Player Matchup

Danzaburou
Danzaburou
Erwin_Daniel2001
Danzaburou
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 115L
1,331 Elo+
Solo
Cu Chulainn
Cu Chulainn
alec_shortyy
Cu Chulainn
Level 150
God Stats
12W - 13L
1,481 SR
Queue Stats
246W - 348L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
greenmonkey_XD
Kuzenbo
Level 128
God Stats
4W - 6L
1,760 SR
Queue Stats
126W - 220L
1,377 Elo+
Party 1
Team Averages
Level 113
1,580 SR
1,371 Elo+

VS

Team Averages
Level 123
1,439 SR
1,468 Elo+
Bakasura
Bakasura
Joselitopro99
Bakasura
Level 100
God Stats
3W - 1L
1,474 SR
Queue Stats
285W - 309L
1,476 Elo+
Party 2
Scylla
Scylla
KRVA1994
Scylla
Level 124
God Stats
1W - 2L
1,427 SR
Queue Stats
82W - 95L
1,456 Elo+
Solo
Ganesha
Ganesha
iTz_YiiSuS
Ganesha
Level 145
God Stats
6W - 2L
1,416 SR
Queue Stats
206W - 227L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erwin_Daniel2001
Danzaburou
13
1 / 4 / 2
9,142
609
11,647
13,214
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
alec_shortyy
Cu Chulainn
13
0 / 2 / 2
8,712
581
6,678
19,987
12,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 2
9,609
641
4,669
17,877
18,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Joselitopro99
Bakasura
17
7 / 1 / 1
11,061
737
12,090
12,568
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
KRVA1994
Scylla
15
2 / 2 / 6
10,077
672
17,400
7,303
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
iTz_YiiSuS
Ganesha
15
0 / 0 / 9
10,840
723
7,426
10,812
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
2
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Erwin_Daniel2001
Danzaburou
1
4
2
0.5
W
Bakasura
Joselitopro99
Bakasura
7
1
1
7.5
W
Scylla
KRVA1994
Scylla
2
2
6
2.5
L
Cu Chulainn
alec_shortyy
Cu Chulainn
0
2
2
0.5
L
1
3
2
0.67
W
Ganesha
iTz_YiiSuS
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
36,916
51,078
Taken
30,683
36,868
Mitigated
23,819
16,072
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Erwin_Daniel2001
Danzaburou
11,647
3,827
0
2,347
13,214
6,399
0
7,067
5,939
0
31,998
W
Bakasura
Joselitopro99
Bakasura
12,090
7,317
0
6,887
12,568
8,205
702
2,078
10,490
0
38,776
W
Scylla
KRVA1994
Scylla
17,400
991
0
740
7,303
3,043
628
1,463
5,840
48,813
0
L
Cu Chulainn
alec_shortyy
Cu Chulainn
6,678
1,622
0
5,485
19,987
12,194
0
9,954
9,815
0
47,150
L
4,669
1,714
1,729
6,511
17,877
18,275
145
8,711
9,044
17,196
0
W
Ganesha
iTz_YiiSuS
Ganesha
7,426
615
0
3,701
10,812
12,571
525
1,632
9,180
30,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
31,978
155
Minions Killed
187
3
Camps Cleared
10
765,272
Distance Traveled
892,435
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,142
609
60
4
2
242,740
0
W
Bakasura
11,061
737
101
7
9
334,496
3
W
Scylla
10,077
672
83
6
1
281,814
1
L
Cu Chulainn
8,712
581
69
5
0
255,482
4
L
Kuzenbo
9,609
641
26
2
1
267,050
2
W
Ganesha
10,840
723
3
0
0
276,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role