Player Matchup

Hercules
Hercules
Capitan Pedro
Hercules
Level 128
God Stats
10W - 15L
1,574 SR
Queue Stats
73W - 78L
1,437 Elo+
Solo
Ne Zha
Ne Zha
Slayerjefft
Ne Zha
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 94L
1,623 Elo+
Party 2
Xbalanque
Xbalanque
Solarc23
Xbalanque
Level 17
God Stats
13W - 8L
1,344 SR
Queue Stats
22W - 10L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TR1GGA D 209
Kumbhakarna
Level 123
God Stats
30W - 45L
1,329 SR
Queue Stats
983W - 1,070L
1,414 Elo+
Solo
Hel
Hel
ZERP76
Hel
Level 89
God Stats
63W - 60L
1,568 SR
Queue Stats
131W - 143L
1,481 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,495 Elo+

VS

Team Averages
Level 78
1,496 SR
1,504 Elo+
Nike
Nike
 
Nike
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
IgnitableV2
Izanami
Level 93
God Stats
6W - 3L
1,774 SR
Queue Stats
98W - 75L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
ImACyclePath
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,590 Elo+
Solo
Jormungandr
Jormungandr
JustLightning77
Jormungandr
Level 39
God Stats
24W - 21L
1,387 SR
Queue Stats
197W - 235L
1,433 Elo+
Solo
Sol
Sol
Silver Gar
Sol
Level 129
God Stats
4W - 7L
1,321 SR
Queue Stats
235W - 224L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Capitan Pedro
Hercules
11
2 / 5 / 1
7,022
1,170
8,386
14,992
7,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
11
2 / 4 / 1
6,681
1,114
7,163
11,208
4,512
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Solarc23
Xbalanque
9
0 / 0 / 0
4,081
680
0
0
0
Kumbhakarna
TR1GGA D 209
Kumbhakarna
12
0 / 5 / 2
6,851
1,142
3,204
12,819
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hel
ZERP76
Hel
12
2 / 3 / 3
6,899
1,150
5,804
11,568
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

286

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 3 / 9
6,519
1,087
5,988
9,117
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
IgnitableV2
Izanami
13
7 / 1 / 8
8,500
1,417
12,207
5,594
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ImACyclePath
Sylvanus
13
5 / 0 / 11
8,042
1,340
11,728
5,497
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
JustLightning77
Jormungandr
13
2 / 1 / 12
7,420
1,237
6,058
4,684
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 9
7,285
1,214
8,320
4,409
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
17
17
Deaths
6
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
9
1.5
L
Hercules
Capitan Pedro
Hercules
2
5
1
0.5
W
Izanami
IgnitableV2
Izanami
7
1
8
11
W
Sylvanus
ImACyclePath
Sylvanus
5
0
11
10.5
W
Jormungandr
JustLightning77
Jormungandr
2
1
12
8
W
3
1
9
7.5
L
Ne Zha
2
4
1
0.63
L
Xbalanque
Solarc23
Xbalanque
0
0
0
0
L
Kumbhakarna
TR1GGA D 209
Kumbhakarna
0
5
2
0.2
L
Hel
ZERP76
Hel
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
44,301
50,587
Taken
29,301
30,408
Mitigated
18,161
11,107
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,988
1,266
192
1,042
9,117
6,232
0
2,793
6,324
3,714
8,405
L
Hercules
Capitan Pedro
Hercules
8,386
3,523
0
2,979
14,992
7,196
0
8,727
6,265
0
15,918
W
Izanami
IgnitableV2
Izanami
12,207
7,887
77
736
5,594
2,877
0
2,327
3,267
0
20,020
W
Sylvanus
ImACyclePath
Sylvanus
11,728
6,044
2,351
1,933
5,497
3,196
0
1,668
3,829
15,273
2,948
W
Jormungandr
JustLightning77
Jormungandr
6,058
3,328
0
0
4,684
4,278
0
1,382
3,302
23,347
0
W
8,320
2,248
144
1,208
4,409
1,578
0
838
3,571
16,208
0
L
Ne Zha
7,163
3,519
0
732
11,208
4,512
0
5,299
5,909
0
19,226
L
Xbalanque
Solarc23
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
TR1GGA D 209
Kumbhakarna
3,204
319
211
728
12,819
13,233
0
5,223
7,596
17,520
0
L
Hel
ZERP76
Hel
5,804
209
3,123
3,334
11,568
5,467
0
5,941
5,627
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
37,766
76
Minions Killed
105
3
Camps Cleared
6
454,876
Distance Traveled
545,068
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,519
1,087
11
2
0
116,188
0
L
Hercules
7,022
1,170
16
3
0
113,960
0
W
Izanami
8,500
1,417
25
4
2
109,024
0
W
Sylvanus
8,042
1,340
16
3
2
96,243
0
W
Jormungandr
7,420
1,237
38
6
1
106,361
1
W
Sol
7,285
1,214
15
3
1
117,252
0
L
Ne Zha
6,681
1,114
26
4
3
115,502
4
L
Xbalanque
4,081
680
0
0
0
0
0
L
Kumbhakarna
6,851
1,142
23
4
0
103,349
0
L
Hel
6,899
1,150
11
2
0
122,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role