Player Matchup

Baba Yaga
Baba Yaga
CynicPsychotic
Baba Yaga
Level 128
God Stats
2W - 2L
1,336 SR
Queue Stats
512W - 581L
1,325 Elo+
Solo
Mercury
Mercury
Ghallileo
Mercury
Level 89
God Stats
9W - 6L
1,352 SR
Queue Stats
615W - 700L
1,372 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mateushenry
Kumbhakarna
Level 70
God Stats
1W - 1L
1,239 SR
Queue Stats
30W - 19L
1,389 Elo+
Solo
Olorun
Olorun
rottenbones7340
Olorun
Level 58
God Stats
9W - 6L
1,463 SR
Queue Stats
214W - 277L
1,327 Elo+
Party 1
Guan Yu
Guan Yu
x_enviar_x
Guan Yu
Level 156
God Stats
45W - 31L
1,511 SR
Queue Stats
400W - 432L
1,307 Elo+
Solo
Team Averages
Level 100
1,380 SR
1,344 Elo+

VS

Team Averages
Level 66
1,423 SR
1,310 Elo+
Fenrir
Fenrir
BingobsMango
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,336 Elo+
Solo
Nu Wa
Nu Wa
LadyDeathvolt
Nu Wa
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 169L
1,314 Elo+
Party 2
Achilles
Achilles
deathvoltrevived
Achilles
Level 69
God Stats
69W - 90L
1,315 SR
Queue Stats
374W - 400L
1,272 Elo+
Party 2
Discordia
Discordia
mack1997
Discordia
Level 44
God Stats
0W - 2L
1,244 SR
Queue Stats
47W - 81L
1,279 Elo+
Solo
Izanami
Izanami
pkedu888
Izanami
Level 68
God Stats
12W - 10L
1,555 SR
Queue Stats
21W - 21L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CynicPsychotic
Baba Yaga
20
21 / 1 / 10
17,321
559
46,782
24,279
12,562
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Ghallileo
Mercury
20
6 / 4 / 23
16,603
536
20,395
27,245
14,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Mateushenry
Kumbhakarna
19
5 / 2 / 19
13,556
437
7,976
36,303
39,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
0 / 5 / 12
13,406
432
8,855
24,748
11,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
x_enviar_x
Guan Yu
20
14 / 1 / 10
18,463
596
24,634
35,162
34,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
1 / 10 / 0
11,722
378
10,381
32,791
17,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 12 / 3
12,838
414
15,597
28,338
10,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 5 / 2
14,373
464
20,548
27,487
31,900
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
mack1997
Discordia
20
0 / 13 / 1
13,026
420
7,999
23,390
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
pkedu888
Izanami
20
4 / 7 / 4
14,205
458
20,351
25,621
17,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
22
46
Kills
12
13
Deaths
47
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
10
0
0.1
W
Baba Yaga
CynicPsychotic
Baba Yaga
21
1
10
26
W
Mercury
Ghallileo
Mercury
6
4
23
4.38
L
0
12
3
0.13
W
Kumbhakarna
Mateushenry
Kumbhakarna
5
2
19
7.25
L
7
5
2
1.6
L
Discordia
mack1997
Discordia
0
13
1
0.04
L
Izanami
pkedu888
Izanami
4
7
4
0.86
W
0
5
12
1.2
W
Guan Yu
x_enviar_x
Guan Yu
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,642
Damage
74,876
147,737
Taken
137,627
111,413
Mitigated
86,221
53,372
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,381
1,337
0
2,163
32,791
17,196
0
15,302
17,489
0
91,768
W
Baba Yaga
CynicPsychotic
Baba Yaga
46,782
4,263
0
7,375
24,279
12,562
4,273
3,722
20,557
146,389
0
W
Mercury
Ghallileo
Mercury
20,395
7,619
0
10,807
27,245
14,048
3,560
3,477
23,768
0
176,587
L
15,597
4,026
640
4,491
28,338
10,795
1,026
15,657
12,681
102,873
0
W
Kumbhakarna
Mateushenry
Kumbhakarna
7,976
268
0
12,266
36,303
39,364
606
6,594
29,709
32,841
0
L
20,548
1,171
232
5,475
27,487
31,900
204
17,712
9,775
0
47,111
L
Discordia
mack1997
Discordia
7,999
1,647
0
604
23,390
8,875
2,766
6,509
16,881
96,245
0
L
Izanami
pkedu888
Izanami
20,351
11,357
111
3,946
25,621
17,455
606
11,986
13,635
0
150,287
W
8,855
4,655
1,079
8,056
24,748
11,088
2,515
2,424
22,324
112,754
0
W
Guan Yu
x_enviar_x
Guan Yu
24,634
4,740
3,615
10,174
35,162
34,351
3,246
8,488
26,674
26,385
123,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,349
Gold Earned
66,164
760
Minions Killed
681
0
Camps Cleared
0
2,972,766
Distance Traveled
2,551,936
23
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,722
378
126
4
0
590,199
0
W
Baba Yaga
17,321
559
172
6
0
550,474
2
W
Mercury
16,603
536
205
7
0
732,591
4
L
Nu Wa
12,838
414
149
5
0
452,942
0
W
Kumbhakarna
13,556
437
22
1
0
539,484
5
L
Achilles
14,373
464
54
2
0
595,988
0
L
Discordia
13,026
420
138
4
0
450,185
0
L
Izanami
14,205
458
214
7
0
462,622
0
W
Olorun
13,406
432
123
4
0
524,824
12
W
Guan Yu
18,463
596
238
8
0
625,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role