Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AronKustoms
Ah Puch
Level 86
God Stats
2W - 1L
1,451 SR
Queue Stats
89W - 64L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
DragHex
Sun Wukong
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 226L
1,487 Elo+
Solo
Medusa
Medusa
EL_I3osSniAnoO_X
Medusa
Level 145
God Stats
2W - 3L
1,196 SR
Queue Stats
455W - 452L
1,403 Elo+
Solo
Chang'e
Chang'e
Eggeh
Chang'e
Level 87
God Stats
2W - 1L
1,545 SR
Queue Stats
105W - 92L
1,525 Elo+
Party 2
Team Averages
Level 98
1,438 SR
1,495 Elo+

VS

Team Averages
Level 91
1,564 SR
1,547 Elo+
Fafnir
Fafnir
AndyKirky
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,578 Elo+
Party 1
Bacchus
Bacchus
GoToBedSMH
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,691 Elo+
Party 1
Guan Yu
Guan Yu
Hiroshik19
Guan Yu
Level 48
God Stats
5W - 3L
1,921 SR
Queue Stats
249W - 254L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ML x TOWLEY
Morgan Le Fay
Level 76
God Stats
12W - 21L
1,399 SR
Queue Stats
1,076W - 1,109L
1,467 Elo+
Solo
Ares
Ares
katerina24ste
Ares
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
0 / 1 / 16
9,654
690
14,155
6,790
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
AronKustoms
Ah Puch
18
9 / 3 / 9
11,245
803
21,563
11,602
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
DragHex
Sun Wukong
16
2 / 5 / 11
9,402
672
14,481
19,902
14,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 12
10,036
717
17,131
13,218
5,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Eggeh
Chang'e
16
4 / 3 / 9
9,796
700
11,319
13,175
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AndyKirky
Fafnir
16
2 / 3 / 11
9,979
713
6,603
18,889
28,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
GoToBedSMH
Bacchus
17
3 / 4 / 11
9,402
672
17,979
18,734
18,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Hiroshik19
Guan Yu
16
4 / 5 / 8
9,700
693
8,052
18,332
26,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ML x TOWLEY
Morgan Le Fay
16
3 / 4 / 6
9,238
660
16,304
13,738
8,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 7
9,645
689
6,074
18,013
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
20
Kills
14
15
Deaths
20
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
16
8
L
Fafnir
AndyKirky
Fafnir
2
3
11
2.5
W
Ah Puch
AronKustoms
Ah Puch
9
3
9
4.5
W
Sun Wukong
DragHex
Sun Wukong
2
5
11
1.5
W
5
3
12
3.67
W
Chang'e
Eggeh
Chang'e
4
3
9
2.83
L
Bacchus
GoToBedSMH
Bacchus
3
4
11
2.13
L
Guan Yu
Hiroshik19
Guan Yu
4
5
8
1.6
L
Morgan Le Fay
ML x TOWLEY
Morgan Le Fay
3
4
6
1.5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,649
Damage
55,012
64,687
Taken
87,706
33,005
Mitigated
102,955
28,819
Healing
40,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,155
7,727
1,154
1,214
6,790
2,996
753
4,438
2,316
33,468
0
L
Fafnir
AndyKirky
Fafnir
6,603
1,598
4,808
5,062
18,889
28,878
0
9,213
9,676
16,317
0
W
Ah Puch
AronKustoms
Ah Puch
21,563
886
1,989
1,596
11,602
5,073
1,044
8,518
2,812
42,153
0
W
Sun Wukong
DragHex
Sun Wukong
14,481
1,153
199
3,089
19,902
14,008
272
13,331
6,087
0
21,967
W
17,131
4,380
3,200
3,109
13,218
5,412
369
11,173
1,717
0
25,261
W
Chang'e
Eggeh
Chang'e
11,319
230
7,827
5,442
13,175
5,516
1,106
8,118
4,795
25,341
0
L
Bacchus
GoToBedSMH
Bacchus
17,979
936
3,307
3,326
18,734
18,083
0
9,383
9,351
35,584
0
L
Guan Yu
Hiroshik19
Guan Yu
8,052
279
11,223
4,666
18,332
26,241
89
11,002
7,330
0
17,368
L
Morgan Le Fay
ML x TOWLEY
Morgan Le Fay
16,304
1,578
3,048
1,852
13,738
8,007
0
9,154
4,584
58,658
0
L
6,074
271
1,612
2,031
18,013
21,746
30
8,285
9,728
14,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
47,964
158
Minions Killed
162
0
Camps Cleared
0
1,285,495
Distance Traveled
1,327,668
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,654
690
34
2
0
247,285
0
L
Fafnir
9,979
713
15
1
0
254,872
1
W
Ah Puch
11,245
803
54
4
0
245,138
0
W
Sun Wukong
9,402
672
22
2
0
252,850
3
W
Medusa
10,036
717
15
1
0
254,507
0
W
Chang'e
9,796
700
33
2
0
285,715
1
L
Bacchus
9,402
672
42
3
0
287,382
3
L
Guan Yu
9,700
693
12
1
0
278,288
0
L
Morgan Le Fay
9,238
660
80
6
0
251,285
1
L
Ares
9,645
689
13
1
0
255,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role