Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FaultlessBaton2
Arachne
Level 67
God Stats
8W - 16L
1,500 SR
Queue Stats
122W - 140L
1,455 Elo+
Solo
Neith
Neith
VotivePaprika73
Neith
Level 111
God Stats
6W - 8L
1,542 SR
Queue Stats
92W - 92L
1,609 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,521 Elo+

VS

Team Averages
Level 118
1,652 SR
1,537 Elo+
Thor
Thor
ForwardTap
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,342 Elo+
Solo
Bellona
Bellona
Kingcharro6139
Bellona
Level 156
God Stats
25W - 14L
1,905 SR
Queue Stats
199W - 203L
1,544 Elo+
Solo
Chronos
Chronos
Minotaur66
Chronos
Level 129
God Stats
2W - 3L
1,552 SR
Queue Stats
220W - 154L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 2 / 9
10,143
780
17,495
11,022
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 6 / 7
9,876
760
10,182
14,870
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 2 / 8
10,947
842
15,245
8,564
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,506
654
4,218
12,630
5,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 5
9,044
696
11,749
18,354
15,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Minotaur66
Chronos
13
4 / 6 / 4
9,100
700
11,955
17,560
6,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
10
10
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
9
3.75
W
5
6
7
1.42
L
2
6
4
0.67
L
4
3
5
2.17
L
Chronos
Minotaur66
Chronos
4
6
4
1
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,922
Damage
27,922
34,456
Taken
48,544
16,790
Mitigated
27,416
10,309
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,495
4,197
367
2,101
11,022
5,117
69
4,605
6,417
44,830
0
W
10,182
6,992
0
4,492
14,870
7,640
1,096
4,022
10,848
0
28,022
L
4,218
417
0
879
12,630
5,316
0
4,454
8,176
0
24,583
L
11,749
2,964
0
832
18,354
15,289
0
7,441
10,913
0
31,121
L
Chronos
Minotaur66
Chronos
11,955
4,796
0
2,759
17,560
6,811
486
5,827
11,733
39,259
0
W
15,245
7,265
0
3,349
8,564
4,033
922
3,815
4,749
0
43,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
26,650
158
Minions Killed
169
6
Camps Cleared
6
797,651
Distance Traveled
671,336
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,143
780
51
4
3
287,070
2
W
Arachne
9,876
760
23
2
3
274,033
4
L
Thor
8,506
654
45
3
0
219,924
1
L
Bellona
9,044
696
48
4
3
231,463
1
L
Chronos
9,100
700
76
6
3
219,949
5
W
Neith
10,947
842
84
6
0
236,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role