Player Matchup

Thanatos
Thanatos
DCPT_OCTANE
Thanatos
Level 89
God Stats
5W - 9L
1,507 SR
Queue Stats
43W - 63L
1,409 Elo+
Party 3
Heimdallr
Heimdallr
Dolgthvari
Heimdallr
Level 20
God Stats
1W - 2L
1,408 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 3
Chaac
Chaac
Kooldude65
Chaac
Level 75
God Stats
5W - 5L
1,428 SR
Queue Stats
39W - 53L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Nasrel
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Paptimus80
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Team Averages
Level 38
1,469 SR
1,392 Elo+

VS

Team Averages
Level 102
1,443 SR
1,469 Elo+
Baba Yaga
Baba Yaga
InsertJokeName
Baba Yaga
Level 25
God Stats
8W - 5L
1,500 SR
Queue Stats
77W - 92L
1,500 Elo+
Party 1
Pele
Pele
LastChaosShadowM
Pele
Level 94
God Stats
2W - 1L
1,280 SR
Queue Stats
163W - 203L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
Niforse
Heimdallr
Level 156
God Stats
3W - 2L
1,757 SR
Queue Stats
416W - 412L
1,508 Elo+
Party 1
Neith
Neith
Saphira85
Neith
Level 127
God Stats
9W - 5L
1,181 SR
Queue Stats
312W - 333L
1,424 Elo+
Party 2
Cerberus
Cerberus
eyalthhk
Cerberus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 165L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DCPT_OCTANE
Thanatos
14
7 / 4 / 0
9,248
514
11,709
18,066
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Dolgthvari
Heimdallr
13
0 / 4 / 3
8,056
448
8,837
12,637
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
0 / 2 / 0
9,611
534
7,393
9,841
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Nasrel
Cthulhu
10
0 / 3 / 1
6,346
353
2,998
10,539
9,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Paptimus80
Kukulkan
12
0 / 5 / 2
7,525
418
4,157
7,669
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
InsertJokeName
Baba Yaga
14
1 / 3 / 8
9,026
501
5,871
9,588
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 5
10,356
575
10,129
16,094
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Niforse
Heimdallr
17
7 / 2 / 2
10,468
582
11,102
11,180
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Saphira85
Neith
17
0 / 0 / 4
10,180
566
4,482
9,739
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
eyalthhk
Cerberus
14
3 / 1 / 7
9,642
536
5,428
13,345
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
18
18
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DCPT_OCTANE
Thanatos
7
4
0
1.75
L
Heimdallr
Dolgthvari
Heimdallr
0
4
3
0.38
W
Baba Yaga
InsertJokeName
Baba Yaga
1
3
8
1.67
L
Chaac
0
2
0
0
W
7
1
5
9.5
L
Cthulhu
Nasrel
Cthulhu
0
3
1
0.17
W
Heimdallr
Niforse
Heimdallr
7
2
2
4
L
Kukulkan
Paptimus80
Kukulkan
0
5
2
0.2
W
Neith
Saphira85
Neith
0
0
4
2
W
Cerberus
eyalthhk
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
37,012
58,752
Taken
59,946
35,273
Mitigated
36,086
18,378
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DCPT_OCTANE
Thanatos
11,709
3,710
0
12,560
18,066
9,290
0
2,812
15,251
0
71,527
L
Heimdallr
Dolgthvari
Heimdallr
8,837
3,439
0
2,451
12,637
5,353
370
3,394
9,243
0
56,102
W
Baba Yaga
InsertJokeName
Baba Yaga
5,871
40
0
1,410
9,588
3,961
1,108
2,846
6,742
56,588
0
L
Chaac
7,393
233
0
2,949
9,841
7,910
0
1,437
8,404
0
82,936
W
10,129
3,123
0
11,353
16,094
7,393
0
1,464
14,630
0
87,049
L
Cthulhu
Nasrel
Cthulhu
2,998
233
0
168
10,539
9,554
0
1,686
8,853
20,158
0
W
Heimdallr
Niforse
Heimdallr
11,102
5,633
0
5,107
11,180
5,721
0
1,537
9,643
0
92,641
L
Kukulkan
Paptimus80
Kukulkan
4,157
737
0
250
7,669
3,166
612
1,970
5,699
35,033
0
W
Neith
Saphira85
Neith
4,482
1,153
0
5,527
9,739
5,696
602
0
9,739
0
90,756
W
Cerberus
eyalthhk
Cerberus
5,428
465
0
3,211
13,345
13,315
618
2,158
11,187
24,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
49,672
427
Minions Killed
579
0
Camps Cleared
0
1,578,778
Distance Traveled
1,776,547
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,248
514
82
5
0
382,223
2
L
Heimdallr
8,056
448
93
5
0
298,647
2
W
Baba Yaga
9,026
501
83
5
0
319,264
5
L
Chaac
9,611
534
157
9
0
350,307
6
W
Pele
10,356
575
143
8
0
405,222
0
L
Cthulhu
6,346
353
35
2
0
302,004
1
W
Heimdallr
10,468
582
150
8
0
367,537
2
L
Kukulkan
7,525
418
60
3
0
245,597
0
W
Neith
10,180
566
152
8
0
332,925
5
W
Cerberus
9,642
536
51
3
0
351,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role