Player Matchup

Cabrakan
Cabrakan
Gold I
AcampoJoJo49er
Cabrakan
Gold I
Level 145
God Stats
7W - 10L
1,548 SR
Queue Stats
103W - 142L
1,805 MMR
Solo
Chaac
Chaac
Platinum V
Early20Euphoria
Chaac
Platinum V
Level 118
God Stats
1W - 0L
1,810 SR
Queue Stats
49W - 44L
1,649 MMR
Solo
Vulcan
Vulcan
Diamond IV
yomun20
Vulcan
Diamond IV
Level 84
God Stats
71W - 61L
1,614 SR
Queue Stats
147W - 132L
2,017 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,657 SR
1,824 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,672 SR
1,797 MMR
Medusa
Medusa
Diamond II
ITZChapotime7
Medusa
Diamond II
Level 128
God Stats
8W - 11L
1,875 SR
Queue Stats
347W - 307L
2,508 MMR
Solo
Chang'e
Chang'e
Gold V
RiskyCookie7
Chang'e
Gold V
Level 109
God Stats
14W - 16L
1,529 SR
Queue Stats
90W - 120L
1,390 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
SnaxDaGreat
Kumbhakarna
Bronze V
Level 147
God Stats
1W - 6L
1,610 SR
Queue Stats
5W - 20L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
1 / 0 / 5
11,485
676
8,243
18,712
24,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 4 / 3
12,220
719
12,923
23,683
25,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
yomun20
Vulcan
18
2 / 1 / 7
12,188
717
22,579
6,646
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAtlasAh Muzen CabThothArtio

VS

Bans
BastetPersephoneFenrirScyllaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
11,269
663
20,557
13,539
5,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
RiskyCookie7
Chang'e
14
2 / 4 / 2
10,300
606
12,227
16,780
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
SnaxDaGreat
Kumbhakarna
14
0 / 1 / 5
10,782
634
3,730
20,613
26,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
0
5
3.5
W
6
4
3
1.88
L
3
4
1
0.88
L
Chang'e
RiskyCookie7
Chang'e
2
4
2
0.75
L
Kumbhakarna
SnaxDaGreat
Kumbhakarna
0
1
5
2.5
W
Vulcan
yomun20
Vulcan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,745
Damage
36,514
49,041
Taken
50,932
53,051
Mitigated
37,902
18,532
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,243
1,279
1,380
5,349
18,712
24,561
475
6,634
12,078
24,427
0
W
12,923
3,511
0
9,465
23,683
25,301
1,668
7,965
15,718
0
53,815
L
20,557
9,446
0
1,112
13,539
5,553
0
7,481
6,058
0
62,463
L
Chang'e
RiskyCookie7
Chang'e
12,227
97
2,216
4,554
16,780
6,161
0
9,809
6,971
40,557
0
L
Kumbhakarna
SnaxDaGreat
Kumbhakarna
3,730
467
0
1,080
20,613
26,188
0
13,640
6,973
14,530
0
W
Vulcan
yomun20
Vulcan
22,579
7,680
0
2,338
6,646
3,189
526
1,879
4,767
85,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
32,351
221
Minions Killed
182
14
Camps Cleared
2
1,006,606
Distance Traveled
926,059
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,485
676
28
2
1
313,849
4
W
Chaac
12,220
719
78
5
6
321,294
3
L
Medusa
11,269
663
104
6
2
315,356
4
L
Chang'e
10,300
606
58
3
0
268,748
2
L
Kumbhakarna
10,782
634
20
1
0
341,955
1
W
Vulcan
12,188
717
115
7
7
371,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role