Player Matchup

Tiamat
Tiamat
GlenThot
Tiamat
Level 40
God Stats
1W - 3L
1,494 SR
Queue Stats
5W - 11L
1,420 Elo+
Solo
Thor
Thor
JuanCarlex
Thor
Level 87
God Stats
2W - 4L
1,295 SR
Queue Stats
85W - 69L
1,437 Elo+
Solo
Horus
Horus
OGxLorax
Horus
Level 56
God Stats
20W - 14L
1,277 SR
Queue Stats
50W - 46L
1,476 Elo+
Solo
Hun Batz
Hun Batz
sovereiignty
Hun Batz
Level 66
God Stats
1W - 2L
1,281 SR
Queue Stats
48W - 49L
1,539 Elo+
Party 2
King Arthur
King Arthur
vic1999
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 50
1,370 SR
1,474 Elo+

VS

Team Averages
Level 55
1,510 SR
1,337 Elo+
Xing Tian
Xing Tian
Eterna1_0n0
Xing Tian
Level 22
God Stats
6W - 8L
1,433 SR
Queue Stats
41W - 49L
1,422 Elo+
Party 1
Shiva
Shiva
KinGxKxnG
Shiva
Level 35
God Stats
9W - 8L
1,556 SR
Queue Stats
204W - 231L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
MasterxEranort
Hou Yi
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 71L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Top-Shotta-HTX
Tsukuyomi
Level 84
God Stats
24W - 19L
1,527 SR
Queue Stats
236W - 291L
1,416 Elo+
Party 1
Olorun
Olorun
sidewayzLV
Olorun
Level 65
God Stats
1W - 3L
1,533 SR
Queue Stats
2W - 7L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GlenThot
Tiamat
20
0 / 4 / 5
14,903
877
28,748
17,114
14,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 4 / 4
15,653
921
22,114
23,004
15,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
OGxLorax
Horus
20
3 / 9 / 4
15,206
894
16,314
41,978
45,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
sovereiignty
Hun Batz
20
2 / 6 / 4
15,882
934
34,236
28,947
14,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
vic1999
King Arthur
20
1 / 12 / 4
14,434
849
14,833
39,203
52,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Eterna1_0n0
Xing Tian
20
8 / 1 / 22
17,141
1,008
31,956
28,806
25,378
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
KinGxKxnG
Shiva
20
12 / 0 / 22
17,779
1,046
23,422
26,644
40,181
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 0 / 28
15,754
927
21,034
13,264
6,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Top-Shotta-HTX
Tsukuyomi
20
9 / 1 / 25
17,354
1,021
35,641
29,819
23,299
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
sidewayzLV
Olorun
20
5 / 6 / 22
16,486
970
27,793
25,782
12,044
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
154
8
Kills
35
35
Deaths
8
21
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Eterna1_0n0
Xing Tian
8
1
22
19
L
Tiamat
GlenThot
Tiamat
0
4
5
0.63
L
2
4
4
1
W
Shiva
KinGxKxnG
Shiva
12
0
22
23
W
1
0
28
15
L
Horus
OGxLorax
Horus
3
9
4
0.56
W
Tsukuyomi
Top-Shotta-HTX
Tsukuyomi
9
1
25
21.5
W
Olorun
sidewayzLV
Olorun
5
6
22
2.67
L
Hun Batz
sovereiignty
Hun Batz
2
6
4
0.67
L
King Arthur
vic1999
King Arthur
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,245
Damage
139,846
150,246
Taken
124,315
143,277
Mitigated
107,204
8,698
Healing
40,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Eterna1_0n0
Xing Tian
31,956
1,753
0
2,183
28,806
25,378
0
6,731
22,075
55,922
0
L
Tiamat
GlenThot
Tiamat
28,748
2,732
1,093
2,422
17,114
14,962
0
7,950
8,963
71,096
0
L
22,114
2,825
0
22
23,004
15,605
0
10,002
12,921
0
45,806
W
Shiva
KinGxKxnG
Shiva
23,422
3,538
5,068
3,552
26,644
40,181
0
8,862
17,782
0
40,896
W
21,034
14,569
0
2,398
13,264
6,302
0
1,577
11,687
0
43,373
L
Horus
OGxLorax
Horus
16,314
5,674
639
3,468
41,978
45,715
0
18,681
22,757
0
29,501
W
Tsukuyomi
Top-Shotta-HTX
Tsukuyomi
35,641
7,747
296
10,965
29,819
23,299
0
5,235
24,584
0
60,345
W
Olorun
sidewayzLV
Olorun
27,793
15,926
5,265
10,480
25,782
12,044
0
6,378
19,404
57,281
0
L
Hun Batz
sovereiignty
Hun Batz
34,236
7,687
0
920
28,947
14,921
0
7,767
20,706
0
84,106
L
King Arthur
vic1999
King Arthur
14,833
1,948
0
134
39,203
52,074
0
15,349
23,382
426
26,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,078
Gold Earned
84,514
303
Minions Killed
297
12
Camps Cleared
7
1,576,978
Distance Traveled
1,555,002
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
17,141
1,008
64
4
0
319,528
0
L
Tiamat
14,903
877
102
6
0
321,529
2
L
Thor
15,653
921
57
3
1
334,575
0
W
Shiva
17,779
1,046
40
2
0
319,428
1
W
Hou Yi
15,754
927
61
4
2
298,838
0
L
Horus
15,206
894
24
1
1
291,595
0
W
Tsukuyomi
17,354
1,021
57
3
4
364,913
0
W
Olorun
16,486
970
75
4
1
252,295
0
L
Hun Batz
15,882
934
102
6
10
347,432
0
L
King Arthur
14,434
849
18
1
0
281,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role