Player Matchup

Sol
Sol
Shinx068
Sol
Level 108
God Stats
1W - 0L
1,303 SR
Queue Stats
33W - 24L
1,569 Elo+
Party 1
King Arthur
King Arthur
XGC JO3 D33R XC
King Arthur
Level 144
God Stats
4W - 3L
1,707 SR
Queue Stats
156W - 184L
1,366 Elo+
Solo
Geb
Geb
alesstone
Geb
Level 128
God Stats
3W - 0L
1,595 SR
Queue Stats
115W - 102L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iTz_NiiiCoX
Tsukuyomi
Level 25
God Stats
2W - 0L
1,706 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 1
Izanami
Izanami
wibinichinime
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 39L
1,500 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,520 Elo+

VS

Team Averages
Level 53
1,443 SR
1,481 Elo+
Zeus
Zeus
HighWeedRom
Zeus
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 10L
1,107 Elo+
Solo
Awilix
Awilix
KuzumiBoo
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,594 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saphrin3
Ah Muzen Cab
Level 143
God Stats
13W - 10L
1,660 SR
Queue Stats
356W - 364L
1,487 Elo+
Solo
Ravana
Ravana
Tweaking-Bryce
Ravana
Level 48
God Stats
0W - 2L
1,236 SR
Queue Stats
97W - 105L
1,455 Elo+
Party 2
Neith
Neith
to4dd
Neith
Level 18
God Stats
0W - 1L
1,533 SR
Queue Stats
23W - 25L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 15
17,638
735
32,383
27,310
11,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
XGC JO3 D33R XC
King Arthur
20
3 / 11 / 18
14,416
601
13,410
32,403
38,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 8 / 26
15,069
628
20,066
33,750
60,796
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iTz_NiiiCoX
Tsukuyomi
20
13 / 9 / 17
17,588
733
37,591
32,256
15,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
20
11 / 8 / 7
15,837
660
16,692
18,289
7,216
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 20
16,213
676
23,691
20,611
9,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
KuzumiBoo
Awilix
20
7 / 14 / 20
15,164
632
24,009
29,845
14,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Saphrin3
Ah Muzen Cab
20
18 / 6 / 21
17,502
729
31,549
26,351
13,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 7 / 23
14,766
615
19,491
25,541
21,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
to4dd
Neith
20
5 / 6 / 29
16,306
679
28,368
26,471
13,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
158
41
Kills
45
45
Deaths
41
83
Assists
113
Player
Kills
Deaths
Assists
KDA
L
8
8
20
2.25
L
Awilix
KuzumiBoo
Awilix
7
14
20
1.21
L
Ah Muzen Cab
Saphrin3
Ah Muzen Cab
18
6
21
4.75
W
11
9
15
2.06
L
7
7
23
2.64
W
King Arthur
XGC JO3 D33R XC
King Arthur
3
11
18
1.09
W
3
8
26
2
W
Tsukuyomi
iTz_NiiiCoX
Tsukuyomi
13
9
17
2.39
L
Neith
to4dd
Neith
5
6
29
3.25
W
Izanami
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,142
Damage
127,108
144,008
Taken
128,819
134,376
Mitigated
72,799
38,535
Healing
39,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,691
2,794
339
2,004
20,611
9,004
693
7,671
12,735
51,786
0
L
Awilix
KuzumiBoo
Awilix
24,009
9,319
1,122
2,607
29,845
14,856
1,883
11,535
18,042
0
38,637
L
Ah Muzen Cab
Saphrin3
Ah Muzen Cab
31,549
6,678
4,255
6,877
26,351
13,762
3,379
11,310
14,891
0
68,800
W
32,383
11,809
1,734
7,347
27,310
11,747
5,381
5,126
22,184
66,586
0
L
19,491
4,823
3,412
8,138
25,541
21,805
982
9,092
16,254
0
35,362
W
King Arthur
XGC JO3 D33R XC
King Arthur
13,410
1,170
2,255
6,528
32,403
38,842
278
4,525
27,878
0
23,278
W
20,066
1,002
1,459
4,306
33,750
60,796
456
6,312
27,438
37,900
0
W
Tsukuyomi
iTz_NiiiCoX
Tsukuyomi
37,591
11,044
2,404
10,083
32,256
15,775
1,549
5,794
26,462
0
73,647
L
Neith
to4dd
Neith
28,368
11,356
1,652
9,273
26,471
13,372
1,066
12,841
13,494
0
58,145
W
Izanami
16,692
9,612
464
1,955
18,289
7,216
1,956
1,934
16,355
0
41,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,548
Gold Earned
79,951
257
Minions Killed
239
0
Camps Cleared
0
1,750,434
Distance Traveled
1,890,508
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,213
676
50
2
0
323,671
1
L
Awilix
15,164
632
20
1
0
348,269
0
L
Ah Muzen Cab
17,502
729
61
3
0
376,573
0
W
Sol
17,638
735
79
3
0
360,576
0
L
Ravana
14,766
615
34
1
0
426,797
3
W
King Arthur
14,416
601
20
1
0
367,954
1
W
Geb
15,069
628
31
1
0
383,053
0
W
Tsukuyomi
17,588
733
59
2
0
406,044
0
L
Neith
16,306
679
74
3
0
415,198
1
W
Izanami
15,837
660
68
3
0
232,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role