Player Matchup

Bellona
Bellona
HisToeRy
Bellona
Level 127
God Stats
0W - 2L
1,204 SR
Queue Stats
43W - 45L
1,466 Elo+
Party 1
Izanami
Izanami
KyAnderson22
Izanami
Level 80
God Stats
5W - 6L
1,575 SR
Queue Stats
28W - 29L
1,496 Elo+
Solo
Bakasura
Bakasura
ShaggyShame
Bakasura
Level 147
God Stats
19W - 13L
1,375 SR
Queue Stats
195W - 234L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
VisblyHiddn
Sun Wukong
Level 122
God Stats
0W - 3L
1,096 SR
Queue Stats
315W - 358L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
XGodjiraX
Zhong Kui
Level 116
God Stats
1W - 2L
1,802 SR
Queue Stats
186W - 238L
1,442 Elo+
Party 1
Team Averages
Level 118
1,410 SR
1,459 Elo+

VS

Team Averages
Level 93
1,475 SR
1,396 Elo+
Nu Wa
Nu Wa
Ktnly
Nu Wa
Level 85
God Stats
1W - 0L
1,303 SR
Queue Stats
8W - 20L
1,269 Elo+
Solo
Achilles
Achilles
Logic1st
Achilles
Level 69
God Stats
4W - 5L
1,534 SR
Queue Stats
160W - 185L
1,436 Elo+
Solo
Olorun
Olorun
Pisces5
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 114L
1,429 Elo+
Solo
Arachne
Arachne
Rymz_666
Arachne
Level 105
God Stats
26W - 23L
1,407 SR
Queue Stats
314W - 313L
1,408 Elo+
Solo
Guan Yu
Guan Yu
xxrachaelxx
Guan Yu
Level 82
God Stats
12W - 6L
1,633 SR
Queue Stats
177W - 194L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HisToeRy
Bellona
14
3 / 8 / 4
9,643
371
6,107
23,604
30,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KyAnderson22
Izanami
17
0 / 6 / 5
11,091
427
10,960
26,560
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ShaggyShame
Bakasura
20
12 / 6 / 1
13,848
533
19,992
29,650
15,099
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
VisblyHiddn
Sun Wukong
20
1 / 4 / 4
12,028
463
9,498
26,489
29,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
XGodjiraX
Zhong Kui
18
2 / 6 / 5
12,021
462
18,928
29,935
19,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ktnly
Nu Wa
20
7 / 5 / 8
14,767
568
29,483
15,415
6,820
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Logic1st
Achilles
20
9 / 3 / 9
15,209
585
23,037
26,813
43,251
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Pisces5
Olorun
20
5 / 4 / 17
14,020
539
24,063
21,157
8,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Rymz_666
Arachne
20
5 / 1 / 10
14,395
554
12,031
26,262
11,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
xxrachaelxx
Guan Yu
19
4 / 5 / 19
14,521
559
16,467
30,796
45,187
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
18
Kills
30
30
Deaths
18
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
HisToeRy
Bellona
3
8
4
0.63
W
Nu Wa
Ktnly
Nu Wa
7
5
8
2.2
L
Izanami
KyAnderson22
Izanami
0
6
5
0.42
W
Achilles
Logic1st
Achilles
9
3
9
4.5
W
Olorun
Pisces5
Olorun
5
4
17
3.38
W
Arachne
Rymz_666
Arachne
5
1
10
10
L
Bakasura
ShaggyShame
Bakasura
12
6
1
2.08
L
Sun Wukong
VisblyHiddn
Sun Wukong
1
4
4
0.75
L
Zhong Kui
XGodjiraX
Zhong Kui
2
6
5
0.75
W
Guan Yu
xxrachaelxx
Guan Yu
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,485
Damage
105,081
136,238
Taken
120,443
104,234
Mitigated
115,505
39,229
Healing
51,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HisToeRy
Bellona
6,107
1,992
0
2,748
23,604
30,421
460
9,423
13,767
0
38,715
W
Nu Wa
Ktnly
Nu Wa
29,483
6,241
280
1,758
15,415
6,820
2,343
5,262
9,533
130,260
0
L
Izanami
KyAnderson22
Izanami
10,960
7,344
0
9,219
26,560
9,512
980
10,966
15,148
0
121,977
W
Achilles
Logic1st
Achilles
23,037
5,609
0
4,340
26,813
43,251
1,378
4,482
20,422
0
84,799
W
Olorun
Pisces5
Olorun
24,063
10,820
2,690
7,641
21,157
8,967
7,437
2,123
17,974
111,978
0
W
Arachne
Rymz_666
Arachne
12,031
8,242
0
12,308
26,262
11,280
6,410
5,633
20,089
0
143,929
L
Bakasura
ShaggyShame
Bakasura
19,992
11,158
0
5,861
29,650
15,099
1,202
10,256
19,152
0
120,899
L
Sun Wukong
VisblyHiddn
Sun Wukong
9,498
1,374
0
10,496
26,489
29,754
430
5,754
20,594
0
106,652
L
Zhong Kui
XGodjiraX
Zhong Kui
18,928
826
144
10,761
29,935
19,448
0
15,736
14,031
118,922
0
W
Guan Yu
xxrachaelxx
Guan Yu
16,467
1,899
7,831
14,564
30,796
45,187
1,296
4,328
25,338
0
61,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,631
Gold Earned
72,912
762
Minions Killed
663
0
Camps Cleared
0
2,281,248
Distance Traveled
2,486,668
6
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,643
371
56
2
0
398,161
0
W
Nu Wa
14,767
568
172
7
0
454,864
10
L
Izanami
11,091
427
175
7
0
409,535
1
W
Achilles
15,209
585
101
4
0
500,209
4
W
Olorun
14,020
539
157
6
0
447,571
11
W
Arachne
14,395
554
161
6
0
550,562
6
L
Bakasura
13,848
533
205
8
0
553,626
2
L
Sun Wukong
12,028
463
149
6
0
487,089
0
L
Zhong Kui
12,021
462
177
7
0
432,837
3
W
Guan Yu
14,521
559
72
3
0
533,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role