Player Matchup

Bakasura
Bakasura
Clutchhh_Glo
Bakasura
Level 68
God Stats
24W - 17L
1,456 SR
Queue Stats
452W - 498L
1,278 Elo+
Solo
Danzaburou
Danzaburou
ImThatRedneck
Danzaburou
Level 49
God Stats
1W - 4L
1,209 SR
Queue Stats
158W - 185L
1,287 Elo+
Solo
Sylvanus
Sylvanus
Juicepouwch
Sylvanus
Level 60
God Stats
7W - 7L
1,464 SR
Queue Stats
88W - 94L
1,288 Elo+
Solo
Nu Wa
Nu Wa
Mateuus_SALAH
Nu Wa
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 101L
1,198 Elo+
Solo
Awilix
Awilix
PrimLotus70161
Awilix
Level 60
God Stats
1W - 1L
1,674 SR
Queue Stats
38W - 71L
1,231 Elo+
Solo
Team Averages
Level 54
1,461 SR
1,256 Elo+

VS

Team Averages
Level 62
1,443 SR
1,298 Elo+
Sylvanus
Sylvanus
Mozotroc
Sylvanus
Level 108
God Stats
18W - 12L
1,514 SR
Queue Stats
227W - 235L
1,373 Elo+
Solo
Poseidon
Poseidon
NotTenki
Poseidon
Level 24
God Stats
2W - 5L
1,517 SR
Queue Stats
27W - 32L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
Vorz-yt
Baron Samedi
Level 62
God Stats
10W - 15L
1,344 SR
Queue Stats
163W - 175L
1,298 Elo+
Party 1
Nemesis
Nemesis
ripalexa
Nemesis
Level 28
God Stats
18W - 26L
1,339 SR
Queue Stats
20W - 32L
1,232 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXNoahXx8619
Cu Chulainn
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 127L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clutchhh_Glo
Bakasura
11
2 / 3 / 0
8,233
358
6,306
13,891
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
ImThatRedneck
Danzaburou
14
2 / 6 / 2
9,908
431
11,396
16,591
8,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Juicepouwch
Sylvanus
12
1 / 8 / 2
8,544
371
7,810
24,536
25,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 8 / 0
7,745
337
6,012
11,437
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 0
9,268
403
7,298
19,961
13,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mozotroc
Sylvanus
16
2 / 2 / 13
11,231
488
7,341
18,683
23,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
NotTenki
Poseidon
18
7 / 2 / 7
11,809
513
11,844
11,608
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Vorz-yt
Baron Samedi
19
11 / 0 / 9
12,972
564
24,458
13,449
9,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ripalexa
Nemesis
18
7 / 3 / 6
12,027
523
9,743
17,011
9,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
xXNoahXx8619
Cu Chulainn
20
7 / 1 / 7
13,435
584
13,682
17,439
17,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
7
Kills
34
34
Deaths
8
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Clutchhh_Glo
Bakasura
2
3
0
0.67
L
Danzaburou
ImThatRedneck
Danzaburou
2
6
2
0.5
L
Sylvanus
Juicepouwch
Sylvanus
1
8
2
0.25
L
0
8
0
0
W
Sylvanus
Mozotroc
Sylvanus
2
2
13
4.25
W
Poseidon
NotTenki
Poseidon
7
2
7
5.25
L
2
9
0
0.22
W
Baron Samedi
Vorz-yt
Baron Samedi
11
0
9
15.5
W
Nemesis
ripalexa
Nemesis
7
3
6
3.33
W
Cu Chulainn
xXNoahXx8619
Cu Chulainn
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,822
Damage
67,068
86,416
Taken
78,190
58,282
Mitigated
65,463
15,517
Healing
22,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Clutchhh_Glo
Bakasura
6,306
4,088
0
3,334
13,891
5,956
0
5,605
8,208
0
38,760
L
Danzaburou
ImThatRedneck
Danzaburou
11,396
4,945
0
4,047
16,591
8,245
947
11,848
4,389
0
60,934
L
Sylvanus
Juicepouwch
Sylvanus
7,810
1,219
1,938
4,912
24,536
25,541
0
16,474
7,682
34,183
0
L
6,012
1,603
0
366
11,437
4,784
150
3,134
8,259
34,498
0
W
Sylvanus
Mozotroc
Sylvanus
7,341
2,886
668
5,750
18,683
23,825
832
4,209
13,622
24,947
0
W
Poseidon
NotTenki
Poseidon
11,844
1,912
0
500
11,608
4,733
3,140
1,886
9,241
104,396
0
L
7,298
2,700
287
633
19,961
13,756
667
6,589
13,302
0
58,827
W
Baron Samedi
Vorz-yt
Baron Samedi
24,458
2,546
3,945
6,848
13,449
9,882
2,557
2,847
10,373
115,590
0
W
Nemesis
ripalexa
Nemesis
9,743
5,140
0
935
17,011
9,695
3,461
1,154
15,721
0
100,252
W
Cu Chulainn
xXNoahXx8619
Cu Chulainn
13,682
1,452
0
3,882
17,439
17,328
1,768
2,979
14,139
10,937
93,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,698
Gold Earned
61,474
364
Minions Killed
681
0
Camps Cleared
0
1,763,051
Distance Traveled
2,286,641
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,233
358
78
3
0
385,340
0
L
Danzaburou
9,908
431
93
4
0
343,535
0
L
Sylvanus
8,544
371
52
2
0
334,769
1
L
Nu Wa
7,745
337
46
2
0
257,154
0
W
Sylvanus
11,231
488
37
2
0
394,597
8
W
Poseidon
11,809
513
152
7
0
450,420
0
L
Awilix
9,268
403
95
4
0
442,253
5
W
Baron Samedi
12,972
564
176
8
0
434,882
2
W
Nemesis
12,027
523
132
6
0
543,413
0
W
Cu Chulainn
13,435
584
184
8
0
463,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role