Player Matchup

Jing Wei
Jing Wei
Bubba68
Jing Wei
Level 30
God Stats
0W - 4L
1,222 SR
Queue Stats
8W - 14L
1,223 Elo+
Solo
Tsukuyomi
Tsukuyomi
GraDelS64
Tsukuyomi
Level 82
God Stats
16W - 18L
1,513 SR
Queue Stats
239W - 261L
1,291 Elo+
Party 2
Sol
Sol
gingersithis
Sol
Level 94
God Stats
9W - 7L
1,820 SR
Queue Stats
197W - 209L
1,361 Elo+
Solo
Anubis
Anubis
jlmj1114
Anubis
Level 69
God Stats
13W - 14L
1,448 SR
Queue Stats
174W - 198L
1,300 Elo+
Party 2
Sobek
Sobek
whateverits2017
Sobek
Level 144
God Stats
1W - 6L
1,500 SR
Queue Stats
608W - 649L
1,275 Elo+
Solo
Team Averages
Level 84
1,501 SR
1,290 Elo+

VS

Team Averages
Level 71
1,519 SR
1,327 Elo+
Nemesis
Nemesis
BiscuittSZN
Nemesis
Level 85
God Stats
9W - 4L
1,563 SR
Queue Stats
310W - 336L
1,362 Elo+
Party 1
Khepri
Khepri
Chubby_Dragon999
Khepri
Level 97
God Stats
26W - 15L
1,561 SR
Queue Stats
856W - 880L
1,283 Elo+
Party 1
Loki
Loki
Deadly_Soul93
Loki
Level 64
God Stats
9W - 2L
1,681 SR
Queue Stats
179W - 134L
1,398 Elo+
Solo
Cernunnos
Cernunnos
ExiledOregano25
Cernunnos
Level 61
God Stats
69W - 61L
1,375 SR
Queue Stats
106W - 102L
1,315 Elo+
Solo
Ra
Ra
Lakaoreo
Ra
Level 49
God Stats
5W - 5L
1,412 SR
Queue Stats
42W - 42L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bubba68
Jing Wei
15
1 / 9 / 2
9,083
478
6,152
18,697
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
GraDelS64
Tsukuyomi
11
1 / 10 / 3
7,842
413
5,594
21,057
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 5 / 1
10,408
548
14,204
16,908
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
jlmj1114
Anubis
13
0 / 5 / 3
7,520
396
9,068
14,329
6,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
6,793
358
2,125
8,018
4,918

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiscuittSZN
Nemesis
18
7 / 2 / 4
11,182
589
10,762
16,435
12,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 2
8,700
458
1,059
16,692
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 0 / 8
11,335
597
15,275
15,838
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ExiledOregano25
Cernunnos
16
9 / 3 / 2
10,731
565
16,534
15,214
6,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 3
10,040
528
10,030
9,403
3,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
29
29
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BiscuittSZN
Nemesis
7
2
4
4.5
L
Jing Wei
Bubba68
Jing Wei
1
9
2
0.22
W
1
3
2
0.67
W
8
0
8
12
W
Cernunnos
ExiledOregano25
Cernunnos
9
3
2
3.33
L
Tsukuyomi
GraDelS64
Tsukuyomi
1
10
3
0.25
W
4
2
3
2.75
L
7
5
1
1.5
L
Anubis
jlmj1114
Anubis
0
5
3
0.3
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
53,660
79,009
Taken
73,582
32,237
Mitigated
40,908
22,638
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BiscuittSZN
Nemesis
10,762
4,971
0
5,096
16,435
12,358
1,115
5,987
10,448
0
63,595
L
Jing Wei
Bubba68
Jing Wei
6,152
5,118
0
1,631
18,697
5,804
0
432
18,265
124
60,320
W
1,059
211
0
4,161
16,692
11,513
799
2,790
13,253
40,628
12,757
W
15,275
5,046
0
6,226
15,838
6,461
807
6,140
9,698
0
91,388
W
Cernunnos
ExiledOregano25
Cernunnos
16,534
11,017
111
3,145
15,214
6,621
4,326
2,921
12,293
0
71,035
L
Tsukuyomi
GraDelS64
Tsukuyomi
5,594
1,834
0
5,371
21,057
7,253
0
2,996
18,061
0
37,268
W
10,030
1,169
546
2,376
9,403
3,955
2,658
6,359
3,044
72,515
0
L
14,204
4,140
0
6,941
16,908
7,617
4,797
2,128
14,780
66,192
6,818
L
Anubis
jlmj1114
Anubis
9,068
494
0
5,278
14,329
6,645
0
3,473
10,856
50,604
0
L
2,125
120
0
3,417
8,018
4,918
0
1,976
6,042
16,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
51,988
370
Minions Killed
500
0
Camps Cleared
0
1,446,182
Distance Traveled
1,703,089
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,182
589
108
6
0
347,826
0
L
Jing Wei
9,083
478
99
5
0
315,224
0
W
Khepri
8,700
458
67
4
0
275,296
7
W
Loki
11,335
597
116
6
0
431,213
1
W
Cernunnos
10,731
565
114
6
0
338,264
5
L
Tsukuyomi
7,842
413
58
3
0
308,654
9
W
Ra
10,040
528
95
5
0
310,490
1
L
Sol
10,408
548
120
6
0
286,113
2
L
Anubis
7,520
396
60
3
0
296,644
1
L
Sobek
6,793
358
33
2
0
239,547
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role