Ymir
7,736
774
18
2
1
192,399
1
L
Fenrir
6,724
672
16
2
1
211,647
1
L
Ullr
7,465
747
69
7
1
175,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role